Conversation: bbs_scribe
Triggered by
- blueprint NPC Scribe
bbs_scribe_bp— in 0 Control Room 0 - instance NPC Scribe (blueprint Scribe) — in 0 Control Room 0
Scripts referenced
| Script | Slot | In module | Notes |
|---|---|---|---|
bbs_scribe_start | action | ✓ | |
bbs_scribe_give | action | ✓ | |
bbs_scribe_t_get | action | ✓ | |
bbs_scribe_t_yes | active | ✓ | |
bbs_scribe_m_get | action | ✓ | |
bbs_scribe_m_yes | active | ✓ |
Starting entries
- entry #0 — Would you like to post a message on a bulletin board?
Conversation flow
Each starting entry is expanded recursively. Repeated nodes (cycles, shared continuations) appear inline as ↩ link backrefs to the first occurrence.
entry #0 ¶
Would you like to post a message on a bulletin board?
reply #1 ¶
Yes
entry #1 → bbs_scribe_start ¶
Speak the title you want (20 letters maximum) and click Done.
reply #0 ¶
No
NPC lines (entries) — flat index
entry #1 →
bbs_scribe_startSpeak the title you want (20 letters maximum) and click Done.
- → reply #3 “Done”
- → reply #2 “Cancel”
entry #2
Now speak message you want (200 letters maximum) and click Done.
- → reply #5 “Done”
- → reply #4 “Cancel”
PC replies — flat index
reply #0
No
reply #2
Cancel
reply #3 →
bbs_scribe_t_getDone
- → entry #2 “Now speak message you want (200 letters maximum) and click Done.” (if
bbs_scribe_t_yes) - → child “Speak the title you want (20 letters maximum) and click Done.”
reply #4
Cancel
reply #5 →
bbs_scribe_m_getDone
- → entry #3 “Here is your message to post on a bulletin board.” (if
bbs_scribe_m_yes) - → child “Now speak message you want (200 letters maximum) and click Done.” (if
bbs_scribe_t_yes)
reply #6
Thank you.