Conversation: dmfi_universal
Triggered by
- global Module
OnActivateItemvia scriptdmfi_activate
Scripts referenced
| Script | Slot | In module | Notes |
|---|---|---|---|
dmfi_cond_dmw | active | ✓ | |
dmfi_univ_7 | action | ✓ | |
dmfi_univ_10 | action | ✓ | |
dmfi_univ_9 | action | ✓ | |
dmfi_univ_8 | action | ✓ | |
dmfi_univ_6 | action | ✓ | |
dmfi_univ_5 | action | ✓ | |
dmfi_univ_4 | action | ✓ | |
dmfi_univ_3 | action | ✓ | |
dmfi_univ_2 | action | ✓ | |
dmfi_univ_1 | action | ✓ | |
dmfi_univ_cond | active | ✓ | |
dmfi_univ_dmw | active | ✓ |
Starting entries
- entry #115 (if
dmfi_univ_dmw) — <CUSTOM8000> - entry #105 (if
dmfi_univ_cond) — DMFI Rod of Affliction : What type of effect do you want? - entry #101 (if
dmfi_univ_cond) — PC Emote Wand : What would you like to do? - entry #91 (if
dmfi_univ_cond) — DMFI Encounter Wand : What type of encounter do you want? - entry #81 (if
dmfi_univ_cond) — DMFI FX Wand : Which FX do you want to use? - entry #73 (if
dmfi_univ_cond) — DMFI Music Wand : What do you want to do? - entry #63 (if
dmfi_univ_cond) — DMFI Sound FX Wand : Which sound do you want to use? - entry #56 (if
dmfi_univ_cond) — DMFI XP Wand : What do you want to do? - entry #54 (if
dmfi_univ_cond) — The One Ring : Which wand do you want to use? - entry #43 (if
dmfi_univ_cond) — PC Dicebag : <StartAction>[<CUSTOM20681>]</Start> What kind of die do you want t… - entry #32 (if
dmfi_univ_cond) — DMFI Dicebag : <StartAction>[<CUSTOM20681>]</Start> You are currently targeting … - entry #24 (if
dmfi_univ_cond) — DMFI Voice Wand : Targeted Mode. Currently targeting <CUSTOM20680>. Which functi… - entry #16 (if
dmfi_univ_cond) — DMFI Voice Wand : Loiter Mode. Currently not targeting anything. Which function … - entry #8 (if
dmfi_univ_cond) — DMFI Voice Wand : Record Settings Mode. Which function would you like to use? - entry #0 (if
dmfi_univ_cond) — DMFI NPC Control Wand : You are currently targeting <CUSTOM20680>.
Conversation flow
Each starting entry is expanded recursively. Repeated nodes (cycles, shared continuations) appear inline as ↩ link backrefs to the first occurrence.
entry #115 (if dmfi_univ_dmw) ¶
<CUSTOM8000>
reply #1102 ¶
[That's all for now.]
entry #105 (if dmfi_univ_cond) ¶
DMFI Rod of Affliction : What type of effect do you want?
reply #1091 → dmfi_univ_1 ¶
Damage
entry #114 ¶
How much damage?
reply #1101 → dmfi_univ_1 ¶
1 point
reply #1100 → dmfi_univ_2 ¶
5 points
reply #1099 → dmfi_univ_3 ¶
10 points
reply #1098 → dmfi_univ_4 ¶
25 points
reply #1097 → dmfi_univ_5 ¶
50 points
reply #1096 → dmfi_univ_6 ¶
25% of target's current HP
reply #1095 → dmfi_univ_7 ¶
50% of target's current HP
reply #1094 → dmfi_univ_8 ¶
75% of target's current HP
reply #1093 → dmfi_univ_9 ¶
Reduce target to 1 HP
reply #1092 ¶
Cancel
reply #1080 → dmfi_univ_2 ¶
Low Disease
entry #113 ¶
Which Disease?
reply #1090 → dmfi_univ_1 ¶
Filth Fever: DC12, Con -1d3, Int -1d3, E
reply #1089 → dmfi_univ_2 ¶
Mindfire: DC12, Int -1d4, E
reply #1088 → dmfi_univ_3 ¶
Dread Blisters: DC13, Cha -1d4, Con -1d4, S
reply #1087 → dmfi_univ_4 ¶
Shakes: DC13, Str -1d6, E
reply #1086 → dmfi_univ_5 ¶
Vermin Madness: DC13, Int -1, Wis -1, Cha -1, E
reply #1085 → dmfi_univ_6 ¶
Devil Chills: DC14, Str -1d4, S
reply #1084 → dmfi_univ_7 ¶
Slimy Doom: DC14, Dex -1d4, E
reply #1083 → dmfi_univ_8 ¶
Red Ache: DC15, Str -1d6, E
reply #1082 → dmfi_univ_9 ¶
Zombie Creep: DC15, Dex -1d4, Con -1d4, S
reply #1081 ¶
Cancel
reply #1070 → dmfi_univ_3 ¶
High Disease
entry #112 ¶
Which Disease?
reply #1079 → dmfi_univ_1 ¶
Blinding Sickness: DC16, Str -1d4, E. @ 24hrs, 40% Chance Blindness.
reply #1078 → dmfi_univ_2 ¶
Cackle Fever: DC16, Wis -1d6, E
reply #1077 → dmfi_univ_3 ¶
Burrowing Maggots: DC17, Int -1d4, Wis -1d4, S
reply #1076 → dmfi_univ_4 ¶
Red Slaad Eggs: DC17, Dex -2d6, Str -2d6, Con -2d6, E. 4d6 Mag Dam @ 1hr, Knockdown, Red Slaad will burst from PC.
reply #1075 → dmfi_univ_5 ¶
Demon Fever: DC18, Con -1d6, S. Perm Con -1, if fail Fort @ DC18.
reply #1074 → dmfi_univ_6 ¶
Ghoul Rot: DC18, Con -1d6, Str -1d6, S
reply #1073 → dmfi_univ_7 ¶
Mummy Rot: DC20, Con -1d6, S
reply #1072 → dmfi_univ_8 ¶
Soldier Shakes: DC25, S. Perm. Rnd. Ability -1 @ 24hrs.
reply #1071 ¶
Cancel
reply #1059 → dmfi_univ_4 ¶
Low Poison
entry #111 ¶
Which Poison?
reply #1069 → dmfi_univ_1 ¶
Tiny Spider Venom: DC11, Str -1d2; Str -1d2
reply #1068 → dmfi_univ_2 ¶
Aranea Venom: DC13, Str -1d6; Str -2d6
reply #1067 → dmfi_univ_3 ¶
Medium Spider Venom: DC14; Str -1d4; Str -1d4
reply #1066 → dmfi_univ_4 ¶
Carrion Crawler Brain Juice: DC13, Paralysis; No 2nd
reply #1065 → dmfi_univ_5 ¶
Oil of Taggit: DC15; None; Sleep 10rds
reply #1064 → dmfi_univ_6 ¶
Arsenic: DC13, Con -1; Con -2d8
reply #1063 → dmfi_univ_7 ¶
Greenblood Oil: DC13, Con -1; Con -1d2
reply #1062 → dmfi_univ_8 ¶
Nitharit: DC13, None; Con -3d6
reply #1061 → dmfi_univ_9 ¶
Phase Spider Venom: DC15; Con -2d6; Con -2d6
reply #1060 ¶
Cancel
reply #1048 → dmfi_univ_5 ¶
High Poison
entry #110 ¶
Which Poison?
reply #1058 → dmfi_univ_1 ¶
Lich Dust: DC17; Str -2d6; Str -1d6
reply #1057 → dmfi_univ_2 ¶
Shadow Essence: DC17; Str -1 Perm; Str -2d6
reply #1056 → dmfi_univ_3 ¶
Large Spider Venom: DC18; Str -1d6; Str -1d6
reply #1055 → dmfi_univ_4 ¶
Purple Worm Poison: DC24; Str -1d6; Str -1d6
reply #1054 → dmfi_univ_5 ¶
Iron Golem Fumes: DC17; Con -1d4; Death
reply #1053 → dmfi_univ_6 ¶
Pit Fiend Ichor: DC21; Con -3d6; Death
reply #1052 → dmfi_univ_7 ¶
Wyvern Poison: DC17; Con -2d6; Con -2d6
reply #1051 → dmfi_univ_8 ¶
Black Lotus Extract: DC20; Con -3d6; Con -3d6
reply #1050 → dmfi_univ_9 ¶
Gargantuan Spider Venom: DC36; Str 2d6; Str -2d6
reply #1049 ¶
Cancel
reply #1037 → dmfi_univ_6 ¶
Status Effect
entry #109 ¶
Which Effect?
reply #1047 → dmfi_univ_1 ¶
Blindness
reply #1046 → dmfi_univ_2 ¶
Curse
reply #1045 → dmfi_univ_3 ¶
Fear
reply #1044 → dmfi_univ_4 ¶
Paralyze
reply #1043 → dmfi_univ_5 ¶
Silence
reply #1042 → dmfi_univ_6 ¶
Sleep
reply #1041 → dmfi_univ_7 ¶
Slow
reply #1040 → dmfi_univ_8 ¶
Knockdown
reply #1039 → dmfi_univ_9 ¶
Wipeout (1 HP, cannot act, falls prone)
reply #1038 ¶
Cancel
reply #1026 → dmfi_univ_7 ¶
XP Penalty
entry #108 ¶
How much? (Note: this may remove one or more levels)
reply #1036 → dmfi_univ_1 ¶
50
reply #1035 → dmfi_univ_2 ¶
100
reply #1034 → dmfi_univ_3 ¶
250
reply #1033 → dmfi_univ_4 ¶
500
reply #1032 → dmfi_univ_5 ¶
1000
reply #1031 → dmfi_univ_6 ¶
2000
reply #1030 → dmfi_univ_7 ¶
Reduce to minimum needed to keep level
reply #1029 → dmfi_univ_8 ¶
Take 1 level
reply #1028 → dmfi_univ_9 ¶
Take ALL levels (sets XP to 1)
reply #1027 ¶
Cancel
reply #1015 → dmfi_univ_8 ¶
Remove Effects
entry #107 ¶
Which effect do you want to remove?
reply #1025 → dmfi_univ_1 ¶
All Poison
reply #1024 → dmfi_univ_2 ¶
All Disease
reply #1023 → dmfi_univ_3 ¶
Remove Blindness
reply #1022 → dmfi_univ_4 ¶
Remove Curse
reply #1021 → dmfi_univ_5 ¶
Remove Fear
reply #1020 → dmfi_univ_6 ¶
Remove Paralyze
reply #1019 → dmfi_univ_7 ¶
Remove Silence
reply #1018 → dmfi_univ_8 ¶
Remove ALL status effects
reply #1017 → dmfi_univ_9 ¶
Restore Wipeout (allows PC to act, stand up)
reply #1016 ¶
Cancel
reply #1012 → dmfi_univ_9 ¶
Settings
reply #1011 ¶
[Cancel]
entry #101 (if dmfi_univ_cond) ¶
PC Emote Wand : What would you like to do?
reply #1010 → dmfi_univ_1 ¶
Drink
reply #1009 → dmfi_univ_2 ¶
Drunk
reply #1008 → dmfi_univ_3 ¶
Fall Prone
reply #1007 → dmfi_univ_4 ¶
Follow Nearest PC
reply #1006 → dmfi_univ_5 ¶
Meditate/Pray
reply #1005 → dmfi_univ_6 ¶
Read
reply #1004 → dmfi_univ_7 ¶
Sit on the Floor
reply #1003 → dmfi_univ_8 ¶
Worship
reply #992 → dmfi_univ_9 ¶
[More Emotes]
entry #104 ¶
<StartAction>[More Emotes]</Start> - What would you like to do?
reply #1002 → dmfi_univ_1 ¶
Beg
reply #1001 → dmfi_univ_2 ¶
Dance
reply #1000 → dmfi_univ_3 ¶
Get Low
reply #999 → dmfi_univ_4 ¶
Get Mid
reply #998 → dmfi_univ_5 ¶
Sit in Nearest Chair
reply #997 → dmfi_univ_6 ¶
Sit on the Floor and Drink (if you are already sitting, you continue to sit)
reply #996 → dmfi_univ_7 ¶
Sit on the Floor and Read (if you are already sitting, you continue to sit)
reply #995 → dmfi_univ_8 ¶
Smoke
reply #994 → dmfi_univ_9 ¶
Threaten
reply #993 ¶
[Cancel]
reply #971 ¶
[Loop Mode]
entry #102 ¶
<StartAction>[Loop Mode]</Start> - What would you like to do?
reply #991 → dmfi_univ_1 ¶
Drink
↩ entry #102 “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #990 → dmfi_univ_2 ¶
Drunk
↩ entry #102 “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #989 → dmfi_univ_3 ¶
Fall Prone
↩ entry #102 “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #988 → dmfi_univ_4 ¶
Follow Nearest PC
↩ entry #102 “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #987 → dmfi_univ_5 ¶
Meditate/Pray
↩ entry #102 “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #986 → dmfi_univ_6 ¶
Read
↩ entry #102 “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #985 → dmfi_univ_7 ¶
Sit on the Floor
↩ entry #102 “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #984 → dmfi_univ_8 ¶
Worship
↩ entry #102 “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #973 → dmfi_univ_9 ¶
[More Emotes]
entry #103 ¶
<StartAction>[More Emotes]</Start> - What would you like to do?
reply #983 → dmfi_univ_1 ¶
Beg
↩ entry #102 “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #982 → dmfi_univ_2 ¶
Dance
↩ entry #102 “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #981 → dmfi_univ_3 ¶
Get Low
↩ entry #102 “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #980 → dmfi_univ_4 ¶
Get Mid
↩ entry #102 “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #979 → dmfi_univ_5 ¶
Sit in Nearest Chair
↩ entry #102 “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #978 → dmfi_univ_6 ¶
Sit on the Floor and Drink (if you are already sitting, you continue to sit)
↩ entry #102 “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #977 → dmfi_univ_7 ¶
Sit on the Floor and Read (if you are already sitting, you continue to sit)
↩ entry #102 “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #976 → dmfi_univ_8 ¶
Smoke
↩ entry #102 “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #975 → dmfi_univ_9 ¶
Threaten
↩ entry #102 “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #974 ¶
[Cancel]
reply #972 ¶
[Cancel]
reply #970 → dmfi_univ_10 ¶
Toggle *emote* commands
reply #969 ¶
[Cancel]
entry #91 (if dmfi_univ_cond) ¶
DMFI Encounter Wand : What type of encounter do you want?
reply #958 → dmfi_univ_1 ¶
Animal
entry #100 ¶
Which encounter?
reply #968 → dmfi_univ_1 ¶
Low Badger
reply #967 → dmfi_univ_2 ¶
Low Canine
reply #966 → dmfi_univ_3 ¶
Low Feline
reply #965 → dmfi_univ_4 ¶
Low Bear
reply #964 → dmfi_univ_5 ¶
Boar
reply #963 → dmfi_univ_6 ¶
Medium Feline
reply #962 → dmfi_univ_7 ¶
High Canine
reply #961 → dmfi_univ_8 ¶
High Feline
reply #960 → dmfi_univ_9 ¶
High Bear
reply #959 ¶
Cancel
reply #947 → dmfi_univ_2 ¶
Construct
entry #99 ¶
Which encounter?
reply #957 → dmfi_univ_1 ¶
Flesh Golem
reply #956 → dmfi_univ_2 ¶
Minogon
reply #955 → dmfi_univ_3 ¶
Clay Golem
reply #954 → dmfi_univ_4 ¶
Bone Golem
reply #953 → dmfi_univ_5 ¶
Helmed Horror
reply #952 → dmfi_univ_6 ¶
Stone Golem
reply #951 → dmfi_univ_7 ¶
Battle Horror
reply #950 → dmfi_univ_8 ¶
Shield Guardian
reply #949 → dmfi_univ_9 ¶
Iron Golem
reply #948 ¶
Cancel
reply #936 → dmfi_univ_3 ¶
Dragon
entry #98 ¶
Which encounter?
reply #946 → dmfi_univ_1 ¶
Adult White Dragon
reply #945 → dmfi_univ_2 ¶
Adult Black Dragon
reply #944 → dmfi_univ_3 ¶
Adult Green Dragon
reply #943 → dmfi_univ_4 ¶
Adult Blue Dragon
reply #942 → dmfi_univ_5 ¶
Adult Red Dragon
reply #941 → dmfi_univ_6 ¶
Old White Dragon
reply #940 → dmfi_univ_7 ¶
Old Blue Dragon
reply #939 → dmfi_univ_8 ¶
Old Red Dragon
reply #938 → dmfi_univ_9 ¶
Ancient Red Dragon
reply #937 ¶
Cancel
reply #925 → dmfi_univ_4 ¶
Elemental
entry #97 ¶
Which encounter?
reply #935 → dmfi_univ_1 ¶
Air Elemental
reply #934 → dmfi_univ_2 ¶
Earth Elemental
reply #933 → dmfi_univ_3 ¶
Fire Elemental
reply #932 → dmfi_univ_4 ¶
Water Elemental
reply #931 → dmfi_univ_5 ¶
Huge Air Elemental
reply #930 → dmfi_univ_6 ¶
Huge Earth Elemental
reply #929 → dmfi_univ_7 ¶
Huge Fire Elemental
reply #928 → dmfi_univ_8 ¶
Huge Water Elemental
reply #927 → dmfi_univ_9 ¶
Elemental Swarm (Mixed)
reply #926 ¶
Cancel
reply #914 → dmfi_univ_5 ¶
Giant
entry #96 ¶
Which encounter?
reply #924 → dmfi_univ_1 ¶
Low Ogre
reply #923 → dmfi_univ_2 ¶
Low Troll
reply #922 → dmfi_univ_3 ¶
High Ogre
reply #921 → dmfi_univ_4 ¶
High Troll
reply #920 → dmfi_univ_5 ¶
Ettin
reply #919 → dmfi_univ_6 ¶
Hill Giant
reply #918 → dmfi_univ_7 ¶
Frost Giant
reply #917 → dmfi_univ_8 ¶
Fire Giant
reply #916 → dmfi_univ_9 ¶
Ogre Mage (Boss)
reply #915 ¶
Cancel
reply #903 → dmfi_univ_6 ¶
Humanoid
entry #95 ¶
Which encounter?
reply #913 → dmfi_univ_1 ¶
Goblin
reply #912 → dmfi_univ_2 ¶
Kobold
reply #911 → dmfi_univ_3 ¶
Low Orc
reply #910 → dmfi_univ_4 ¶
High Orc (Wiz)
reply #909 → dmfi_univ_5 ¶
Bugbear
reply #908 → dmfi_univ_6 ¶
Lizardfolk
reply #907 → dmfi_univ_7 ¶
Minotaur (Wiz)
reply #906 → dmfi_univ_8 ¶
Fey
reply #905 → dmfi_univ_9 ¶
Yuan-ti (Mixed)
reply #904 ¶
Cancel
reply #892 → dmfi_univ_7 ¶
Insects
entry #94 ¶
Which encounter?
reply #902 → dmfi_univ_1 ¶
Fire Beetle
reply #901 → dmfi_univ_2 ¶
Spitting Fire Beetle
reply #900 → dmfi_univ_3 ¶
Low Beetle (Mixed)
reply #899 → dmfi_univ_4 ¶
Giant Spider
reply #898 → dmfi_univ_5 ¶
Sword Spider
reply #897 → dmfi_univ_6 ¶
Wraith Spider
reply #896 → dmfi_univ_7 ¶
Stag Beetle
reply #895 → dmfi_univ_8 ¶
Dire Spider
reply #894 → dmfi_univ_9 ¶
Queen Spider
reply #893 ¶
Cancel
reply #881 → dmfi_univ_8 ¶
Undead
entry #93 ¶
Which encounter?
reply #891 → dmfi_univ_1 ¶
Low Zombie
reply #890 → dmfi_univ_2 ¶
Low Skeleton
reply #889 → dmfi_univ_3 ¶
Ghoul
reply #888 → dmfi_univ_4 ¶
Shadow
reply #887 → dmfi_univ_5 ¶
Mummy
reply #886 → dmfi_univ_6 ¶
High Skeleton (Mixed)
reply #885 → dmfi_univ_7 ¶
Curst (Mixed)
reply #884 → dmfi_univ_8 ¶
Doom Knight
reply #883 → dmfi_univ_9 ¶
Vampire (Mixed)
reply #882 ¶
Cancel
reply #870 → dmfi_univ_9 ¶
NPC
entry #92 ¶
Which encounter?
reply #880 → dmfi_univ_1 ¶
Low Gypsy
reply #879 → dmfi_univ_2 ¶
Low Bandit
reply #878 → dmfi_univ_3 ¶
Medium Bandit (Mixed)
reply #877 → dmfi_univ_4 ¶
Low Mercenary (Mixed)
reply #876 → dmfi_univ_5 ¶
Elven Ranger
reply #875 → dmfi_univ_6 ¶
Low Drow (Mixed)
reply #874 → dmfi_univ_7 ¶
Medium Mercenary (Mixed)
reply #873 → dmfi_univ_8 ¶
High Drow (Mixed)
reply #872 → dmfi_univ_9 ¶
High Mercenary (Mixed)
reply #871 ¶
Cancel
reply #869 ¶
[Cancel]
entry #81 (if dmfi_univ_cond) ¶
DMFI FX Wand : Which FX do you want to use?
reply #858 → dmfi_univ_1 ¶
Magical Duration/FnF Effects
entry #90 ¶
Which FX do you want?
reply #868 → dmfi_univ_1 ¶
Tentacles
reply #867 → dmfi_univ_2 ¶
Web
reply #866 → dmfi_univ_3 ¶
Mind Explosion
reply #865 → dmfi_univ_4 ¶
Holy Radius
reply #864 → dmfi_univ_5 ¶
Evil Radius
reply #863 → dmfi_univ_6 ¶
Smoke Puff
reply #862 → dmfi_univ_7 ¶
Warcry
reply #861 → dmfi_univ_8 ¶
Disjunction
reply #860 → dmfi_univ_9 ¶
Implosion
reply #859 ¶
Cancel
reply #847 → dmfi_univ_2 ¶
Magical Status Effects (needs a target)
entry #89 ¶
Which FX do you want?
reply #857 → dmfi_univ_1 ¶
Barkskin
reply #856 → dmfi_univ_2 ¶
Stoneskin
reply #855 → dmfi_univ_3 ¶
Grow Leaves
reply #854 → dmfi_univ_4 ¶
Purple Glow
reply #853 → dmfi_univ_5 ¶
Blue Glow
reply #852 → dmfi_univ_6 ¶
Invisibility
reply #851 → dmfi_univ_7 ¶
Bard Song
reply #850 → dmfi_univ_8 ¶
Globe
reply #849 → dmfi_univ_9 ¶
Blind
reply #848 ¶
Cancel
reply #836 → dmfi_univ_3 ¶
Magical Burst Effects
entry #88 ¶
Which FX do you want?
reply #846 → dmfi_univ_1 ¶
Fireball
reply #845 → dmfi_univ_2 ¶
Firestorm
reply #844 → dmfi_univ_3 ¶
Horrid Wilting
reply #843 → dmfi_univ_4 ¶
Meteor Swarm
reply #842 → dmfi_univ_5 ¶
Screen Bump
reply #841 → dmfi_univ_6 ¶
Sound Burst
reply #840 → dmfi_univ_7 ¶
Strike: Holy
reply #839 → dmfi_univ_8 ¶
Wail of the Banshee
reply #838 → dmfi_univ_9 ¶
Weird
reply #837 ¶
Cancel
reply #825 → dmfi_univ_4 ¶
Lighting Effects (needs a target)
entry #87 ¶
Which FX do you want?
reply #835 → dmfi_univ_1 ¶
Darken
reply #834 → dmfi_univ_2 ¶
Light
reply #833 → dmfi_univ_3 ¶
Blue
reply #832 → dmfi_univ_4 ¶
Grey
reply #831 → dmfi_univ_5 ¶
Orange
reply #830 → dmfi_univ_6 ¶
Purple
reply #829 → dmfi_univ_7 ¶
Red
reply #828 → dmfi_univ_8 ¶
White
reply #827 → dmfi_univ_9 ¶
Yellow
reply #826 ¶
Cancel
reply #814 → dmfi_univ_5 ¶
Beam Effects (needs a target)
entry #86 ¶
Which FX do you want?
reply #824 → dmfi_univ_1 ¶
Cold Beam
reply #823 → dmfi_univ_2 ¶
Evil Beam
reply #822 → dmfi_univ_3 ¶
Fire Beam
reply #821 → dmfi_univ_4 ¶
Fire Lash
reply #820 → dmfi_univ_5 ¶
Holy Beam
reply #819 → dmfi_univ_6 ¶
Lightning Bolt
reply #818 → dmfi_univ_7 ¶
Mind Beam
reply #817 → dmfi_univ_8 ¶
Odd Beam
reply #816 → dmfi_univ_9 ¶
Multibeam
reply #815 ¶
Cancel
reply #803 → dmfi_univ_6 ¶
Environment Effects
entry #85 ¶
Which FX do you want?
reply #813 → dmfi_univ_1 ¶
Lightning Bolt
reply #812 → dmfi_univ_2 ¶
Firestorm
reply #811 → dmfi_univ_3 ¶
Earthquake
reply #810 → dmfi_univ_4 ¶
Ice Storm
reply #809 → dmfi_univ_5 ¶
Sunbeam
reply #808 → dmfi_univ_6 ¶
Weather Change: Clear
reply #807 → dmfi_univ_7 ¶
Weather Change: Rain
reply #806 → dmfi_univ_8 ¶
Weather Change: Snow
reply #805 → dmfi_univ_9 ¶
Weather Change: Default
reply #804 ¶
Cancel
reply #792 → dmfi_univ_7 ¶
Summon Effects
entry #84 ¶
Which FX do you want?
reply #802 → dmfi_univ_1 ¶
Summon Monster I
reply #801 → dmfi_univ_2 ¶
Summon Monster II
reply #800 → dmfi_univ_3 ¶
Summon Monster III
reply #799 → dmfi_univ_4 ¶
Summon Celestial
reply #798 → dmfi_univ_5 ¶
Summon Gate
reply #797 → dmfi_univ_6 ¶
Summon Undead
reply #796 → dmfi_univ_7 ¶
Nature's Balance
reply #795 → dmfi_univ_8 ¶
Power Word Kill
reply #794 → dmfi_univ_9 ¶
Word of Faith
reply #793 ¶
Cancel
reply #781 → dmfi_univ_8 ¶
Delayed Effects
entry #83 ¶
Which FX do you want?
reply #791 → dmfi_univ_1 ¶
Summon Celestial
reply #790 → dmfi_univ_2 ¶
Summon Gate
reply #789 → dmfi_univ_3 ¶
Nature's Balance
reply #788 → dmfi_univ_4 ¶
Meteor Swarm
reply #787 → dmfi_univ_5 ¶
Mind Explosion
reply #786 → dmfi_univ_6 ¶
Disjunction
reply #785 → dmfi_univ_7 ¶
Horrid Wilting
reply #784 → dmfi_univ_8 ¶
Power Word: Kill
reply #783 → dmfi_univ_9 ¶
Weird
reply #782 ¶
Cancel
reply #770 → dmfi_univ_9 ¶
Settings
entry #82 ¶
Which setting do you want to change?
reply #780 → dmfi_univ_1 ¶
Duration
reply #779 → dmfi_univ_2 ¶
Delay
reply #778 → dmfi_univ_3 ¶
Beam Duration
reply #777 → dmfi_univ_4 ¶
Change Day Music
reply #776 → dmfi_univ_5 ¶
Change Night Music
reply #775 → dmfi_univ_6 ¶
Play Background Music
reply #774 → dmfi_univ_7 ¶
Stop Background Music
reply #773 → dmfi_univ_8 ¶
Change and Play Battle Music
reply #772 → dmfi_univ_9 ¶
Stop Battle Music
reply #771 ¶
Cancel
reply #769 ¶
[Cancel]
entry #73 (if dmfi_univ_cond) ¶
DMFI Music Wand : What do you want to do?
reply #768 → dmfi_univ_1 ¶
Start Music
reply #767 → dmfi_univ_2 ¶
Stop Music
reply #756 → dmfi_univ_3 ¶
Battle Music
entry #80 ¶
Which track do you want to play?
reply #766 → dmfi_univ_1 ¶
Battle Rural 1
reply #765 → dmfi_univ_2 ¶
Battle Forest 1
reply #764 → dmfi_univ_3 ¶
Battle Forest 2
reply #763 → dmfi_univ_4 ¶
Battle Dungeon 1
reply #762 → dmfi_univ_5 ¶
Battle Dungeon 2
reply #761 → dmfi_univ_6 ¶
Battle Dungeon 3
reply #760 → dmfi_univ_7 ¶
Battle City 1
reply #759 → dmfi_univ_8 ¶
Battle City 2
reply #758 → dmfi_univ_9 ¶
Battle City 3
reply #757 ¶
Cancel
reply #738 → dmfi_univ_5 ¶
City Music
entry #78 ¶
Which track do you want to play?
reply #747 → dmfi_univ_1 ¶
City Slum Day
reply #746 → dmfi_univ_2 ¶
City Slum Night
reply #745 → dmfi_univ_3 ¶
City Docks Day
reply #744 → dmfi_univ_4 ¶
City Docks Night
reply #743 → dmfi_univ_5 ¶
City Wealthy
reply #742 → dmfi_univ_6 ¶
City Market
reply #741 → dmfi_univ_7 ¶
City Night
reply #740 → dmfi_univ_8 ¶
Theme Neverwinter Nights
reply #739 ¶
Cancel
reply #727 → dmfi_univ_6 ¶
City Indoor Music
entry #77 ¶
Which track do you want to play?
reply #737 → dmfi_univ_1 ¶
Tavern 1
reply #736 → dmfi_univ_2 ¶
Tavern 2
reply #735 → dmfi_univ_3 ¶
Tavern 3
reply #734 → dmfi_univ_4 ¶
Tavern 4
reply #733 → dmfi_univ_5 ¶
Rich House
reply #732 → dmfi_univ_6 ¶
Generic Store
reply #731 → dmfi_univ_7 ¶
Temple Good 1
reply #730 → dmfi_univ_8 ¶
Temple Good 2
reply #729 → dmfi_univ_9 ¶
Generic Castle
reply #728 ¶
Cancel
reply #716 → dmfi_univ_7 ¶
Dungeons and Crypts
entry #76 ¶
Which track do you want to play?
reply #726 → dmfi_univ_1 ¶
Temple Evil
reply #725 → dmfi_univ_2 ¶
Generic Dungeon
reply #724 → dmfi_univ_3 ¶
Sewers
reply #723 → dmfi_univ_4 ¶
Mines 1
reply #722 → dmfi_univ_5 ¶
Mines 2
reply #721 → dmfi_univ_6 ¶
Crypt 1
reply #720 → dmfi_univ_7 ¶
Crypt 2
reply #719 → dmfi_univ_8 ¶
Evil Dungeon 1
reply #718 → dmfi_univ_9 ¶
Evil Dungeon 2
reply #717 ¶
Cancel
reply #697 → dmfi_univ_9 ¶
Themes
entry #74 ¶
Which track do you want to play?
reply #707 → dmfi_univ_1 ¶
Theme Chapter 1
reply #706 → dmfi_univ_2 ¶
Theme Chapter 2
reply #705 → dmfi_univ_3 ¶
Theme Chapter 3
reply #704 → dmfi_univ_4 ¶
Theme Chapter 4
reply #703 → dmfi_univ_5 ¶
Theme Aribeth Good
reply #702 → dmfi_univ_6 ¶
Theme Aribeth Bad
reply #701 → dmfi_univ_7 ¶
Theme Aarin Gend
reply #700 → dmfi_univ_8 ¶
Theme Maugrim
reply #699 → dmfi_univ_9 ¶
Theme Morag
reply #698 ¶
Cancel
reply #696 ¶
[Cancel]
entry #63 (if dmfi_univ_cond) ¶
DMFI Sound FX Wand : Which sound do you want to use?
reply #685 → dmfi_univ_1 ¶
Cave Sounds
entry #72 ¶
Which FX do you want?
reply #695 → dmfi_univ_1 ¶
Bats Flapping
reply #694 → dmfi_univ_2 ¶
Bug Sounds
reply #693 → dmfi_univ_3 ¶
Crypt Moans
reply #692 → dmfi_univ_4 ¶
Orc Grunts
reply #691 → dmfi_univ_5 ¶
Mine Pickings
reply #690 → dmfi_univ_6 ¶
Rat Squeaks
reply #689 → dmfi_univ_7 ¶
Rock Crumbles
reply #688 → dmfi_univ_8 ¶
Rocks Fall
reply #687 → dmfi_univ_9 ¶
Wind Gust
reply #686 ¶
Cancel
reply #674 → dmfi_univ_2 ¶
Civilization Sounds
entry #71 ¶
Which FX do you want?
reply #684 → dmfi_univ_1 ¶
Bell Tower
reply #683 → dmfi_univ_2 ¶
Clay Breaks
reply #682 → dmfi_univ_3 ¶
Glass Breaks
reply #681 → dmfi_univ_4 ¶
Gong Sound
reply #680 → dmfi_univ_5 ¶
Market Calls
reply #679 → dmfi_univ_6 ¶
Mill Wheel
reply #678 → dmfi_univ_7 ¶
Sawing
reply #677 → dmfi_univ_8 ¶
Ship Bell Ringing
reply #676 → dmfi_univ_9 ¶
Smith Hammerings
reply #675 ¶
Cancel
reply #663 → dmfi_univ_3 ¶
Fire/Water Sounds
entry #70 ¶
Which FX do you want?
reply #673 → dmfi_univ_1 ¶
Crackling Fire
reply #672 → dmfi_univ_2 ¶
Lava Pillar
reply #671 → dmfi_univ_3 ¶
Lava Pool
reply #670 → dmfi_univ_4 ¶
Roaring Fire
reply #669 → dmfi_univ_5 ¶
Sea Surf
reply #668 → dmfi_univ_6 ¶
Water Dripping (continuous)
reply #667 → dmfi_univ_7 ¶
Water Laps
reply #666 → dmfi_univ_8 ¶
Water Stream
reply #665 → dmfi_univ_9 ¶
Waterfall
reply #664 ¶
Cancel
reply #652 → dmfi_univ_4 ¶
Forest Sounds
entry #69 ¶
Which FX do you want?
reply #662 → dmfi_univ_1 ¶
Animal Cry
reply #661 → dmfi_univ_2 ¶
Bush Rustles
reply #660 → dmfi_univ_3 ¶
Birds Flap
reply #659 → dmfi_univ_4 ¶
Grass Rustles
reply #658 → dmfi_univ_5 ¶
Hawk Cry
reply #657 → dmfi_univ_6 ¶
Leaf Rustles
reply #656 → dmfi_univ_7 ¶
Seagulls
reply #655 → dmfi_univ_8 ¶
Songbirds Chirping
reply #654 → dmfi_univ_9 ¶
Toads Croaking
reply #653 ¶
Cancel
reply #641 → dmfi_univ_5 ¶
Magical Sounds
entry #68 ¶
Which FX do you want?
reply #651 → dmfi_univ_1 ¶
Bubbling Beaker
reply #650 → dmfi_univ_2 ¶
Bubbling Cauldron
reply #649 → dmfi_univ_3 ¶
Chants
reply #648 → dmfi_univ_4 ¶
Crystal
reply #647 → dmfi_univ_5 ¶
Ice Crystal
reply #646 → dmfi_univ_6 ¶
Portal Sounds
reply #645 → dmfi_univ_7 ¶
Teleport In
reply #644 → dmfi_univ_8 ¶
Teleport Out
reply #643 → dmfi_univ_9 ¶
Tinkles
reply #642 ¶
Cancel
reply #630 → dmfi_univ_6 ¶
People Sounds
entry #67 ¶
Which FX do you want?
reply #640 → dmfi_univ_1 ¶
Applause
reply #639 → dmfi_univ_2 ¶
Battle Cries
reply #638 → dmfi_univ_3 ¶
Child Laughs
reply #637 → dmfi_univ_4 ¶
Crowd Boos
reply #636 → dmfi_univ_5 ¶
Drunk Male Sings
reply #635 → dmfi_univ_6 ¶
Female Crying
reply #634 → dmfi_univ_7 ¶
Female Laughs
reply #633 → dmfi_univ_8 ¶
Female Sings
reply #632 → dmfi_univ_9 ¶
Help Me!
reply #631 ¶
Cancel
reply #619 → dmfi_univ_7 ¶
Scary Sounds
entry #66 ¶
Which FX do you want?
reply #629 → dmfi_univ_1 ¶
Chanting
reply #628 → dmfi_univ_2 ¶
Crow Caws
reply #627 → dmfi_univ_3 ¶
Don't Leave Me
reply #626 → dmfi_univ_4 ¶
Harsh Whispers
reply #625 → dmfi_univ_5 ¶
Spooky Laughs
reply #624 → dmfi_univ_6 ¶
Owl Hoots
reply #623 → dmfi_univ_7 ¶
Wolf Howls
reply #622 → dmfi_univ_8 ¶
Woman Screams
reply #621 → dmfi_univ_9 ¶
Zombie Moans
reply #620 ¶
Cancel
reply #609 → dmfi_univ_8 ¶
Weather Sounds
entry #65 ¶
Which FX do you want?
reply #618 → dmfi_univ_1 ¶
Soft Wind
reply #617 → dmfi_univ_2 ¶
Thunderclap
reply #616 → dmfi_univ_3 ¶
Thunder Rolls
reply #615 → dmfi_univ_4 ¶
Wind Gust
reply #614 → dmfi_univ_5 ¶
Weather Change: Clear
reply #613 → dmfi_univ_6 ¶
Weather Change: Rain
reply #612 → dmfi_univ_7 ¶
Weather Change: Snow
reply #611 → dmfi_univ_8 ¶
Weather Change: Default
reply #610 ¶
Cancel
reply #600 → dmfi_univ_9 ¶
Settings
entry #64 ¶
Which setting do you want to change?
reply #608 → dmfi_univ_2 ¶
Sound Delay
reply #607 → dmfi_univ_4 ¶
Change Day Music
reply #606 → dmfi_univ_5 ¶
Change Night Music
reply #605 → dmfi_univ_6 ¶
Play Background Music
reply #604 → dmfi_univ_7 ¶
Stop Background Music
reply #603 → dmfi_univ_8 ¶
Change and Play Battle Music
reply #602 → dmfi_univ_9 ¶
Stop Battle Music
reply #601 ¶
Cancel
reply #599 ¶
[Cancel]
entry #56 (if dmfi_univ_cond) ¶
DMFI XP Wand : What do you want to do?
reply #592 → dmfi_univ_1 ¶
Grant a small roleplaying bonus
entry #62 ¶
Which percentage XP bonus to give (based on amount required to increase one level)?
reply #598 → dmfi_univ_1 ¶
1% of current XP needed to level.
reply #597 → dmfi_univ_2 ¶
2% of current XP needed to level.
reply #596 → dmfi_univ_3 ¶
3% of current XP needed to level.
reply #595 → dmfi_univ_4 ¶
4% of current XP needed to level.
reply #594 → dmfi_univ_5 ¶
5% of current XP needed to level.
reply #593 ¶
Cancel
reply #585 → dmfi_univ_2 ¶
Main plot XP reward (Single Player)
entry #61 ¶
What percentage XP bonus to give (based on amount required to increase one level)?
reply #591 → dmfi_univ_1 ¶
10% of current XP needed to level.
reply #590 → dmfi_univ_2 ¶
20% of current XP needed to level.
reply #589 → dmfi_univ_3 ¶
25% of current XP needed to level.
reply #588 → dmfi_univ_4 ¶
33% of current XP needed to level.
reply #587 → dmfi_univ_5 ¶
50% of current XP needed to level.
reply #586 ¶
Cancel
reply #578 → dmfi_univ_3 ¶
Main plot XP reward (Entire Party)
entry #60 ¶
What percentage XP bonus to give (based on amount required to increase one level)?
reply #584 → dmfi_univ_1 ¶
10% of current XP needed to level.
reply #583 → dmfi_univ_2 ¶
20% of current XP needed to level.
reply #582 → dmfi_univ_3 ¶
25% of current XP needed to level.
reply #581 → dmfi_univ_4 ¶
33% of current XP needed to level.
reply #580 → dmfi_univ_5 ¶
50% of current XP needed to level.
reply #579 ¶
Cancel
reply #571 → dmfi_univ_4 ¶
Grant a "best of game" roleplaying bonus.
entry #59 ¶
What percentage XP bonus to give (based on amount required to increase one level)?
reply #577 → dmfi_univ_1 ¶
10% of current XP needed to level.
reply #576 → dmfi_univ_2 ¶
20% of current XP needed to level.
reply #575 → dmfi_univ_3 ¶
25% of current XP needed to level.
reply #574 → dmfi_univ_4 ¶
33% of current XP needed to level.
reply #573 → dmfi_univ_5 ¶
50% of current XP needed to level.
reply #572 ¶
Cancel
reply #564 → dmfi_univ_5 ¶
Give raw XP award to Party.
reply #558 → dmfi_univ_6 ¶
Review XP/GP stats.
entry #57 ¶
What type?
reply #563 → dmfi_univ_1 ¶
See XP/GP/Net Worth details for the targeted creature.
reply #562 → dmfi_univ_2 ¶
See XP/GP/Net Worth TOTAL for all party members.
reply #561 → dmfi_univ_3 ¶
See XP GIVEN to all party members for this session.
reply #560 → dmfi_univ_4 ¶
See the XP NEEDED for each party member to level.
reply #559 ¶
Cancel
reply #557 ¶
[Cancel]
entry #54 (if dmfi_univ_cond) ¶
The One Ring : Which wand do you want to use?
reply #556 → dmfi_univ_1 ¶
Rod of Affliction
reply #555 → dmfi_univ_2 ¶
Control Wand
reply #554 → dmfi_univ_3 ¶
Dicebag
reply #553 → dmfi_univ_4 ¶
DM Wand
reply #552 → dmfi_univ_5 ¶
Emote Wand
reply #551 → dmfi_univ_6 ¶
Encounter Wand
reply #550 → dmfi_univ_7 ¶
FX Wand
reply #549 → dmfi_univ_8 ¶
Music Wand
reply #538 → dmfi_univ_9 ¶
[More]
entry #55 ¶
[More] The One Ring : Which wand do you want to use?
reply #548 → dmfi_univ_1 ¶
Sound FX Wand
reply #547 → dmfi_univ_2 ¶
Voice Wand
reply #546 → dmfi_univ_3 ¶
XP Wand
reply #545 → dmfi_univ_4 ¶
(no text)
reply #544 → dmfi_univ_5 ¶
(no text)
reply #543 → dmfi_univ_6 ¶
(no text)
reply #542 → dmfi_univ_7 ¶
(no text)
reply #541 → dmfi_univ_8 ¶
(no text)
reply #540 → dmfi_univ_9 ¶
(no text)
reply #539 ¶
[Cancel]
reply #537 ¶
[Cancel]
entry #43 (if dmfi_univ_cond) ¶
PC Dicebag : <StartAction>[<CUSTOM20681>]</Start> What kind of die do you want to roll?
reply #525 → dmfi_univ_1 ¶
d4
entry #53 ¶
How many 4-sided dice do you want to roll?
reply #536 → dmfi_univ_1 ¶
1d4
reply #535 → dmfi_univ_2 ¶
2d4
reply #534 → dmfi_univ_3 ¶
3d4
reply #533 → dmfi_univ_4 ¶
4d4
reply #532 → dmfi_univ_5 ¶
5d4
reply #531 → dmfi_univ_6 ¶
6d4
reply #530 → dmfi_univ_7 ¶
7d4
reply #529 → dmfi_univ_8 ¶
8d4
reply #528 → dmfi_univ_9 ¶
9d4
reply #527 → dmfi_univ_10 ¶
10d4
reply #526 ¶
[Cancel]
reply #513 → dmfi_univ_2 ¶
d6
entry #52 ¶
How many 6-sided dice do you want to roll?
reply #524 → dmfi_univ_1 ¶
1d6
reply #523 → dmfi_univ_2 ¶
2d6
reply #522 → dmfi_univ_3 ¶
3d6
reply #521 → dmfi_univ_4 ¶
4d6
reply #520 → dmfi_univ_5 ¶
5d6
reply #519 → dmfi_univ_6 ¶
6d6
reply #518 → dmfi_univ_7 ¶
7d6
reply #517 → dmfi_univ_8 ¶
8d6
reply #516 → dmfi_univ_9 ¶
9d6
reply #515 → dmfi_univ_10 ¶
10d6
reply #514 ¶
[Cancel]
reply #501 → dmfi_univ_3 ¶
d8
entry #51 ¶
How many 8-sided dice do you want to roll?
reply #512 → dmfi_univ_1 ¶
1d8
reply #511 → dmfi_univ_2 ¶
2d8
reply #510 → dmfi_univ_3 ¶
3d8
reply #509 → dmfi_univ_4 ¶
4d8
reply #508 → dmfi_univ_5 ¶
5d8
reply #507 → dmfi_univ_6 ¶
6d8
reply #506 → dmfi_univ_7 ¶
7d8
reply #505 → dmfi_univ_8 ¶
8d8
reply #504 → dmfi_univ_9 ¶
9d8
reply #503 → dmfi_univ_10 ¶
10d8
reply #502 ¶
[Cancel]
reply #489 → dmfi_univ_4 ¶
d10
entry #50 ¶
How many 10-sided dice do you want to roll?
reply #500 → dmfi_univ_1 ¶
1d10
reply #499 → dmfi_univ_2 ¶
2d10
reply #498 → dmfi_univ_3 ¶
3d10
reply #497 → dmfi_univ_4 ¶
4d10
reply #496 → dmfi_univ_5 ¶
5d10
reply #495 → dmfi_univ_6 ¶
6d10
reply #494 → dmfi_univ_7 ¶
7d10
reply #493 → dmfi_univ_8 ¶
8d10
reply #492 → dmfi_univ_9 ¶
9d10
reply #491 → dmfi_univ_10 ¶
10d10
reply #490 ¶
[Cancel]
reply #477 → dmfi_univ_5 ¶
d12
entry #49 ¶
How many 12-sided dice do you want to roll?
reply #488 → dmfi_univ_1 ¶
1d12
reply #487 → dmfi_univ_2 ¶
2d12
reply #486 → dmfi_univ_3 ¶
3d12
reply #485 → dmfi_univ_4 ¶
4d12
reply #484 → dmfi_univ_5 ¶
5d12
reply #483 → dmfi_univ_6 ¶
6d12
reply #482 → dmfi_univ_7 ¶
7d12
reply #481 → dmfi_univ_8 ¶
8d12
reply #480 → dmfi_univ_9 ¶
9d12
reply #479 → dmfi_univ_10 ¶
10d12
reply #478 ¶
[Cancel]
reply #465 → dmfi_univ_6 ¶
d20
entry #48 ¶
How many 20-sided dice do you want to roll?
reply #476 → dmfi_univ_1 ¶
1d20
reply #475 → dmfi_univ_2 ¶
2d20
reply #474 → dmfi_univ_3 ¶
3d20
reply #473 → dmfi_univ_4 ¶
4d20
reply #472 → dmfi_univ_5 ¶
5d20
reply #471 → dmfi_univ_6 ¶
6d20
reply #470 → dmfi_univ_7 ¶
7d20
reply #469 → dmfi_univ_8 ¶
8d20
reply #468 → dmfi_univ_9 ¶
9d20
reply #467 → dmfi_univ_10 ¶
10d20
reply #466 ¶
[Cancel]
reply #454 → dmfi_univ_7 ¶
Roll an Ability Check/Save
entry #47 ¶
Which Ability/Save?
reply #464 → dmfi_univ_1 ¶
Strength
reply #463 → dmfi_univ_2 ¶
Dexterity
reply #462 → dmfi_univ_3 ¶
Constitution
reply #461 → dmfi_univ_4 ¶
Intelligence
reply #460 → dmfi_univ_5 ¶
Wisdom
reply #459 → dmfi_univ_6 ¶
Charisma
reply #458 → dmfi_univ_7 ¶
Fortitude Save
reply #457 → dmfi_univ_8 ¶
Reflex Save
reply #456 → dmfi_univ_9 ¶
Will Save
reply #455 ¶
[Cancel]
reply #442 → dmfi_univ_8 ¶
Roll a Skill Check (A - O)
entry #46 ¶
Which Skill?
reply #453 → dmfi_univ_1 ¶
Animal Empathy
reply #452 → dmfi_univ_2 ¶
Concentration
reply #451 → dmfi_univ_3 ¶
Disable Trap
reply #450 → dmfi_univ_4 ¶
Discipline
reply #449 → dmfi_univ_5 ¶
Heal
reply #448 → dmfi_univ_6 ¶
Hide
reply #447 → dmfi_univ_7 ¶
Listen
reply #446 → dmfi_univ_8 ¶
Lore
reply #445 → dmfi_univ_9 ¶
Move Silently
reply #444 → dmfi_univ_10 ¶
Open Lock
reply #443 ¶
[Cancel]
reply #430 → dmfi_univ_9 ¶
Roll a Skill Check (P - Z)
entry #45 ¶
Which Skill?
reply #441 → dmfi_univ_1 ¶
Parry
reply #440 → dmfi_univ_2 ¶
Perform
reply #439 → dmfi_univ_3 ¶
Persuade
reply #438 → dmfi_univ_4 ¶
Pick Pocket
reply #437 → dmfi_univ_5 ¶
Search
reply #436 → dmfi_univ_6 ¶
Set Trap
reply #435 → dmfi_univ_7 ¶
Spellcraft
reply #434 → dmfi_univ_8 ¶
Spot
reply #433 → dmfi_univ_9 ¶
Taunt
reply #432 → dmfi_univ_10 ¶
Use Magic Device
reply #431 ¶
[Cancel]
reply #419 → dmfi_univ_10 ¶
Roll Misc. Die/Change Settings
entry #44 ¶
How do you want your die roll to be broadcast?
reply #429 → dmfi_univ_1 ¶
<StartAction>[LOCAL]</Start> Broadcast my roll to people in my immediate vicinity.
↩ entry #43 “PC Dicebag : <StartAction>[<CUSTOM20681>]</Start> What kind of die do you want t…” (if
dmfi_univ_cond)reply #428 → dmfi_univ_2 ¶
<StartAction>[GLOBAL]</Start> Broadcast my roll to everyone on the server.
↩ entry #43 “PC Dicebag : <StartAction>[<CUSTOM20681>]</Start> What kind of die do you want t…” (if
dmfi_univ_cond)reply #427 → dmfi_univ_3 ¶
<StartAction>[PRIVATE]</Start> Broadcast the roll only to me and the DM.
↩ entry #43 “PC Dicebag : <StartAction>[<CUSTOM20681>]</Start> What kind of die do you want t…” (if
dmfi_univ_cond)reply #426 → dmfi_univ_4 ¶
d2
reply #425 → dmfi_univ_5 ¶
d3
reply #424 → dmfi_univ_6 ¶
d5
reply #423 → dmfi_univ_7 ¶
d7
reply #422 → dmfi_univ_8 ¶
d9
reply #421 → dmfi_univ_9 ¶
d100
reply #420 ¶
[Cancel]
reply #418 ¶
[Cancel]
entry #32 (if dmfi_univ_cond) ¶
DMFI Dicebag : <StartAction>[<CUSTOM20681>]</Start> You are currently targeting <CUSTOM20680>. What check do you want to roll?
reply #407 → dmfi_univ_1 ¶
Roll an Ability Check/Save for <CUSTOM20680>
entry #42 ¶
Which Ability/Save?
reply #417 → dmfi_univ_1 ¶
Strength
reply #416 → dmfi_univ_2 ¶
Dexterity
reply #415 → dmfi_univ_3 ¶
Constitution
reply #414 → dmfi_univ_4 ¶
Intelligence
reply #413 → dmfi_univ_5 ¶
Wisdom
reply #412 → dmfi_univ_6 ¶
Charisma
reply #411 → dmfi_univ_7 ¶
Fortitude Save
reply #410 → dmfi_univ_8 ¶
Reflex Save
reply #409 → dmfi_univ_9 ¶
Will Save
reply #408 ¶
[Cancel]
reply #395 → dmfi_univ_2 ¶
Roll a Skill Check (A - O) for <CUSTOM20680>
entry #41 ¶
Which Skill?
reply #406 → dmfi_univ_1 ¶
Animal Empathy
reply #405 → dmfi_univ_2 ¶
Concentration
reply #404 → dmfi_univ_3 ¶
Disable Trap
reply #403 → dmfi_univ_4 ¶
Discipline
reply #402 → dmfi_univ_5 ¶
Heal
reply #401 → dmfi_univ_6 ¶
Hide
reply #400 → dmfi_univ_7 ¶
Listen
reply #399 → dmfi_univ_8 ¶
Lore
reply #398 → dmfi_univ_9 ¶
Move Silently
reply #397 → dmfi_univ_10 ¶
Open Lock
reply #396 ¶
[Cancel]
reply #383 → dmfi_univ_3 ¶
Roll a Skill Check (P - Z) for <CUSTOM20680>
entry #40 ¶
Which Skill?
reply #394 → dmfi_univ_1 ¶
Parry
reply #393 → dmfi_univ_2 ¶
Perform
reply #392 → dmfi_univ_3 ¶
Persuade
reply #391 → dmfi_univ_4 ¶
Pick Pocket
reply #390 → dmfi_univ_5 ¶
Search
reply #389 → dmfi_univ_6 ¶
Set Trap
reply #388 → dmfi_univ_7 ¶
Spellcraft
reply #387 → dmfi_univ_8 ¶
Spot
reply #386 → dmfi_univ_9 ¶
Taunt
reply #385 → dmfi_univ_10 ¶
Use Magic Device
reply #384 ¶
[Cancel]
reply #372 → dmfi_univ_4 ¶
Roll an Ability Check/Save for All PCs in the Area (if an NPC is targeted, then all NPCs roll the check instead)
entry #39 ¶
Which Ability/Save?
reply #382 → dmfi_univ_1 ¶
Strength
reply #381 → dmfi_univ_2 ¶
Dexterity
reply #380 → dmfi_univ_3 ¶
Constitution
reply #379 → dmfi_univ_4 ¶
Intelligence
reply #378 → dmfi_univ_5 ¶
Wisdom
reply #377 → dmfi_univ_6 ¶
Charisma
reply #376 → dmfi_univ_7 ¶
Fortitude Save
reply #375 → dmfi_univ_8 ¶
Reflex Save
reply #374 → dmfi_univ_9 ¶
Will Save
reply #373 ¶
[Cancel]
reply #360 → dmfi_univ_5 ¶
Roll a Skill Check (A - O) for All PCs in the Area (if an NPC is targeted, then all NPCs roll the check instead)
entry #38 ¶
Which Skill?
reply #371 → dmfi_univ_1 ¶
Animal Empathy
reply #370 → dmfi_univ_2 ¶
Concentration
reply #369 → dmfi_univ_3 ¶
Disable Trap
reply #368 → dmfi_univ_4 ¶
Discipline
reply #367 → dmfi_univ_5 ¶
Heal
reply #366 → dmfi_univ_6 ¶
Hide
reply #365 → dmfi_univ_7 ¶
Listen
reply #364 → dmfi_univ_8 ¶
Lore
reply #363 → dmfi_univ_9 ¶
Move Silently
reply #362 → dmfi_univ_10 ¶
Open Lock
reply #361 ¶
[Cancel]
reply #348 → dmfi_univ_6 ¶
Roll a Skill Check (P - Z) for All PCs in the Area (if an NPC is targeted, then all NPCs roll the check instead)
entry #37 ¶
Which Skill?
reply #359 → dmfi_univ_1 ¶
Parry
reply #358 → dmfi_univ_2 ¶
Perform
reply #357 → dmfi_univ_3 ¶
Persuade
reply #356 → dmfi_univ_4 ¶
Pick Pocket
reply #355 → dmfi_univ_5 ¶
Search
reply #354 → dmfi_univ_6 ¶
Set Trap
reply #353 → dmfi_univ_7 ¶
Spellcraft
reply #352 → dmfi_univ_8 ¶
Spot
reply #351 → dmfi_univ_9 ¶
Taunt
reply #350 → dmfi_univ_10 ¶
Use Magic Device
reply #349 ¶
[Cancel]
reply #337 → dmfi_univ_7 ¶
Roll an Ability Check/Save for ALL PCs
entry #36 ¶
Which Ability/Save?
reply #347 → dmfi_univ_1 ¶
Strength
reply #346 → dmfi_univ_2 ¶
Dexterity
reply #345 → dmfi_univ_3 ¶
Constitution
reply #344 → dmfi_univ_4 ¶
Intelligence
reply #343 → dmfi_univ_5 ¶
Wisdom
reply #342 → dmfi_univ_6 ¶
Charisma
reply #341 → dmfi_univ_7 ¶
Fortitude Save
reply #340 → dmfi_univ_8 ¶
Reflex Save
reply #339 → dmfi_univ_9 ¶
Will Save
reply #338 ¶
[Cancel]
reply #325 → dmfi_univ_8 ¶
Roll a Skill Check (A - O) for ALL PCs
entry #35 ¶
Which Skill?
reply #336 → dmfi_univ_1 ¶
Animal Empathy
reply #335 → dmfi_univ_2 ¶
Concentration
reply #334 → dmfi_univ_3 ¶
Disable Trap
reply #333 → dmfi_univ_4 ¶
Discipline
reply #332 → dmfi_univ_5 ¶
Heal
reply #331 → dmfi_univ_6 ¶
Hide
reply #330 → dmfi_univ_7 ¶
Listen
reply #329 → dmfi_univ_8 ¶
Lore
reply #328 → dmfi_univ_9 ¶
Move Silently
reply #327 → dmfi_univ_10 ¶
Open Lock
reply #326 ¶
[Cancel]
reply #313 → dmfi_univ_9 ¶
Roll a Skill Check (P - Z) for ALL PCs
entry #34 ¶
Which Skill?
reply #324 → dmfi_univ_1 ¶
Parry
reply #323 → dmfi_univ_2 ¶
Perform
reply #322 → dmfi_univ_3 ¶
Persuade
reply #321 → dmfi_univ_4 ¶
Pick Pocket
reply #320 → dmfi_univ_5 ¶
Search
reply #319 → dmfi_univ_6 ¶
Set Trap
reply #318 → dmfi_univ_7 ¶
Spellcraft
reply #317 → dmfi_univ_8 ¶
Spot
reply #316 → dmfi_univ_9 ¶
Taunt
reply #315 → dmfi_univ_10 ¶
Use Magic Device
reply #314 ¶
[Cancel]
reply #307 → dmfi_univ_10 ¶
Change Broadcast Settings
entry #33 ¶
How do you want your die roll to be broadcast?
reply #312 → dmfi_univ_1 ¶
<StartAction>[LOCAL]</Start> Broadcast the roll as Talk
↩ entry #32 “DMFI Dicebag : <StartAction>[<CUSTOM20681>]</Start> You are currently targeting…” (if
dmfi_univ_cond)reply #311 → dmfi_univ_2 ¶
<StartAction>[GLOBAL]</Start> Broadcast the roll to everyone on the server (as Shout)
↩ entry #32 “DMFI Dicebag : <StartAction>[<CUSTOM20681>]</Start> You are currently targeting…” (if
dmfi_univ_cond)reply #310 → dmfi_univ_3 ¶
<StartAction>[PRIVATE]</Start> Broadcast the roll only to the target and the DM.
↩ entry #32 “DMFI Dicebag : <StartAction>[<CUSTOM20681>]</Start> You are currently targeting…” (if
dmfi_univ_cond)reply #309 → dmfi_univ_4 ¶
<StartAction>[DM Only]</Start> Broadcast the roll only to the DM.
↩ entry #32 “DMFI Dicebag : <StartAction>[<CUSTOM20681>]</Start> You are currently targeting…” (if
dmfi_univ_cond)reply #308 ¶
[Cancel]
reply #306 ¶
[Cancel]
entry #24 (if dmfi_univ_cond) ¶
DMFI Voice Wand : Targeted Mode. Currently targeting <CUSTOM20680>. Which function would you like to use?
reply #295 → dmfi_univ_1 ¶
Playback Mode (<CUSTOM20610>)
entry #31 ¶
Which phrase will the object say?
reply #305 → dmfi_univ_1 ¶
<CUSTOM20611>
reply #304 → dmfi_univ_2 ¶
<CUSTOM20612>
reply #303 → dmfi_univ_3 ¶
<CUSTOM20613>
reply #302 → dmfi_univ_4 ¶
<CUSTOM20614>
reply #301 → dmfi_univ_5 ¶
<CUSTOM20615>
reply #300 → dmfi_univ_6 ¶
<CUSTOM20616>
reply #299 → dmfi_univ_7 ¶
<CUSTOM20617>
reply #298 → dmfi_univ_8 ¶
<CUSTOM20618>
reply #297 → dmfi_univ_9 ¶
<CUSTOM20619>
reply #296 ¶
Cancel
reply #284 → dmfi_univ_2 ¶
Playback Mode (<CUSTOM20620>)
entry #30 ¶
Which phrase will the object say?
reply #294 → dmfi_univ_1 ¶
<CUSTOM20621>
reply #293 → dmfi_univ_2 ¶
<CUSTOM20622>
reply #292 → dmfi_univ_3 ¶
<CUSTOM20623>
reply #291 → dmfi_univ_4 ¶
<CUSTOM20624>
reply #290 → dmfi_univ_5 ¶
<CUSTOM20625>
reply #289 → dmfi_univ_6 ¶
<CUSTOM20626>
reply #288 → dmfi_univ_7 ¶
<CUSTOM20627>
reply #287 → dmfi_univ_8 ¶
<CUSTOM20628>
reply #286 → dmfi_univ_9 ¶
<CUSTOM20629>
reply #285 ¶
Cancel
reply #273 → dmfi_univ_3 ¶
Playback Mode (<CUSTOM20630>)
entry #29 ¶
Which phrase will the object say?
reply #283 → dmfi_univ_1 ¶
<CUSTOM20631>
reply #282 → dmfi_univ_2 ¶
<CUSTOM20632>
reply #281 → dmfi_univ_3 ¶
<CUSTOM20633>
reply #280 → dmfi_univ_4 ¶
<CUSTOM20634>
reply #279 → dmfi_univ_5 ¶
<CUSTOM20635>
reply #278 → dmfi_univ_6 ¶
<CUSTOM20636>
reply #277 → dmfi_univ_7 ¶
<CUSTOM20637>
reply #276 → dmfi_univ_8 ¶
<CUSTOM20638>
reply #275 → dmfi_univ_9 ¶
<CUSTOM20639>
reply #274 ¶
Cancel
reply #262 → dmfi_univ_4 ¶
Playback Mode (<CUSTOM20640>)
entry #28 ¶
Which phrase will the object say?
reply #272 → dmfi_univ_1 ¶
<CUSTOM20641>
reply #271 → dmfi_univ_2 ¶
<CUSTOM20642>
reply #270 → dmfi_univ_3 ¶
<CUSTOM20643>
reply #269 → dmfi_univ_4 ¶
<CUSTOM20644>
reply #268 → dmfi_univ_5 ¶
<CUSTOM20645>
reply #267 → dmfi_univ_6 ¶
<CUSTOM20646>
reply #266 → dmfi_univ_7 ¶
<CUSTOM20647>
reply #265 → dmfi_univ_8 ¶
<CUSTOM20648>
reply #264 → dmfi_univ_9 ¶
<CUSTOM20649>
reply #263 ¶
Cancel
reply #251 → dmfi_univ_5 ¶
Playback Mode (<CUSTOM20650>)
entry #27 ¶
Which phrase will the object say?
reply #261 → dmfi_univ_1 ¶
<CUSTOM20651>
reply #260 → dmfi_univ_2 ¶
<CUSTOM20652>
reply #259 → dmfi_univ_3 ¶
<CUSTOM20653>
reply #258 → dmfi_univ_4 ¶
<CUSTOM20654>
reply #257 → dmfi_univ_5 ¶
<CUSTOM20655>
reply #256 → dmfi_univ_6 ¶
<CUSTOM20656>
reply #255 → dmfi_univ_7 ¶
<CUSTOM20657>
reply #254 → dmfi_univ_8 ¶
<CUSTOM20658>
reply #253 → dmfi_univ_9 ¶
<CUSTOM20659>
reply #252 ¶
Cancel
reply #240 → dmfi_univ_6 ¶
Playback Mode (<CUSTOM20660>)
entry #26 ¶
Which phrase will the object say?
reply #250 → dmfi_univ_1 ¶
<CUSTOM20661>
reply #249 → dmfi_univ_2 ¶
<CUSTOM20662>
reply #248 → dmfi_univ_3 ¶
<CUSTOM20663>
reply #247 → dmfi_univ_4 ¶
<CUSTOM20664>
reply #246 → dmfi_univ_5 ¶
<CUSTOM20665>
reply #245 → dmfi_univ_6 ¶
<CUSTOM20666>
reply #244 → dmfi_univ_7 ¶
<CUSTOM20667>
reply #243 → dmfi_univ_8 ¶
<CUSTOM20668>
reply #242 → dmfi_univ_9 ¶
<CUSTOM20669>
reply #241 ¶
Cancel
reply #229 → dmfi_univ_7 ¶
Playback Mode (<CUSTOM20670>)
entry #25 ¶
Which phrase will the object say?
reply #239 → dmfi_univ_1 ¶
<CUSTOM20671>
reply #238 → dmfi_univ_2 ¶
<CUSTOM20672>
reply #237 → dmfi_univ_3 ¶
<CUSTOM20673>
reply #236 → dmfi_univ_4 ¶
<CUSTOM20674>
reply #235 → dmfi_univ_5 ¶
<CUSTOM20675>
reply #234 → dmfi_univ_6 ¶
<CUSTOM20676>
reply #233 → dmfi_univ_7 ¶
<CUSTOM20677>
reply #232 → dmfi_univ_8 ¶
<CUSTOM20678>
reply #231 → dmfi_univ_9 ¶
<CUSTOM20679>
reply #230 ¶
Cancel
reply #228 → dmfi_univ_8 ¶
Mute NPC (Toggle)
reply #227 → dmfi_univ_9 ¶
Ditto Mode (NPC repeats what you say with a colon prefix)
reply #226 ¶
[Cancel]
entry #16 (if dmfi_univ_cond) ¶
DMFI Voice Wand : Loiter Mode. Currently not targeting anything. Which function would you like to use?
reply #215 → dmfi_univ_1 ¶
Loiter Mode (<CUSTOM20610>)
entry #23 ¶
Which phrase will the object say?
reply #225 → dmfi_univ_1 ¶
<CUSTOM20611>
reply #224 → dmfi_univ_2 ¶
<CUSTOM20612>
reply #223 → dmfi_univ_3 ¶
<CUSTOM20613>
reply #222 → dmfi_univ_4 ¶
<CUSTOM20614>
reply #221 → dmfi_univ_5 ¶
<CUSTOM20615>
reply #220 → dmfi_univ_6 ¶
<CUSTOM20616>
reply #219 → dmfi_univ_7 ¶
<CUSTOM20617>
reply #218 → dmfi_univ_8 ¶
<CUSTOM20618>
reply #217 → dmfi_univ_9 ¶
<CUSTOM20619>
reply #216 ¶
Cancel
reply #204 → dmfi_univ_2 ¶
Loiter Mode (<CUSTOM20620>)
entry #22 ¶
Which phrase will the object say?
reply #214 → dmfi_univ_1 ¶
<CUSTOM20621>
reply #213 → dmfi_univ_2 ¶
<CUSTOM20622>
reply #212 → dmfi_univ_3 ¶
<CUSTOM20623>
reply #211 → dmfi_univ_4 ¶
<CUSTOM20624>
reply #210 → dmfi_univ_5 ¶
<CUSTOM20625>
reply #209 → dmfi_univ_6 ¶
<CUSTOM20626>
reply #208 → dmfi_univ_7 ¶
<CUSTOM20627>
reply #207 → dmfi_univ_8 ¶
<CUSTOM20628>
reply #206 → dmfi_univ_9 ¶
<CUSTOM20629>
reply #205 ¶
Cancel
reply #193 → dmfi_univ_3 ¶
Loiter Mode (<CUSTOM20630>)
entry #21 ¶
Which phrase will the object say?
reply #203 → dmfi_univ_1 ¶
<CUSTOM20631>
reply #202 → dmfi_univ_2 ¶
<CUSTOM20632>
reply #201 → dmfi_univ_3 ¶
<CUSTOM20633>
reply #200 → dmfi_univ_4 ¶
<CUSTOM20634>
reply #199 → dmfi_univ_5 ¶
<CUSTOM20635>
reply #198 → dmfi_univ_6 ¶
<CUSTOM20636>
reply #197 → dmfi_univ_7 ¶
<CUSTOM20637>
reply #196 → dmfi_univ_8 ¶
<CUSTOM20638>
reply #195 → dmfi_univ_9 ¶
<CUSTOM20639>
reply #194 ¶
Cancel
reply #182 → dmfi_univ_4 ¶
Loiter Mode (<CUSTOM20640>)
entry #20 ¶
Which phrase will the object say?
reply #192 → dmfi_univ_1 ¶
<CUSTOM20641>
reply #191 → dmfi_univ_2 ¶
<CUSTOM20642>
reply #190 → dmfi_univ_3 ¶
<CUSTOM20643>
reply #189 → dmfi_univ_4 ¶
<CUSTOM20644>
reply #188 → dmfi_univ_5 ¶
<CUSTOM20645>
reply #187 → dmfi_univ_6 ¶
<CUSTOM20646>
reply #186 → dmfi_univ_7 ¶
<CUSTOM20647>
reply #185 → dmfi_univ_8 ¶
<CUSTOM20648>
reply #184 → dmfi_univ_9 ¶
<CUSTOM20649>
reply #183 ¶
Cancel
reply #171 → dmfi_univ_5 ¶
Loiter Mode (<CUSTOM20650>)
entry #19 ¶
Which phrase will the object say?
reply #181 → dmfi_univ_1 ¶
<CUSTOM20651>
reply #180 → dmfi_univ_2 ¶
<CUSTOM20652>
reply #179 → dmfi_univ_3 ¶
<CUSTOM20653>
reply #178 → dmfi_univ_4 ¶
<CUSTOM20654>
reply #177 → dmfi_univ_5 ¶
<CUSTOM20655>
reply #176 → dmfi_univ_6 ¶
<CUSTOM20656>
reply #175 → dmfi_univ_7 ¶
<CUSTOM20657>
reply #174 → dmfi_univ_8 ¶
<CUSTOM20658>
reply #173 → dmfi_univ_9 ¶
<CUSTOM20659>
reply #172 ¶
Cancel
reply #160 → dmfi_univ_6 ¶
Loiter Mode (<CUSTOM20660>)
entry #18 ¶
Which phrase will the object say?
reply #170 → dmfi_univ_1 ¶
<CUSTOM20661>
reply #169 → dmfi_univ_2 ¶
<CUSTOM20662>
reply #168 → dmfi_univ_3 ¶
<CUSTOM20663>
reply #167 → dmfi_univ_4 ¶
<CUSTOM20664>
reply #166 → dmfi_univ_5 ¶
<CUSTOM20665>
reply #165 → dmfi_univ_6 ¶
<CUSTOM20666>
reply #164 → dmfi_univ_7 ¶
<CUSTOM20667>
reply #163 → dmfi_univ_8 ¶
<CUSTOM20668>
reply #162 → dmfi_univ_9 ¶
<CUSTOM20669>
reply #161 ¶
Cancel
reply #149 → dmfi_univ_7 ¶
Loiter Mode (<CUSTOM20670>)
entry #17 ¶
Which phrase will the object say?
reply #159 → dmfi_univ_1 ¶
<CUSTOM20671>
reply #158 → dmfi_univ_2 ¶
<CUSTOM20672>
reply #157 → dmfi_univ_3 ¶
<CUSTOM20673>
reply #156 → dmfi_univ_4 ¶
<CUSTOM20674>
reply #155 → dmfi_univ_5 ¶
<CUSTOM20675>
reply #154 → dmfi_univ_6 ¶
<CUSTOM20676>
reply #153 → dmfi_univ_7 ¶
<CUSTOM20677>
reply #152 → dmfi_univ_8 ¶
<CUSTOM20678>
reply #151 → dmfi_univ_9 ¶
<CUSTOM20679>
reply #150 ¶
Cancel
reply #148 → dmfi_univ_8 ¶
Turn On/Off DM Spy (Toggle)
reply #147 → dmfi_univ_9 ¶
Ditto Mode (Creates a stationary voice)
reply #146 ¶
[Cancel]
entry #8 (if dmfi_univ_cond) ¶
DMFI Voice Wand : Record Settings Mode. Which function would you like to use?
reply #135 → dmfi_univ_1 ¶
Record Mode (<CUSTOM20610>)
entry #15 ¶
Which phrase will the object say?
reply #145 → dmfi_univ_1 ¶
<CUSTOM20611>
reply #144 → dmfi_univ_2 ¶
<CUSTOM20612>
reply #143 → dmfi_univ_3 ¶
<CUSTOM20613>
reply #142 → dmfi_univ_4 ¶
<CUSTOM20614>
reply #141 → dmfi_univ_5 ¶
<CUSTOM20615>
reply #140 → dmfi_univ_6 ¶
<CUSTOM20616>
reply #139 → dmfi_univ_7 ¶
<CUSTOM20617>
reply #138 → dmfi_univ_8 ¶
<CUSTOM20618>
reply #137 → dmfi_univ_9 ¶
<CUSTOM20619>
reply #136 ¶
Cancel
reply #124 → dmfi_univ_2 ¶
Record Mode (<CUSTOM20620>)
entry #14 ¶
Which phrase will the object say?
reply #134 → dmfi_univ_1 ¶
<CUSTOM20621>
reply #133 → dmfi_univ_2 ¶
<CUSTOM20622>
reply #132 → dmfi_univ_3 ¶
<CUSTOM20623>
reply #131 → dmfi_univ_4 ¶
<CUSTOM20624>
reply #130 → dmfi_univ_5 ¶
<CUSTOM20625>
reply #129 → dmfi_univ_6 ¶
<CUSTOM20626>
reply #128 → dmfi_univ_7 ¶
<CUSTOM20627>
reply #127 → dmfi_univ_8 ¶
<CUSTOM20628>
reply #126 → dmfi_univ_9 ¶
<CUSTOM20629>
reply #125 ¶
Cancel
reply #113 → dmfi_univ_3 ¶
Record Mode (<CUSTOM20630>)
entry #13 ¶
Which phrase will the object say?
reply #123 → dmfi_univ_1 ¶
<CUSTOM20631>
reply #122 → dmfi_univ_2 ¶
<CUSTOM20632>
reply #121 → dmfi_univ_3 ¶
<CUSTOM20633>
reply #120 → dmfi_univ_4 ¶
<CUSTOM20634>
reply #119 → dmfi_univ_5 ¶
<CUSTOM20635>
reply #118 → dmfi_univ_6 ¶
<CUSTOM20636>
reply #117 → dmfi_univ_7 ¶
<CUSTOM20637>
reply #116 → dmfi_univ_8 ¶
<CUSTOM20638>
reply #115 → dmfi_univ_9 ¶
<CUSTOM20639>
reply #114 ¶
Cancel
reply #102 → dmfi_univ_4 ¶
Record Mode (<CUSTOM20640>)
entry #12 ¶
Which phrase will the object say?
reply #112 → dmfi_univ_1 ¶
<CUSTOM20641>
reply #111 → dmfi_univ_2 ¶
<CUSTOM20642>
reply #110 → dmfi_univ_3 ¶
<CUSTOM20643>
reply #109 → dmfi_univ_4 ¶
<CUSTOM20644>
reply #108 → dmfi_univ_5 ¶
<CUSTOM20645>
reply #107 → dmfi_univ_6 ¶
<CUSTOM20646>
reply #106 → dmfi_univ_7 ¶
<CUSTOM20647>
reply #105 → dmfi_univ_8 ¶
<CUSTOM20648>
reply #104 → dmfi_univ_9 ¶
<CUSTOM20649>
reply #103 ¶
Cancel
reply #91 → dmfi_univ_5 ¶
Record Mode (<CUSTOM20650>)
entry #11 ¶
Which phrase will the object say?
reply #101 → dmfi_univ_1 ¶
<CUSTOM20651>
reply #100 → dmfi_univ_2 ¶
<CUSTOM20652>
reply #99 → dmfi_univ_3 ¶
<CUSTOM20653>
reply #98 → dmfi_univ_4 ¶
<CUSTOM20654>
reply #97 → dmfi_univ_5 ¶
<CUSTOM20655>
reply #96 → dmfi_univ_6 ¶
<CUSTOM20656>
reply #95 → dmfi_univ_7 ¶
<CUSTOM20657>
reply #94 → dmfi_univ_8 ¶
<CUSTOM20658>
reply #93 → dmfi_univ_9 ¶
<CUSTOM20659>
reply #92 ¶
Cancel
reply #80 → dmfi_univ_6 ¶
Record Mode (<CUSTOM20660>)
entry #10 ¶
Which phrase will the object say?
reply #90 → dmfi_univ_1 ¶
<CUSTOM20661>
reply #89 → dmfi_univ_2 ¶
<CUSTOM20662>
reply #88 → dmfi_univ_3 ¶
<CUSTOM20663>
reply #87 → dmfi_univ_4 ¶
<CUSTOM20664>
reply #86 → dmfi_univ_5 ¶
<CUSTOM20665>
reply #85 → dmfi_univ_6 ¶
<CUSTOM20666>
reply #84 → dmfi_univ_7 ¶
<CUSTOM20667>
reply #83 → dmfi_univ_8 ¶
<CUSTOM20668>
reply #82 → dmfi_univ_9 ¶
<CUSTOM20669>
reply #81 ¶
Cancel
reply #69 → dmfi_univ_7 ¶
Record Mode (<CUSTOM20670>)
entry #9 ¶
Which phrase will the object say?
reply #79 → dmfi_univ_1 ¶
<CUSTOM20671>
reply #78 → dmfi_univ_2 ¶
<CUSTOM20672>
reply #77 → dmfi_univ_3 ¶
<CUSTOM20673>
reply #76 → dmfi_univ_4 ¶
<CUSTOM20674>
reply #75 → dmfi_univ_5 ¶
<CUSTOM20675>
reply #74 → dmfi_univ_6 ¶
<CUSTOM20676>
reply #73 → dmfi_univ_7 ¶
<CUSTOM20677>
reply #72 → dmfi_univ_8 ¶
<CUSTOM20678>
reply #71 → dmfi_univ_9 ¶
<CUSTOM20679>
reply #70 ¶
Cancel
reply #68 → dmfi_univ_8 ¶
Mute All NPCs (Toggle)
reply #67 → dmfi_univ_9 ¶
Ditto Mode (Creates a stationary voice)
reply #66 ¶
[Cancel]
entry #0 (if dmfi_univ_cond) ¶
DMFI NPC Control Wand : You are currently targeting <CUSTOM20680>.
reply #56 → dmfi_univ_1 ¶
Change to Standard Faction
entry #7 ¶
Which function? You are currently targeting <CUSTOM20680>.
reply #65 → dmfi_univ_1 ¶
Set <CUSTOM20680> as Hostile
reply #64 → dmfi_univ_2 ¶
Set <CUSTOM20680> as Commoner
reply #63 → dmfi_univ_3 ¶
Set <CUSTOM20680> as Defender
reply #62 → dmfi_univ_4 ¶
Set <CUSTOM20680> as Merchant
reply #61 → dmfi_univ_5 ¶
Set all NPCs in area as Hostile
reply #60 → dmfi_univ_6 ¶
Set all NPCs in area as Commoner
reply #59 → dmfi_univ_7 ¶
Set all NPCs in area as Defender
reply #58 → dmfi_univ_8 ¶
Set all NPCs in area as Merchant
reply #57 ¶
[Cancel]
reply #49 → dmfi_univ_2 ¶
Global Faction Change
entry #6 ¶
Which Global Faction change do you want to use?
reply #55 → dmfi_univ_1 ¶
Reset Standard Factions to Bioware Default for PCs
reply #54 → dmfi_univ_2 ¶
Reset Standard Factions to DMFI Default for PCs
reply #53 → dmfi_univ_3 ¶
All Standard Factions are hostile to the PCs.
reply #52 → dmfi_univ_4 ¶
All Standard Factions are friendly to the PCs.
reply #51 → dmfi_univ_5 ¶
War! (All Standard Faction NPCs in the area hate each other)
reply #50 → dmfi_univ_6 ¶
Peace (All Standard Faction NPCs in the area like each other. Use as a last resort)
reply #38 → dmfi_univ_3 ¶
Store <CUSTOM20680>'s faction as a Custom Faction
entry #5 ¶
In which slot do you want to store <CUSTOM20680>'s faction?
reply #48 → dmfi_univ_1 ¶
Slot 1 (currently set to <CUSTOM20691>)
reply #47 → dmfi_univ_2 ¶
Slot 2 (currently set to <CUSTOM20692>)
reply #46 → dmfi_univ_3 ¶
Slot 3 (currently set to <CUSTOM20693>)
reply #45 → dmfi_univ_4 ¶
Slot 4 (currently set to <CUSTOM20694>)
reply #44 → dmfi_univ_5 ¶
Slot 5 (currently set to <CUSTOM20695>)
reply #43 → dmfi_univ_6 ¶
Slot 6 (currently set to <CUSTOM20696>)
reply #42 → dmfi_univ_7 ¶
Slot 7 (currently set to <CUSTOM20697>)
reply #41 → dmfi_univ_8 ¶
Slot 8 (currently set to <CUSTOM20698>)
reply #40 → dmfi_univ_9 ¶
Slot 9 (currently set to <CUSTOM20699>)
reply #39 ¶
[Cancel]
reply #27 → dmfi_univ_4 ¶
Set <CUSTOM20680> to a Custom Faction
entry #4 ¶
You want to set <CUSTOM20680>'s faction to...
reply #37 → dmfi_univ_1 ¶
<CUSTOM20691>
reply #36 → dmfi_univ_2 ¶
<CUSTOM20692>
reply #35 → dmfi_univ_3 ¶
<CUSTOM20693>
reply #34 → dmfi_univ_4 ¶
<CUSTOM20694>
reply #33 → dmfi_univ_5 ¶
<CUSTOM20695>
reply #32 → dmfi_univ_6 ¶
<CUSTOM20696>
reply #31 → dmfi_univ_7 ¶
<CUSTOM20697>
reply #30 → dmfi_univ_8 ¶
<CUSTOM20698>
reply #29 → dmfi_univ_9 ¶
<CUSTOM20699>
reply #28 ¶
[Cancel]
reply #23 → dmfi_univ_5 ¶
Henchmen Functions
reply #12 → dmfi_univ_6 ¶
NPC Actions
entry #2 ¶
Which function? You are currently targeting <CUSTOM20680>.
reply #22 → dmfi_univ_1 ¶
Assign <CUSTOM20680> to Flee
reply #21 → dmfi_univ_2 ¶
Assign <CUSTOM20680> to Follow
reply #20 → dmfi_univ_3 ¶
Assign <CUSTOM20680> to Random Walk
reply #19 → dmfi_univ_4 ¶
Assign <CUSTOM20680> to Rest
reply #18 → dmfi_univ_5 ¶
Assign all NPCs in the area to Flee
reply #17 → dmfi_univ_6 ¶
Assign all NPCs in the area to Follow
reply #16 → dmfi_univ_7 ¶
Assign all NPCs in the area to Random Walk
reply #15 → dmfi_univ_8 ¶
Assign all NPCs in the area to Rest
reply #14 → dmfi_univ_9 ¶
<CUSTOM20680> flies away
reply #13 ¶
[Cancel]
reply #1 → dmfi_univ_7 ¶
NPC Corpse Functions
entry #1 ¶
Which Corpse function would you like to use?
reply #11 → dmfi_univ_1 ¶
<CUSTOM20680> will have a Raiseable corpse on Death
reply #10 → dmfi_univ_2 ¶
<CUSTOM20680> will have a non-Raiseable, Selectable corpse on Death
reply #9 → dmfi_univ_3 ¶
<CUSTOM20680> will have a static corpse on Death
reply #8 → dmfi_univ_4 ¶
<CUSTOM20680> will have a normal vanishing corpse on Death (Default)
reply #7 → dmfi_univ_5 ¶
Kill <CUSTOM20680> and leave a Raiseable corpse
reply #6 → dmfi_univ_6 ¶
Kill <CUSTOM20680> and leave a non-Raiseable, Selectable corpse
reply #5 → dmfi_univ_7 ¶
Kill <CUSTOM20680> and leave a static corpse
reply #4 → dmfi_univ_8 ¶
Kill <CUSTOM20680> and leave a normal corpse
reply #3 → dmfi_univ_9 ¶
Destroy corpse and all items
reply #2 → dmfi_univ_10 ¶
Destroy corpse and drop items normally (Default)
reply #0 ¶
[Cancel]
NPC lines (entries) — flat index
entry #0
DMFI NPC Control Wand : You are currently targeting <CUSTOM20680>.
- → reply #56 “Change to Standard Faction”
- → reply #49 “Global Faction Change”
- → reply #38 “Store <CUSTOM20680>'s faction as a Custom Faction”
- → reply #27 “Set <CUSTOM20680> to a Custom Faction”
- → reply #23 “Henchmen Functions”
- → reply #12 “NPC Actions”
- → reply #1 “NPC Corpse Functions”
- → reply #0 “[Cancel]”
entry #1
Which Corpse function would you like to use?
- → reply #11 “<CUSTOM20680> will have a Raiseable corpse on Death”
- → reply #10 “<CUSTOM20680> will have a non-Raiseable, Selectable corpse on Death”
- → reply #9 “<CUSTOM20680> will have a static corpse on Death”
- → reply #8 “<CUSTOM20680> will have a normal vanishing corpse on Death (Default)”
- → reply #7 “Kill <CUSTOM20680> and leave a Raiseable corpse”
- → reply #6 “Kill <CUSTOM20680> and leave a non-Raiseable, Selectable corpse”
- → reply #5 “Kill <CUSTOM20680> and leave a static corpse”
- → reply #4 “Kill <CUSTOM20680> and leave a normal corpse”
- → reply #3 “Destroy corpse and all items”
- → reply #2 “Destroy corpse and drop items normally (Default)”
entry #2
Which function? You are currently targeting <CUSTOM20680>.
- → reply #22 “Assign <CUSTOM20680> to Flee”
- → reply #21 “Assign <CUSTOM20680> to Follow”
- → reply #20 “Assign <CUSTOM20680> to Random Walk”
- → reply #19 “Assign <CUSTOM20680> to Rest”
- → reply #18 “Assign all NPCs in the area to Flee”
- → reply #17 “Assign all NPCs in the area to Follow”
- → reply #16 “Assign all NPCs in the area to Random Walk”
- → reply #15 “Assign all NPCs in the area to Rest”
- → reply #14 “<CUSTOM20680> flies away”
- → reply #13 “[Cancel]”
entry #3
Which function? You are currently targeting <CUSTOM20680>. (Current henchman: <CUSTOM20690>)
- → reply #26 “Remove <CUSTOM20680> as henchman and store in buffer.”
- → reply #25 “Set <CUSTOM20690> as henchman to <CUSTOM20680>”
- → reply #24 “[Cancel]”
entry #4
You want to set <CUSTOM20680>'s faction to...
- → reply #37 “<CUSTOM20691>”
- → reply #36 “<CUSTOM20692>”
- → reply #35 “<CUSTOM20693>”
- → reply #34 “<CUSTOM20694>”
- → reply #33 “<CUSTOM20695>”
- → reply #32 “<CUSTOM20696>”
- → reply #31 “<CUSTOM20697>”
- → reply #30 “<CUSTOM20698>”
- → reply #29 “<CUSTOM20699>”
- → reply #28 “[Cancel]”
entry #5
In which slot do you want to store <CUSTOM20680>'s faction?
- → reply #48 “Slot 1 (currently set to <CUSTOM20691>)”
- → reply #47 “Slot 2 (currently set to <CUSTOM20692>)”
- → reply #46 “Slot 3 (currently set to <CUSTOM20693>)”
- → reply #45 “Slot 4 (currently set to <CUSTOM20694>)”
- → reply #44 “Slot 5 (currently set to <CUSTOM20695>)”
- → reply #43 “Slot 6 (currently set to <CUSTOM20696>)”
- → reply #42 “Slot 7 (currently set to <CUSTOM20697>)”
- → reply #41 “Slot 8 (currently set to <CUSTOM20698>)”
- → reply #40 “Slot 9 (currently set to <CUSTOM20699>)”
- → reply #39 “[Cancel]”
entry #6
Which Global Faction change do you want to use?
- → reply #55 “Reset Standard Factions to Bioware Default for PCs”
- → reply #54 “Reset Standard Factions to DMFI Default for PCs”
- → reply #53 “All Standard Factions are hostile to the PCs.”
- → reply #52 “All Standard Factions are friendly to the PCs.”
- → reply #51 “War! (All Standard Faction NPCs in the area hate each other)”
- → reply #50 “Peace (All Standard Faction NPCs in the area like each other. Use as a last reso…”
entry #7
Which function? You are currently targeting <CUSTOM20680>.
- → reply #65 “Set <CUSTOM20680> as Hostile”
- → reply #64 “Set <CUSTOM20680> as Commoner”
- → reply #63 “Set <CUSTOM20680> as Defender”
- → reply #62 “Set <CUSTOM20680> as Merchant”
- → reply #61 “Set all NPCs in area as Hostile”
- → reply #60 “Set all NPCs in area as Commoner”
- → reply #59 “Set all NPCs in area as Defender”
- → reply #58 “Set all NPCs in area as Merchant”
- → reply #57 “[Cancel]”
entry #8
DMFI Voice Wand : Record Settings Mode. Which function would you like to use?
- → reply #135 “Record Mode (<CUSTOM20610>)”
- → reply #124 “Record Mode (<CUSTOM20620>)”
- → reply #113 “Record Mode (<CUSTOM20630>)”
- → reply #102 “Record Mode (<CUSTOM20640>)”
- → reply #91 “Record Mode (<CUSTOM20650>)”
- → reply #80 “Record Mode (<CUSTOM20660>)”
- → reply #69 “Record Mode (<CUSTOM20670>)”
- → reply #68 “Mute All NPCs (Toggle)”
- → reply #67 “Ditto Mode (Creates a stationary voice)”
- → reply #66 “[Cancel]”
entry #9
Which phrase will the object say?
- → reply #79 “<CUSTOM20671>”
- → reply #78 “<CUSTOM20672>”
- → reply #77 “<CUSTOM20673>”
- → reply #76 “<CUSTOM20674>”
- → reply #75 “<CUSTOM20675>”
- → reply #74 “<CUSTOM20676>”
- → reply #73 “<CUSTOM20677>”
- → reply #72 “<CUSTOM20678>”
- → reply #71 “<CUSTOM20679>”
- → reply #70 “Cancel”
entry #10
Which phrase will the object say?
- → reply #90 “<CUSTOM20661>”
- → reply #89 “<CUSTOM20662>”
- → reply #88 “<CUSTOM20663>”
- → reply #87 “<CUSTOM20664>”
- → reply #86 “<CUSTOM20665>”
- → reply #85 “<CUSTOM20666>”
- → reply #84 “<CUSTOM20667>”
- → reply #83 “<CUSTOM20668>”
- → reply #82 “<CUSTOM20669>”
- → reply #81 “Cancel”
entry #11
Which phrase will the object say?
- → reply #101 “<CUSTOM20651>”
- → reply #100 “<CUSTOM20652>”
- → reply #99 “<CUSTOM20653>”
- → reply #98 “<CUSTOM20654>”
- → reply #97 “<CUSTOM20655>”
- → reply #96 “<CUSTOM20656>”
- → reply #95 “<CUSTOM20657>”
- → reply #94 “<CUSTOM20658>”
- → reply #93 “<CUSTOM20659>”
- → reply #92 “Cancel”
entry #12
Which phrase will the object say?
- → reply #112 “<CUSTOM20641>”
- → reply #111 “<CUSTOM20642>”
- → reply #110 “<CUSTOM20643>”
- → reply #109 “<CUSTOM20644>”
- → reply #108 “<CUSTOM20645>”
- → reply #107 “<CUSTOM20646>”
- → reply #106 “<CUSTOM20647>”
- → reply #105 “<CUSTOM20648>”
- → reply #104 “<CUSTOM20649>”
- → reply #103 “Cancel”
entry #13
Which phrase will the object say?
- → reply #123 “<CUSTOM20631>”
- → reply #122 “<CUSTOM20632>”
- → reply #121 “<CUSTOM20633>”
- → reply #120 “<CUSTOM20634>”
- → reply #119 “<CUSTOM20635>”
- → reply #118 “<CUSTOM20636>”
- → reply #117 “<CUSTOM20637>”
- → reply #116 “<CUSTOM20638>”
- → reply #115 “<CUSTOM20639>”
- → reply #114 “Cancel”
entry #14
Which phrase will the object say?
- → reply #134 “<CUSTOM20621>”
- → reply #133 “<CUSTOM20622>”
- → reply #132 “<CUSTOM20623>”
- → reply #131 “<CUSTOM20624>”
- → reply #130 “<CUSTOM20625>”
- → reply #129 “<CUSTOM20626>”
- → reply #128 “<CUSTOM20627>”
- → reply #127 “<CUSTOM20628>”
- → reply #126 “<CUSTOM20629>”
- → reply #125 “Cancel”
entry #15
Which phrase will the object say?
- → reply #145 “<CUSTOM20611>”
- → reply #144 “<CUSTOM20612>”
- → reply #143 “<CUSTOM20613>”
- → reply #142 “<CUSTOM20614>”
- → reply #141 “<CUSTOM20615>”
- → reply #140 “<CUSTOM20616>”
- → reply #139 “<CUSTOM20617>”
- → reply #138 “<CUSTOM20618>”
- → reply #137 “<CUSTOM20619>”
- → reply #136 “Cancel”
entry #16
DMFI Voice Wand : Loiter Mode. Currently not targeting anything. Which function would you like to use?
- → reply #215 “Loiter Mode (<CUSTOM20610>)”
- → reply #204 “Loiter Mode (<CUSTOM20620>)”
- → reply #193 “Loiter Mode (<CUSTOM20630>)”
- → reply #182 “Loiter Mode (<CUSTOM20640>)”
- → reply #171 “Loiter Mode (<CUSTOM20650>)”
- → reply #160 “Loiter Mode (<CUSTOM20660>)”
- → reply #149 “Loiter Mode (<CUSTOM20670>)”
- → reply #148 “Turn On/Off DM Spy (Toggle)”
- → reply #147 “Ditto Mode (Creates a stationary voice)”
- → reply #146 “[Cancel]”
entry #17
Which phrase will the object say?
- → reply #159 “<CUSTOM20671>”
- → reply #158 “<CUSTOM20672>”
- → reply #157 “<CUSTOM20673>”
- → reply #156 “<CUSTOM20674>”
- → reply #155 “<CUSTOM20675>”
- → reply #154 “<CUSTOM20676>”
- → reply #153 “<CUSTOM20677>”
- → reply #152 “<CUSTOM20678>”
- → reply #151 “<CUSTOM20679>”
- → reply #150 “Cancel”
entry #18
Which phrase will the object say?
- → reply #170 “<CUSTOM20661>”
- → reply #169 “<CUSTOM20662>”
- → reply #168 “<CUSTOM20663>”
- → reply #167 “<CUSTOM20664>”
- → reply #166 “<CUSTOM20665>”
- → reply #165 “<CUSTOM20666>”
- → reply #164 “<CUSTOM20667>”
- → reply #163 “<CUSTOM20668>”
- → reply #162 “<CUSTOM20669>”
- → reply #161 “Cancel”
entry #19
Which phrase will the object say?
- → reply #181 “<CUSTOM20651>”
- → reply #180 “<CUSTOM20652>”
- → reply #179 “<CUSTOM20653>”
- → reply #178 “<CUSTOM20654>”
- → reply #177 “<CUSTOM20655>”
- → reply #176 “<CUSTOM20656>”
- → reply #175 “<CUSTOM20657>”
- → reply #174 “<CUSTOM20658>”
- → reply #173 “<CUSTOM20659>”
- → reply #172 “Cancel”
entry #20
Which phrase will the object say?
- → reply #192 “<CUSTOM20641>”
- → reply #191 “<CUSTOM20642>”
- → reply #190 “<CUSTOM20643>”
- → reply #189 “<CUSTOM20644>”
- → reply #188 “<CUSTOM20645>”
- → reply #187 “<CUSTOM20646>”
- → reply #186 “<CUSTOM20647>”
- → reply #185 “<CUSTOM20648>”
- → reply #184 “<CUSTOM20649>”
- → reply #183 “Cancel”
entry #21
Which phrase will the object say?
- → reply #203 “<CUSTOM20631>”
- → reply #202 “<CUSTOM20632>”
- → reply #201 “<CUSTOM20633>”
- → reply #200 “<CUSTOM20634>”
- → reply #199 “<CUSTOM20635>”
- → reply #198 “<CUSTOM20636>”
- → reply #197 “<CUSTOM20637>”
- → reply #196 “<CUSTOM20638>”
- → reply #195 “<CUSTOM20639>”
- → reply #194 “Cancel”
entry #22
Which phrase will the object say?
- → reply #214 “<CUSTOM20621>”
- → reply #213 “<CUSTOM20622>”
- → reply #212 “<CUSTOM20623>”
- → reply #211 “<CUSTOM20624>”
- → reply #210 “<CUSTOM20625>”
- → reply #209 “<CUSTOM20626>”
- → reply #208 “<CUSTOM20627>”
- → reply #207 “<CUSTOM20628>”
- → reply #206 “<CUSTOM20629>”
- → reply #205 “Cancel”
entry #23
Which phrase will the object say?
- → reply #225 “<CUSTOM20611>”
- → reply #224 “<CUSTOM20612>”
- → reply #223 “<CUSTOM20613>”
- → reply #222 “<CUSTOM20614>”
- → reply #221 “<CUSTOM20615>”
- → reply #220 “<CUSTOM20616>”
- → reply #219 “<CUSTOM20617>”
- → reply #218 “<CUSTOM20618>”
- → reply #217 “<CUSTOM20619>”
- → reply #216 “Cancel”
entry #24
DMFI Voice Wand : Targeted Mode. Currently targeting <CUSTOM20680>. Which function would you like to use?
- → reply #295 “Playback Mode (<CUSTOM20610>)”
- → reply #284 “Playback Mode (<CUSTOM20620>)”
- → reply #273 “Playback Mode (<CUSTOM20630>)”
- → reply #262 “Playback Mode (<CUSTOM20640>)”
- → reply #251 “Playback Mode (<CUSTOM20650>)”
- → reply #240 “Playback Mode (<CUSTOM20660>)”
- → reply #229 “Playback Mode (<CUSTOM20670>)”
- → reply #228 “Mute NPC (Toggle)”
- → reply #227 “Ditto Mode (NPC repeats what you say with a colon prefix)”
- → reply #226 “[Cancel]”
entry #25
Which phrase will the object say?
- → reply #239 “<CUSTOM20671>”
- → reply #238 “<CUSTOM20672>”
- → reply #237 “<CUSTOM20673>”
- → reply #236 “<CUSTOM20674>”
- → reply #235 “<CUSTOM20675>”
- → reply #234 “<CUSTOM20676>”
- → reply #233 “<CUSTOM20677>”
- → reply #232 “<CUSTOM20678>”
- → reply #231 “<CUSTOM20679>”
- → reply #230 “Cancel”
entry #26
Which phrase will the object say?
- → reply #250 “<CUSTOM20661>”
- → reply #249 “<CUSTOM20662>”
- → reply #248 “<CUSTOM20663>”
- → reply #247 “<CUSTOM20664>”
- → reply #246 “<CUSTOM20665>”
- → reply #245 “<CUSTOM20666>”
- → reply #244 “<CUSTOM20667>”
- → reply #243 “<CUSTOM20668>”
- → reply #242 “<CUSTOM20669>”
- → reply #241 “Cancel”
entry #27
Which phrase will the object say?
- → reply #261 “<CUSTOM20651>”
- → reply #260 “<CUSTOM20652>”
- → reply #259 “<CUSTOM20653>”
- → reply #258 “<CUSTOM20654>”
- → reply #257 “<CUSTOM20655>”
- → reply #256 “<CUSTOM20656>”
- → reply #255 “<CUSTOM20657>”
- → reply #254 “<CUSTOM20658>”
- → reply #253 “<CUSTOM20659>”
- → reply #252 “Cancel”
entry #28
Which phrase will the object say?
- → reply #272 “<CUSTOM20641>”
- → reply #271 “<CUSTOM20642>”
- → reply #270 “<CUSTOM20643>”
- → reply #269 “<CUSTOM20644>”
- → reply #268 “<CUSTOM20645>”
- → reply #267 “<CUSTOM20646>”
- → reply #266 “<CUSTOM20647>”
- → reply #265 “<CUSTOM20648>”
- → reply #264 “<CUSTOM20649>”
- → reply #263 “Cancel”
entry #29
Which phrase will the object say?
- → reply #283 “<CUSTOM20631>”
- → reply #282 “<CUSTOM20632>”
- → reply #281 “<CUSTOM20633>”
- → reply #280 “<CUSTOM20634>”
- → reply #279 “<CUSTOM20635>”
- → reply #278 “<CUSTOM20636>”
- → reply #277 “<CUSTOM20637>”
- → reply #276 “<CUSTOM20638>”
- → reply #275 “<CUSTOM20639>”
- → reply #274 “Cancel”
entry #30
Which phrase will the object say?
- → reply #294 “<CUSTOM20621>”
- → reply #293 “<CUSTOM20622>”
- → reply #292 “<CUSTOM20623>”
- → reply #291 “<CUSTOM20624>”
- → reply #290 “<CUSTOM20625>”
- → reply #289 “<CUSTOM20626>”
- → reply #288 “<CUSTOM20627>”
- → reply #287 “<CUSTOM20628>”
- → reply #286 “<CUSTOM20629>”
- → reply #285 “Cancel”
entry #31
Which phrase will the object say?
- → reply #305 “<CUSTOM20611>”
- → reply #304 “<CUSTOM20612>”
- → reply #303 “<CUSTOM20613>”
- → reply #302 “<CUSTOM20614>”
- → reply #301 “<CUSTOM20615>”
- → reply #300 “<CUSTOM20616>”
- → reply #299 “<CUSTOM20617>”
- → reply #298 “<CUSTOM20618>”
- → reply #297 “<CUSTOM20619>”
- → reply #296 “Cancel”
entry #32
DMFI Dicebag : <StartAction>[<CUSTOM20681>]</Start> You are currently targeting <CUSTOM20680>. What check do you want to roll?
- → reply #407 “Roll an Ability Check/Save for <CUSTOM20680>”
- → reply #395 “Roll a Skill Check (A - O) for <CUSTOM20680>”
- → reply #383 “Roll a Skill Check (P - Z) for <CUSTOM20680>”
- → reply #372 “Roll an Ability Check/Save for All PCs in the Area (if an NPC is targeted, then…”
- → reply #360 “Roll a Skill Check (A - O) for All PCs in the Area (if an NPC is targeted, then…”
- → reply #348 “Roll a Skill Check (P - Z) for All PCs in the Area (if an NPC is targeted, then…”
- → reply #337 “Roll an Ability Check/Save for ALL PCs”
- → reply #325 “Roll a Skill Check (A - O) for ALL PCs”
- → reply #313 “Roll a Skill Check (P - Z) for ALL PCs”
- → reply #307 “Change Broadcast Settings”
- → reply #306 “[Cancel]”
entry #33
How do you want your die roll to be broadcast?
- → reply #312 “<StartAction>[LOCAL]</Start> Broadcast the roll as Talk”
- → reply #311 “<StartAction>[GLOBAL]</Start> Broadcast the roll to everyone on the server (as S…”
- → reply #310 “<StartAction>[PRIVATE]</Start> Broadcast the roll only to the target and the DM.”
- → reply #309 “<StartAction>[DM Only]</Start> Broadcast the roll only to the DM.”
- → reply #308 “[Cancel]”
entry #34
Which Skill?
- → reply #324 “Parry”
- → reply #323 “Perform”
- → reply #322 “Persuade”
- → reply #321 “Pick Pocket”
- → reply #320 “Search”
- → reply #319 “Set Trap”
- → reply #318 “Spellcraft”
- → reply #317 “Spot”
- → reply #316 “Taunt”
- → reply #315 “Use Magic Device”
- → reply #314 “[Cancel]”
entry #35
Which Skill?
- → reply #336 “Animal Empathy”
- → reply #335 “Concentration”
- → reply #334 “Disable Trap”
- → reply #333 “Discipline”
- → reply #332 “Heal”
- → reply #331 “Hide”
- → reply #330 “Listen”
- → reply #329 “Lore”
- → reply #328 “Move Silently”
- → reply #327 “Open Lock”
- → reply #326 “[Cancel]”
entry #36
Which Ability/Save?
- → reply #347 “Strength”
- → reply #346 “Dexterity”
- → reply #345 “Constitution”
- → reply #344 “Intelligence”
- → reply #343 “Wisdom”
- → reply #342 “Charisma”
- → reply #341 “Fortitude Save”
- → reply #340 “Reflex Save”
- → reply #339 “Will Save”
- → reply #338 “[Cancel]”
entry #37
Which Skill?
- → reply #359 “Parry”
- → reply #358 “Perform”
- → reply #357 “Persuade”
- → reply #356 “Pick Pocket”
- → reply #355 “Search”
- → reply #354 “Set Trap”
- → reply #353 “Spellcraft”
- → reply #352 “Spot”
- → reply #351 “Taunt”
- → reply #350 “Use Magic Device”
- → reply #349 “[Cancel]”
entry #38
Which Skill?
- → reply #371 “Animal Empathy”
- → reply #370 “Concentration”
- → reply #369 “Disable Trap”
- → reply #368 “Discipline”
- → reply #367 “Heal”
- → reply #366 “Hide”
- → reply #365 “Listen”
- → reply #364 “Lore”
- → reply #363 “Move Silently”
- → reply #362 “Open Lock”
- → reply #361 “[Cancel]”
entry #39
Which Ability/Save?
- → reply #382 “Strength”
- → reply #381 “Dexterity”
- → reply #380 “Constitution”
- → reply #379 “Intelligence”
- → reply #378 “Wisdom”
- → reply #377 “Charisma”
- → reply #376 “Fortitude Save”
- → reply #375 “Reflex Save”
- → reply #374 “Will Save”
- → reply #373 “[Cancel]”
entry #40
Which Skill?
- → reply #394 “Parry”
- → reply #393 “Perform”
- → reply #392 “Persuade”
- → reply #391 “Pick Pocket”
- → reply #390 “Search”
- → reply #389 “Set Trap”
- → reply #388 “Spellcraft”
- → reply #387 “Spot”
- → reply #386 “Taunt”
- → reply #385 “Use Magic Device”
- → reply #384 “[Cancel]”
entry #41
Which Skill?
- → reply #406 “Animal Empathy”
- → reply #405 “Concentration”
- → reply #404 “Disable Trap”
- → reply #403 “Discipline”
- → reply #402 “Heal”
- → reply #401 “Hide”
- → reply #400 “Listen”
- → reply #399 “Lore”
- → reply #398 “Move Silently”
- → reply #397 “Open Lock”
- → reply #396 “[Cancel]”
entry #42
Which Ability/Save?
- → reply #417 “Strength”
- → reply #416 “Dexterity”
- → reply #415 “Constitution”
- → reply #414 “Intelligence”
- → reply #413 “Wisdom”
- → reply #412 “Charisma”
- → reply #411 “Fortitude Save”
- → reply #410 “Reflex Save”
- → reply #409 “Will Save”
- → reply #408 “[Cancel]”
entry #43
PC Dicebag : <StartAction>[<CUSTOM20681>]</Start> What kind of die do you want to roll?
- → reply #525 “d4”
- → reply #513 “d6”
- → reply #501 “d8”
- → reply #489 “d10”
- → reply #477 “d12”
- → reply #465 “d20”
- → reply #454 “Roll an Ability Check/Save”
- → reply #442 “Roll a Skill Check (A - O)”
- → reply #430 “Roll a Skill Check (P - Z)”
- → reply #419 “Roll Misc. Die/Change Settings”
- → reply #418 “[Cancel]”
entry #44
How do you want your die roll to be broadcast?
- → reply #429 “<StartAction>[LOCAL]</Start> Broadcast my roll to people in my immediate vicinit…”
- → reply #428 “<StartAction>[GLOBAL]</Start> Broadcast my roll to everyone on the server.”
- → reply #427 “<StartAction>[PRIVATE]</Start> Broadcast the roll only to me and the DM.”
- → reply #426 “d2”
- → reply #425 “d3”
- → reply #424 “d5”
- → reply #423 “d7”
- → reply #422 “d9”
- → reply #421 “d100”
- → reply #420 “[Cancel]”
entry #45
Which Skill?
- → reply #441 “Parry”
- → reply #440 “Perform”
- → reply #439 “Persuade”
- → reply #438 “Pick Pocket”
- → reply #437 “Search”
- → reply #436 “Set Trap”
- → reply #435 “Spellcraft”
- → reply #434 “Spot”
- → reply #433 “Taunt”
- → reply #432 “Use Magic Device”
- → reply #431 “[Cancel]”
entry #46
Which Skill?
- → reply #453 “Animal Empathy”
- → reply #452 “Concentration”
- → reply #451 “Disable Trap”
- → reply #450 “Discipline”
- → reply #449 “Heal”
- → reply #448 “Hide”
- → reply #447 “Listen”
- → reply #446 “Lore”
- → reply #445 “Move Silently”
- → reply #444 “Open Lock”
- → reply #443 “[Cancel]”
entry #47
Which Ability/Save?
- → reply #464 “Strength”
- → reply #463 “Dexterity”
- → reply #462 “Constitution”
- → reply #461 “Intelligence”
- → reply #460 “Wisdom”
- → reply #459 “Charisma”
- → reply #458 “Fortitude Save”
- → reply #457 “Reflex Save”
- → reply #456 “Will Save”
- → reply #455 “[Cancel]”
entry #48
How many 20-sided dice do you want to roll?
- → reply #476 “1d20”
- → reply #475 “2d20”
- → reply #474 “3d20”
- → reply #473 “4d20”
- → reply #472 “5d20”
- → reply #471 “6d20”
- → reply #470 “7d20”
- → reply #469 “8d20”
- → reply #468 “9d20”
- → reply #467 “10d20”
- → reply #466 “[Cancel]”
entry #49
How many 12-sided dice do you want to roll?
- → reply #488 “1d12”
- → reply #487 “2d12”
- → reply #486 “3d12”
- → reply #485 “4d12”
- → reply #484 “5d12”
- → reply #483 “6d12”
- → reply #482 “7d12”
- → reply #481 “8d12”
- → reply #480 “9d12”
- → reply #479 “10d12”
- → reply #478 “[Cancel]”
entry #50
How many 10-sided dice do you want to roll?
- → reply #500 “1d10”
- → reply #499 “2d10”
- → reply #498 “3d10”
- → reply #497 “4d10”
- → reply #496 “5d10”
- → reply #495 “6d10”
- → reply #494 “7d10”
- → reply #493 “8d10”
- → reply #492 “9d10”
- → reply #491 “10d10”
- → reply #490 “[Cancel]”
entry #51
How many 8-sided dice do you want to roll?
- → reply #512 “1d8”
- → reply #511 “2d8”
- → reply #510 “3d8”
- → reply #509 “4d8”
- → reply #508 “5d8”
- → reply #507 “6d8”
- → reply #506 “7d8”
- → reply #505 “8d8”
- → reply #504 “9d8”
- → reply #503 “10d8”
- → reply #502 “[Cancel]”
entry #52
How many 6-sided dice do you want to roll?
- → reply #524 “1d6”
- → reply #523 “2d6”
- → reply #522 “3d6”
- → reply #521 “4d6”
- → reply #520 “5d6”
- → reply #519 “6d6”
- → reply #518 “7d6”
- → reply #517 “8d6”
- → reply #516 “9d6”
- → reply #515 “10d6”
- → reply #514 “[Cancel]”
entry #53
How many 4-sided dice do you want to roll?
- → reply #536 “1d4”
- → reply #535 “2d4”
- → reply #534 “3d4”
- → reply #533 “4d4”
- → reply #532 “5d4”
- → reply #531 “6d4”
- → reply #530 “7d4”
- → reply #529 “8d4”
- → reply #528 “9d4”
- → reply #527 “10d4”
- → reply #526 “[Cancel]”
entry #54
The One Ring : Which wand do you want to use?
- → reply #556 “Rod of Affliction”
- → reply #555 “Control Wand”
- → reply #554 “Dicebag”
- → reply #553 “DM Wand”
- → reply #552 “Emote Wand”
- → reply #551 “Encounter Wand”
- → reply #550 “FX Wand”
- → reply #549 “Music Wand”
- → reply #538 “[More]”
- → reply #537 “[Cancel]”
entry #55
[More] The One Ring : Which wand do you want to use?
- → reply #548 “Sound FX Wand”
- → reply #547 “Voice Wand”
- → reply #546 “XP Wand”
- → reply #545
- → reply #544
- → reply #543
- → reply #542
- → reply #541
- → reply #540
- → reply #539 “[Cancel]”
entry #56
DMFI XP Wand : What do you want to do?
- → reply #592 “Grant a small roleplaying bonus”
- → reply #585 “Main plot XP reward (Single Player)”
- → reply #578 “Main plot XP reward (Entire Party)”
- → reply #571 “Grant a "best of game" roleplaying bonus.”
- → reply #564 “Give raw XP award to Party.”
- → reply #558 “Review XP/GP stats.”
- → reply #557 “[Cancel]”
entry #57
What type?
- → reply #563 “See XP/GP/Net Worth details for the targeted creature.”
- → reply #562 “See XP/GP/Net Worth TOTAL for all party members.”
- → reply #561 “See XP GIVEN to all party members for this session.”
- → reply #560 “See the XP NEEDED for each party member to level.”
- → reply #559 “Cancel”
entry #58
How much XP to give to each party member?
- → reply #570 “100 XP”
- → reply #569 “250 XP”
- → reply #568 “500 XP”
- → reply #567 “1000 XP”
- → reply #566 “2000 XP”
- → reply #565 “Cancel”
entry #59
What percentage XP bonus to give (based on amount required to increase one level)?
- → reply #577 “10% of current XP needed to level.”
- → reply #576 “20% of current XP needed to level.”
- → reply #575 “25% of current XP needed to level.”
- → reply #574 “33% of current XP needed to level.”
- → reply #573 “50% of current XP needed to level.”
- → reply #572 “Cancel”
entry #60
What percentage XP bonus to give (based on amount required to increase one level)?
- → reply #584 “10% of current XP needed to level.”
- → reply #583 “20% of current XP needed to level.”
- → reply #582 “25% of current XP needed to level.”
- → reply #581 “33% of current XP needed to level.”
- → reply #580 “50% of current XP needed to level.”
- → reply #579 “Cancel”
entry #61
What percentage XP bonus to give (based on amount required to increase one level)?
- → reply #591 “10% of current XP needed to level.”
- → reply #590 “20% of current XP needed to level.”
- → reply #589 “25% of current XP needed to level.”
- → reply #588 “33% of current XP needed to level.”
- → reply #587 “50% of current XP needed to level.”
- → reply #586 “Cancel”
entry #62
Which percentage XP bonus to give (based on amount required to increase one level)?
- → reply #598 “1% of current XP needed to level.”
- → reply #597 “2% of current XP needed to level.”
- → reply #596 “3% of current XP needed to level.”
- → reply #595 “4% of current XP needed to level.”
- → reply #594 “5% of current XP needed to level.”
- → reply #593 “Cancel”
entry #63
DMFI Sound FX Wand : Which sound do you want to use?
- → reply #685 “Cave Sounds”
- → reply #674 “Civilization Sounds”
- → reply #663 “Fire/Water Sounds”
- → reply #652 “Forest Sounds”
- → reply #641 “Magical Sounds”
- → reply #630 “People Sounds”
- → reply #619 “Scary Sounds”
- → reply #609 “Weather Sounds”
- → reply #600 “Settings”
- → reply #599 “[Cancel]”
entry #64
Which setting do you want to change?
- → reply #608 “Sound Delay”
- → reply #607 “Change Day Music”
- → reply #606 “Change Night Music”
- → reply #605 “Play Background Music”
- → reply #604 “Stop Background Music”
- → reply #603 “Change and Play Battle Music”
- → reply #602 “Stop Battle Music”
- → reply #601 “Cancel”
entry #65
Which FX do you want?
- → reply #618 “Soft Wind”
- → reply #617 “Thunderclap”
- → reply #616 “Thunder Rolls”
- → reply #615 “Wind Gust”
- → reply #614 “Weather Change: Clear”
- → reply #613 “Weather Change: Rain”
- → reply #612 “Weather Change: Snow”
- → reply #611 “Weather Change: Default”
- → reply #610 “Cancel”
entry #66
Which FX do you want?
- → reply #629 “Chanting”
- → reply #628 “Crow Caws”
- → reply #627 “Don't Leave Me”
- → reply #626 “Harsh Whispers”
- → reply #625 “Spooky Laughs”
- → reply #624 “Owl Hoots”
- → reply #623 “Wolf Howls”
- → reply #622 “Woman Screams”
- → reply #621 “Zombie Moans”
- → reply #620 “Cancel”
entry #67
Which FX do you want?
- → reply #640 “Applause”
- → reply #639 “Battle Cries”
- → reply #638 “Child Laughs”
- → reply #637 “Crowd Boos”
- → reply #636 “Drunk Male Sings”
- → reply #635 “Female Crying”
- → reply #634 “Female Laughs”
- → reply #633 “Female Sings”
- → reply #632 “Help Me!”
- → reply #631 “Cancel”
entry #68
Which FX do you want?
- → reply #651 “Bubbling Beaker”
- → reply #650 “Bubbling Cauldron”
- → reply #649 “Chants”
- → reply #648 “Crystal”
- → reply #647 “Ice Crystal”
- → reply #646 “Portal Sounds”
- → reply #645 “Teleport In”
- → reply #644 “Teleport Out”
- → reply #643 “Tinkles”
- → reply #642 “Cancel”
entry #69
Which FX do you want?
- → reply #662 “Animal Cry”
- → reply #661 “Bush Rustles”
- → reply #660 “Birds Flap”
- → reply #659 “Grass Rustles”
- → reply #658 “Hawk Cry”
- → reply #657 “Leaf Rustles”
- → reply #656 “Seagulls”
- → reply #655 “Songbirds Chirping”
- → reply #654 “Toads Croaking”
- → reply #653 “Cancel”
entry #70
Which FX do you want?
- → reply #673 “Crackling Fire”
- → reply #672 “Lava Pillar”
- → reply #671 “Lava Pool”
- → reply #670 “Roaring Fire”
- → reply #669 “Sea Surf”
- → reply #668 “Water Dripping (continuous)”
- → reply #667 “Water Laps”
- → reply #666 “Water Stream”
- → reply #665 “Waterfall”
- → reply #664 “Cancel”
entry #71
Which FX do you want?
- → reply #684 “Bell Tower”
- → reply #683 “Clay Breaks”
- → reply #682 “Glass Breaks”
- → reply #681 “Gong Sound”
- → reply #680 “Market Calls”
- → reply #679 “Mill Wheel”
- → reply #678 “Sawing”
- → reply #677 “Ship Bell Ringing”
- → reply #676 “Smith Hammerings”
- → reply #675 “Cancel”
entry #72
Which FX do you want?
- → reply #695 “Bats Flapping”
- → reply #694 “Bug Sounds”
- → reply #693 “Crypt Moans”
- → reply #692 “Orc Grunts”
- → reply #691 “Mine Pickings”
- → reply #690 “Rat Squeaks”
- → reply #689 “Rock Crumbles”
- → reply #688 “Rocks Fall”
- → reply #687 “Wind Gust”
- → reply #686 “Cancel”
entry #73
DMFI Music Wand : What do you want to do?
- → reply #768 “Start Music”
- → reply #767 “Stop Music”
- → reply #756 “Battle Music”
- → reply #748 “Boss Battle Music”
- → reply #738 “City Music”
- → reply #727 “City Indoor Music”
- → reply #716 “Dungeons and Crypts”
- → reply #708 “Outdoor Music”
- → reply #697 “Themes”
- → reply #696 “[Cancel]”
entry #74
Which track do you want to play?
- → reply #707 “Theme Chapter 1”
- → reply #706 “Theme Chapter 2”
- → reply #705 “Theme Chapter 3”
- → reply #704 “Theme Chapter 4”
- → reply #703 “Theme Aribeth Good”
- → reply #702 “Theme Aribeth Bad”
- → reply #701 “Theme Aarin Gend”
- → reply #700 “Theme Maugrim”
- → reply #699 “Theme Morag”
- → reply #698 “Cancel”
entry #75
Which track do you want to play?
- → reply #715 “Rural Day 1”
- → reply #714 “Rural Day 2”
- → reply #713 “Rural Night”
- → reply #712 “Forest Day 1”
- → reply #711 “Forest Day 2”
- → reply #710 “Forest Night”
- → reply #709 “Cancel”
entry #76
Which track do you want to play?
- → reply #726 “Temple Evil”
- → reply #725 “Generic Dungeon”
- → reply #724 “Sewers”
- → reply #723 “Mines 1”
- → reply #722 “Mines 2”
- → reply #721 “Crypt 1”
- → reply #720 “Crypt 2”
- → reply #719 “Evil Dungeon 1”
- → reply #718 “Evil Dungeon 2”
- → reply #717 “Cancel”
entry #77
Which track do you want to play?
- → reply #737 “Tavern 1”
- → reply #736 “Tavern 2”
- → reply #735 “Tavern 3”
- → reply #734 “Tavern 4”
- → reply #733 “Rich House”
- → reply #732 “Generic Store”
- → reply #731 “Temple Good 1”
- → reply #730 “Temple Good 2”
- → reply #729 “Generic Castle”
- → reply #728 “Cancel”
entry #78
Which track do you want to play?
- → reply #747 “City Slum Day”
- → reply #746 “City Slum Night”
- → reply #745 “City Docks Day”
- → reply #744 “City Docks Night”
- → reply #743 “City Wealthy”
- → reply #742 “City Market”
- → reply #741 “City Night”
- → reply #740 “Theme Neverwinter Nights”
- → reply #739 “Cancel”
entry #79
Which track do you want to play?
- → reply #755 “Battle Cityboss”
- → reply #754 “Battle Forest Boss”
- → reply #753 “Battle Lizard Boss”
- → reply #752 “Battle Dragon”
- → reply #751 “Battle Aribeth”
- → reply #750 “Battle Endgame Boss”
- → reply #749 “Cancel”
entry #80
Which track do you want to play?
- → reply #766 “Battle Rural 1”
- → reply #765 “Battle Forest 1”
- → reply #764 “Battle Forest 2”
- → reply #763 “Battle Dungeon 1”
- → reply #762 “Battle Dungeon 2”
- → reply #761 “Battle Dungeon 3”
- → reply #760 “Battle City 1”
- → reply #759 “Battle City 2”
- → reply #758 “Battle City 3”
- → reply #757 “Cancel”
entry #81
DMFI FX Wand : Which FX do you want to use?
- → reply #858 “Magical Duration/FnF Effects”
- → reply #847 “Magical Status Effects (needs a target)”
- → reply #836 “Magical Burst Effects”
- → reply #825 “Lighting Effects (needs a target)”
- → reply #814 “Beam Effects (needs a target)”
- → reply #803 “Environment Effects”
- → reply #792 “Summon Effects”
- → reply #781 “Delayed Effects”
- → reply #770 “Settings”
- → reply #769 “[Cancel]”
entry #82
Which setting do you want to change?
- → reply #780 “Duration”
- → reply #779 “Delay”
- → reply #778 “Beam Duration”
- → reply #777 “Change Day Music”
- → reply #776 “Change Night Music”
- → reply #775 “Play Background Music”
- → reply #774 “Stop Background Music”
- → reply #773 “Change and Play Battle Music”
- → reply #772 “Stop Battle Music”
- → reply #771 “Cancel”
entry #83
Which FX do you want?
- → reply #791 “Summon Celestial”
- → reply #790 “Summon Gate”
- → reply #789 “Nature's Balance”
- → reply #788 “Meteor Swarm”
- → reply #787 “Mind Explosion”
- → reply #786 “Disjunction”
- → reply #785 “Horrid Wilting”
- → reply #784 “Power Word: Kill”
- → reply #783 “Weird”
- → reply #782 “Cancel”
entry #84
Which FX do you want?
- → reply #802 “Summon Monster I”
- → reply #801 “Summon Monster II”
- → reply #800 “Summon Monster III”
- → reply #799 “Summon Celestial”
- → reply #798 “Summon Gate”
- → reply #797 “Summon Undead”
- → reply #796 “Nature's Balance”
- → reply #795 “Power Word Kill”
- → reply #794 “Word of Faith”
- → reply #793 “Cancel”
entry #85
Which FX do you want?
- → reply #813 “Lightning Bolt”
- → reply #812 “Firestorm”
- → reply #811 “Earthquake”
- → reply #810 “Ice Storm”
- → reply #809 “Sunbeam”
- → reply #808 “Weather Change: Clear”
- → reply #807 “Weather Change: Rain”
- → reply #806 “Weather Change: Snow”
- → reply #805 “Weather Change: Default”
- → reply #804 “Cancel”
entry #86
Which FX do you want?
- → reply #824 “Cold Beam”
- → reply #823 “Evil Beam”
- → reply #822 “Fire Beam”
- → reply #821 “Fire Lash”
- → reply #820 “Holy Beam”
- → reply #819 “Lightning Bolt”
- → reply #818 “Mind Beam”
- → reply #817 “Odd Beam”
- → reply #816 “Multibeam”
- → reply #815 “Cancel”
entry #87
Which FX do you want?
- → reply #835 “Darken”
- → reply #834 “Light”
- → reply #833 “Blue”
- → reply #832 “Grey”
- → reply #831 “Orange”
- → reply #830 “Purple”
- → reply #829 “Red”
- → reply #828 “White”
- → reply #827 “Yellow”
- → reply #826 “Cancel”
entry #88
Which FX do you want?
- → reply #846 “Fireball”
- → reply #845 “Firestorm”
- → reply #844 “Horrid Wilting”
- → reply #843 “Meteor Swarm”
- → reply #842 “Screen Bump”
- → reply #841 “Sound Burst”
- → reply #840 “Strike: Holy”
- → reply #839 “Wail of the Banshee”
- → reply #838 “Weird”
- → reply #837 “Cancel”
entry #89
Which FX do you want?
- → reply #857 “Barkskin”
- → reply #856 “Stoneskin”
- → reply #855 “Grow Leaves”
- → reply #854 “Purple Glow”
- → reply #853 “Blue Glow”
- → reply #852 “Invisibility”
- → reply #851 “Bard Song”
- → reply #850 “Globe”
- → reply #849 “Blind”
- → reply #848 “Cancel”
entry #90
Which FX do you want?
- → reply #868 “Tentacles”
- → reply #867 “Web”
- → reply #866 “Mind Explosion”
- → reply #865 “Holy Radius”
- → reply #864 “Evil Radius”
- → reply #863 “Smoke Puff”
- → reply #862 “Warcry”
- → reply #861 “Disjunction”
- → reply #860 “Implosion”
- → reply #859 “Cancel”
entry #91
DMFI Encounter Wand : What type of encounter do you want?
- → reply #958 “Animal”
- → reply #947 “Construct”
- → reply #936 “Dragon”
- → reply #925 “Elemental”
- → reply #914 “Giant”
- → reply #903 “Humanoid”
- → reply #892 “Insects”
- → reply #881 “Undead”
- → reply #870 “NPC”
- → reply #869 “[Cancel]”
entry #92
Which encounter?
- → reply #880 “Low Gypsy”
- → reply #879 “Low Bandit”
- → reply #878 “Medium Bandit (Mixed)”
- → reply #877 “Low Mercenary (Mixed)”
- → reply #876 “Elven Ranger”
- → reply #875 “Low Drow (Mixed)”
- → reply #874 “Medium Mercenary (Mixed)”
- → reply #873 “High Drow (Mixed)”
- → reply #872 “High Mercenary (Mixed)”
- → reply #871 “Cancel”
entry #93
Which encounter?
- → reply #891 “Low Zombie”
- → reply #890 “Low Skeleton”
- → reply #889 “Ghoul”
- → reply #888 “Shadow”
- → reply #887 “Mummy”
- → reply #886 “High Skeleton (Mixed)”
- → reply #885 “Curst (Mixed)”
- → reply #884 “Doom Knight”
- → reply #883 “Vampire (Mixed)”
- → reply #882 “Cancel”
entry #94
Which encounter?
- → reply #902 “Fire Beetle”
- → reply #901 “Spitting Fire Beetle”
- → reply #900 “Low Beetle (Mixed)”
- → reply #899 “Giant Spider”
- → reply #898 “Sword Spider”
- → reply #897 “Wraith Spider”
- → reply #896 “Stag Beetle”
- → reply #895 “Dire Spider”
- → reply #894 “Queen Spider”
- → reply #893 “Cancel”
entry #95
Which encounter?
- → reply #913 “Goblin”
- → reply #912 “Kobold”
- → reply #911 “Low Orc”
- → reply #910 “High Orc (Wiz)”
- → reply #909 “Bugbear”
- → reply #908 “Lizardfolk”
- → reply #907 “Minotaur (Wiz)”
- → reply #906 “Fey”
- → reply #905 “Yuan-ti (Mixed)”
- → reply #904 “Cancel”
entry #96
Which encounter?
- → reply #924 “Low Ogre”
- → reply #923 “Low Troll”
- → reply #922 “High Ogre”
- → reply #921 “High Troll”
- → reply #920 “Ettin”
- → reply #919 “Hill Giant”
- → reply #918 “Frost Giant”
- → reply #917 “Fire Giant”
- → reply #916 “Ogre Mage (Boss)”
- → reply #915 “Cancel”
entry #97
Which encounter?
- → reply #935 “Air Elemental”
- → reply #934 “Earth Elemental”
- → reply #933 “Fire Elemental”
- → reply #932 “Water Elemental”
- → reply #931 “Huge Air Elemental”
- → reply #930 “Huge Earth Elemental”
- → reply #929 “Huge Fire Elemental”
- → reply #928 “Huge Water Elemental”
- → reply #927 “Elemental Swarm (Mixed)”
- → reply #926 “Cancel”
entry #98
Which encounter?
- → reply #946 “Adult White Dragon”
- → reply #945 “Adult Black Dragon”
- → reply #944 “Adult Green Dragon”
- → reply #943 “Adult Blue Dragon”
- → reply #942 “Adult Red Dragon”
- → reply #941 “Old White Dragon”
- → reply #940 “Old Blue Dragon”
- → reply #939 “Old Red Dragon”
- → reply #938 “Ancient Red Dragon”
- → reply #937 “Cancel”
entry #99
Which encounter?
- → reply #957 “Flesh Golem”
- → reply #956 “Minogon”
- → reply #955 “Clay Golem”
- → reply #954 “Bone Golem”
- → reply #953 “Helmed Horror”
- → reply #952 “Stone Golem”
- → reply #951 “Battle Horror”
- → reply #950 “Shield Guardian”
- → reply #949 “Iron Golem”
- → reply #948 “Cancel”
entry #100
Which encounter?
- → reply #968 “Low Badger”
- → reply #967 “Low Canine”
- → reply #966 “Low Feline”
- → reply #965 “Low Bear”
- → reply #964 “Boar”
- → reply #963 “Medium Feline”
- → reply #962 “High Canine”
- → reply #961 “High Feline”
- → reply #960 “High Bear”
- → reply #959 “Cancel”
entry #101
PC Emote Wand : What would you like to do?
- → reply #1010 “Drink”
- → reply #1009 “Drunk”
- → reply #1008 “Fall Prone”
- → reply #1007 “Follow Nearest PC”
- → reply #1006 “Meditate/Pray”
- → reply #1005 “Read”
- → reply #1004 “Sit on the Floor”
- → reply #1003 “Worship”
- → reply #992 “[More Emotes]”
- → reply #971 “[Loop Mode]”
- → reply #970 “Toggle *emote* commands”
- → reply #969 “[Cancel]”
entry #102
<StartAction>[Loop Mode]</Start> - What would you like to do?
- → reply #991 “Drink”
- → reply #990 “Drunk”
- → reply #989 “Fall Prone”
- → reply #988 “Follow Nearest PC”
- → reply #987 “Meditate/Pray”
- → reply #986 “Read”
- → reply #985 “Sit on the Floor”
- → reply #984 “Worship”
- → reply #973 “[More Emotes]”
- → reply #972 “[Cancel]”
entry #103
<StartAction>[More Emotes]</Start> - What would you like to do?
- → reply #983 “Beg”
- → reply #982 “Dance”
- → reply #981 “Get Low”
- → reply #980 “Get Mid”
- → reply #979 “Sit in Nearest Chair”
- → reply #978 “Sit on the Floor and Drink (if you are already sitting, you continue to sit)”
- → reply #977 “Sit on the Floor and Read (if you are already sitting, you continue to sit)”
- → reply #976 “Smoke”
- → reply #975 “Threaten”
- → reply #974 “[Cancel]”
entry #104
<StartAction>[More Emotes]</Start> - What would you like to do?
- → reply #1002 “Beg”
- → reply #1001 “Dance”
- → reply #1000 “Get Low”
- → reply #999 “Get Mid”
- → reply #998 “Sit in Nearest Chair”
- → reply #997 “Sit on the Floor and Drink (if you are already sitting, you continue to sit)”
- → reply #996 “Sit on the Floor and Read (if you are already sitting, you continue to sit)”
- → reply #995 “Smoke”
- → reply #994 “Threaten”
- → reply #993 “[Cancel]”
entry #105
DMFI Rod of Affliction : What type of effect do you want?
- → reply #1091 “Damage”
- → reply #1080 “Low Disease”
- → reply #1070 “High Disease”
- → reply #1059 “Low Poison”
- → reply #1048 “High Poison”
- → reply #1037 “Status Effect”
- → reply #1026 “XP Penalty”
- → reply #1015 “Remove Effects”
- → reply #1012 “Settings”
- → reply #1011 “[Cancel]”
entry #106
Which settings do you want to adjust?
- → reply #1014 “Duration of Status Effects”
- → reply #1013 “Cancel”
entry #107
Which effect do you want to remove?
- → reply #1025 “All Poison”
- → reply #1024 “All Disease”
- → reply #1023 “Remove Blindness”
- → reply #1022 “Remove Curse”
- → reply #1021 “Remove Fear”
- → reply #1020 “Remove Paralyze”
- → reply #1019 “Remove Silence”
- → reply #1018 “Remove ALL status effects”
- → reply #1017 “Restore Wipeout (allows PC to act, stand up)”
- → reply #1016 “Cancel”
entry #108
How much? (Note: this may remove one or more levels)
- → reply #1036 “50”
- → reply #1035 “100”
- → reply #1034 “250”
- → reply #1033 “500”
- → reply #1032 “1000”
- → reply #1031 “2000”
- → reply #1030 “Reduce to minimum needed to keep level”
- → reply #1029 “Take 1 level”
- → reply #1028 “Take ALL levels (sets XP to 1)”
- → reply #1027 “Cancel”
entry #109
Which Effect?
- → reply #1047 “Blindness”
- → reply #1046 “Curse”
- → reply #1045 “Fear”
- → reply #1044 “Paralyze”
- → reply #1043 “Silence”
- → reply #1042 “Sleep”
- → reply #1041 “Slow”
- → reply #1040 “Knockdown”
- → reply #1039 “Wipeout (1 HP, cannot act, falls prone)”
- → reply #1038 “Cancel”
entry #110
Which Poison?
- → reply #1058 “Lich Dust: DC17; Str -2d6; Str -1d6”
- → reply #1057 “Shadow Essence: DC17; Str -1 Perm; Str -2d6”
- → reply #1056 “Large Spider Venom: DC18; Str -1d6; Str -1d6”
- → reply #1055 “Purple Worm Poison: DC24; Str -1d6; Str -1d6”
- → reply #1054 “Iron Golem Fumes: DC17; Con -1d4; Death”
- → reply #1053 “Pit Fiend Ichor: DC21; Con -3d6; Death”
- → reply #1052 “Wyvern Poison: DC17; Con -2d6; Con -2d6”
- → reply #1051 “Black Lotus Extract: DC20; Con -3d6; Con -3d6”
- → reply #1050 “Gargantuan Spider Venom: DC36; Str 2d6; Str -2d6”
- → reply #1049 “Cancel”
entry #111
Which Poison?
- → reply #1069 “Tiny Spider Venom: DC11, Str -1d2; Str -1d2”
- → reply #1068 “Aranea Venom: DC13, Str -1d6; Str -2d6”
- → reply #1067 “Medium Spider Venom: DC14; Str -1d4; Str -1d4”
- → reply #1066 “Carrion Crawler Brain Juice: DC13, Paralysis; No 2nd”
- → reply #1065 “Oil of Taggit: DC15; None; Sleep 10rds”
- → reply #1064 “Arsenic: DC13, Con -1; Con -2d8”
- → reply #1063 “Greenblood Oil: DC13, Con -1; Con -1d2”
- → reply #1062 “Nitharit: DC13, None; Con -3d6”
- → reply #1061 “Phase Spider Venom: DC15; Con -2d6; Con -2d6”
- → reply #1060 “Cancel”
entry #112
Which Disease?
- → reply #1079 “Blinding Sickness: DC16, Str -1d4, E. @ 24hrs, 40% Chance Blindness.”
- → reply #1078 “Cackle Fever: DC16, Wis -1d6, E”
- → reply #1077 “Burrowing Maggots: DC17, Int -1d4, Wis -1d4, S”
- → reply #1076 “Red Slaad Eggs: DC17, Dex -2d6, Str -2d6, Con -2d6, E. 4d6 Mag Dam @ 1hr, Knoc…”
- → reply #1075 “Demon Fever: DC18, Con -1d6, S. Perm Con -1, if fail Fort @ DC18.”
- → reply #1074 “Ghoul Rot: DC18, Con -1d6, Str -1d6, S”
- → reply #1073 “Mummy Rot: DC20, Con -1d6, S”
- → reply #1072 “Soldier Shakes: DC25, S. Perm. Rnd. Ability -1 @ 24hrs.”
- → reply #1071 “Cancel”
entry #113
Which Disease?
- → reply #1090 “Filth Fever: DC12, Con -1d3, Int -1d3, E”
- → reply #1089 “Mindfire: DC12, Int -1d4, E”
- → reply #1088 “Dread Blisters: DC13, Cha -1d4, Con -1d4, S”
- → reply #1087 “Shakes: DC13, Str -1d6, E”
- → reply #1086 “Vermin Madness: DC13, Int -1, Wis -1, Cha -1, E”
- → reply #1085 “Devil Chills: DC14, Str -1d4, S”
- → reply #1084 “Slimy Doom: DC14, Dex -1d4, E”
- → reply #1083 “Red Ache: DC15, Str -1d6, E”
- → reply #1082 “Zombie Creep: DC15, Dex -1d4, Con -1d4, S”
- → reply #1081 “Cancel”
entry #114
How much damage?
- → reply #1101 “1 point”
- → reply #1100 “5 points”
- → reply #1099 “10 points”
- → reply #1098 “25 points”
- → reply #1097 “50 points”
- → reply #1096 “25% of target's current HP”
- → reply #1095 “50% of target's current HP”
- → reply #1094 “75% of target's current HP”
- → reply #1093 “Reduce target to 1 HP”
- → reply #1092 “Cancel”
entry #115
<CUSTOM8000>
- → reply #1111 “<CUSTOM8001>” (if
dmfi_cond_dmw) - → reply #1110 “<CUSTOM8002>” (if
dmfi_cond_dmw) - → reply #1109 “<CUSTOM8003>” (if
dmfi_cond_dmw) - → reply #1108 “<CUSTOM8004>” (if
dmfi_cond_dmw) - → reply #1107 “<CUSTOM8005>” (if
dmfi_cond_dmw) - → reply #1106 “<CUSTOM8006>” (if
dmfi_cond_dmw) - → reply #1105 “<CUSTOM8007>” (if
dmfi_cond_dmw) - → reply #1104 “<CUSTOM8008>” (if
dmfi_cond_dmw) - → reply #1103 “<CUSTOM8009>” (if
dmfi_cond_dmw) - → reply #1102 “[That's all for now.]”
PC replies — flat index
reply #0
[Cancel]
reply #2 →
dmfi_univ_10Destroy corpse and drop items normally (Default)
reply #3 →
dmfi_univ_9Destroy corpse and all items
reply #4 →
dmfi_univ_8Kill <CUSTOM20680> and leave a normal corpse
reply #5 →
dmfi_univ_7Kill <CUSTOM20680> and leave a static corpse
reply #6 →
dmfi_univ_6Kill <CUSTOM20680> and leave a non-Raiseable, Selectable corpse
reply #7 →
dmfi_univ_5Kill <CUSTOM20680> and leave a Raiseable corpse
reply #8 →
dmfi_univ_4<CUSTOM20680> will have a normal vanishing corpse on Death (Default)
reply #9 →
dmfi_univ_3<CUSTOM20680> will have a static corpse on Death
reply #10 →
dmfi_univ_2<CUSTOM20680> will have a non-Raiseable, Selectable corpse on Death
reply #11 →
dmfi_univ_1<CUSTOM20680> will have a Raiseable corpse on Death
reply #12 →
dmfi_univ_6NPC Actions
- → entry #2 “Which function? You are currently targeting <CUSTOM20680>.”
reply #13
[Cancel]
reply #14 →
dmfi_univ_9<CUSTOM20680> flies away
reply #15 →
dmfi_univ_8Assign all NPCs in the area to Rest
reply #16 →
dmfi_univ_7Assign all NPCs in the area to Random Walk
reply #17 →
dmfi_univ_6Assign all NPCs in the area to Follow
reply #18 →
dmfi_univ_5Assign all NPCs in the area to Flee
reply #19 →
dmfi_univ_4Assign <CUSTOM20680> to Rest
reply #20 →
dmfi_univ_3Assign <CUSTOM20680> to Random Walk
reply #21 →
dmfi_univ_2Assign <CUSTOM20680> to Follow
reply #22 →
dmfi_univ_1Assign <CUSTOM20680> to Flee
reply #23 →
dmfi_univ_5Henchmen Functions
- → entry #3 “Which function? You are currently targeting <CUSTOM20680>. (Current henchman: <C…”
reply #24
[Cancel]
reply #25 →
dmfi_univ_2Set <CUSTOM20690> as henchman to <CUSTOM20680>
reply #26 →
dmfi_univ_1Remove <CUSTOM20680> as henchman and store in buffer.
reply #27 →
dmfi_univ_4Set <CUSTOM20680> to a Custom Faction
- → entry #4 “You want to set <CUSTOM20680>'s faction to...”
reply #28
[Cancel]
reply #29 →
dmfi_univ_9<CUSTOM20699>
reply #30 →
dmfi_univ_8<CUSTOM20698>
reply #31 →
dmfi_univ_7<CUSTOM20697>
reply #32 →
dmfi_univ_6<CUSTOM20696>
reply #33 →
dmfi_univ_5<CUSTOM20695>
reply #34 →
dmfi_univ_4<CUSTOM20694>
reply #35 →
dmfi_univ_3<CUSTOM20693>
reply #36 →
dmfi_univ_2<CUSTOM20692>
reply #37 →
dmfi_univ_1<CUSTOM20691>
reply #38 →
dmfi_univ_3Store <CUSTOM20680>'s faction as a Custom Faction
- → entry #5 “In which slot do you want to store <CUSTOM20680>'s faction?”
reply #39
[Cancel]
reply #40 →
dmfi_univ_9Slot 9 (currently set to <CUSTOM20699>)
reply #41 →
dmfi_univ_8Slot 8 (currently set to <CUSTOM20698>)
reply #42 →
dmfi_univ_7Slot 7 (currently set to <CUSTOM20697>)
reply #43 →
dmfi_univ_6Slot 6 (currently set to <CUSTOM20696>)
reply #44 →
dmfi_univ_5Slot 5 (currently set to <CUSTOM20695>)
reply #45 →
dmfi_univ_4Slot 4 (currently set to <CUSTOM20694>)
reply #46 →
dmfi_univ_3Slot 3 (currently set to <CUSTOM20693>)
reply #47 →
dmfi_univ_2Slot 2 (currently set to <CUSTOM20692>)
reply #48 →
dmfi_univ_1Slot 1 (currently set to <CUSTOM20691>)
reply #49 →
dmfi_univ_2Global Faction Change
- → entry #6 “Which Global Faction change do you want to use?”
reply #50 →
dmfi_univ_6Peace (All Standard Faction NPCs in the area like each other. Use as a last resort)
reply #51 →
dmfi_univ_5War! (All Standard Faction NPCs in the area hate each other)
reply #52 →
dmfi_univ_4All Standard Factions are friendly to the PCs.
reply #53 →
dmfi_univ_3All Standard Factions are hostile to the PCs.
reply #54 →
dmfi_univ_2Reset Standard Factions to DMFI Default for PCs
reply #55 →
dmfi_univ_1Reset Standard Factions to Bioware Default for PCs
reply #56 →
dmfi_univ_1Change to Standard Faction
- → entry #7 “Which function? You are currently targeting <CUSTOM20680>.”
reply #57
[Cancel]
reply #58 →
dmfi_univ_8Set all NPCs in area as Merchant
reply #59 →
dmfi_univ_7Set all NPCs in area as Defender
reply #60 →
dmfi_univ_6Set all NPCs in area as Commoner
reply #61 →
dmfi_univ_5Set all NPCs in area as Hostile
reply #62 →
dmfi_univ_4Set <CUSTOM20680> as Merchant
reply #63 →
dmfi_univ_3Set <CUSTOM20680> as Defender
reply #64 →
dmfi_univ_2Set <CUSTOM20680> as Commoner
reply #65 →
dmfi_univ_1Set <CUSTOM20680> as Hostile
reply #66
[Cancel]
reply #67 →
dmfi_univ_9Ditto Mode (Creates a stationary voice)
reply #68 →
dmfi_univ_8Mute All NPCs (Toggle)
reply #70
Cancel
reply #71 →
dmfi_univ_9<CUSTOM20679>
reply #72 →
dmfi_univ_8<CUSTOM20678>
reply #73 →
dmfi_univ_7<CUSTOM20677>
reply #74 →
dmfi_univ_6<CUSTOM20676>
reply #75 →
dmfi_univ_5<CUSTOM20675>
reply #76 →
dmfi_univ_4<CUSTOM20674>
reply #77 →
dmfi_univ_3<CUSTOM20673>
reply #78 →
dmfi_univ_2<CUSTOM20672>
reply #79 →
dmfi_univ_1<CUSTOM20671>
reply #81
Cancel
reply #82 →
dmfi_univ_9<CUSTOM20669>
reply #83 →
dmfi_univ_8<CUSTOM20668>
reply #84 →
dmfi_univ_7<CUSTOM20667>
reply #85 →
dmfi_univ_6<CUSTOM20666>
reply #86 →
dmfi_univ_5<CUSTOM20665>
reply #87 →
dmfi_univ_4<CUSTOM20664>
reply #88 →
dmfi_univ_3<CUSTOM20663>
reply #89 →
dmfi_univ_2<CUSTOM20662>
reply #90 →
dmfi_univ_1<CUSTOM20661>
reply #92
Cancel
reply #93 →
dmfi_univ_9<CUSTOM20659>
reply #94 →
dmfi_univ_8<CUSTOM20658>
reply #95 →
dmfi_univ_7<CUSTOM20657>
reply #96 →
dmfi_univ_6<CUSTOM20656>
reply #97 →
dmfi_univ_5<CUSTOM20655>
reply #98 →
dmfi_univ_4<CUSTOM20654>
reply #99 →
dmfi_univ_3<CUSTOM20653>
reply #100 →
dmfi_univ_2<CUSTOM20652>
reply #101 →
dmfi_univ_1<CUSTOM20651>
reply #103
Cancel
reply #104 →
dmfi_univ_9<CUSTOM20649>
reply #105 →
dmfi_univ_8<CUSTOM20648>
reply #106 →
dmfi_univ_7<CUSTOM20647>
reply #107 →
dmfi_univ_6<CUSTOM20646>
reply #108 →
dmfi_univ_5<CUSTOM20645>
reply #109 →
dmfi_univ_4<CUSTOM20644>
reply #110 →
dmfi_univ_3<CUSTOM20643>
reply #111 →
dmfi_univ_2<CUSTOM20642>
reply #112 →
dmfi_univ_1<CUSTOM20641>
reply #114
Cancel
reply #115 →
dmfi_univ_9<CUSTOM20639>
reply #116 →
dmfi_univ_8<CUSTOM20638>
reply #117 →
dmfi_univ_7<CUSTOM20637>
reply #118 →
dmfi_univ_6<CUSTOM20636>
reply #119 →
dmfi_univ_5<CUSTOM20635>
reply #120 →
dmfi_univ_4<CUSTOM20634>
reply #121 →
dmfi_univ_3<CUSTOM20633>
reply #122 →
dmfi_univ_2<CUSTOM20632>
reply #123 →
dmfi_univ_1<CUSTOM20631>
reply #125
Cancel
reply #126 →
dmfi_univ_9<CUSTOM20629>
reply #127 →
dmfi_univ_8<CUSTOM20628>
reply #128 →
dmfi_univ_7<CUSTOM20627>
reply #129 →
dmfi_univ_6<CUSTOM20626>
reply #130 →
dmfi_univ_5<CUSTOM20625>
reply #131 →
dmfi_univ_4<CUSTOM20624>
reply #132 →
dmfi_univ_3<CUSTOM20623>
reply #133 →
dmfi_univ_2<CUSTOM20622>
reply #134 →
dmfi_univ_1<CUSTOM20621>
reply #136
Cancel
reply #137 →
dmfi_univ_9<CUSTOM20619>
reply #138 →
dmfi_univ_8<CUSTOM20618>
reply #139 →
dmfi_univ_7<CUSTOM20617>
reply #140 →
dmfi_univ_6<CUSTOM20616>
reply #141 →
dmfi_univ_5<CUSTOM20615>
reply #142 →
dmfi_univ_4<CUSTOM20614>
reply #143 →
dmfi_univ_3<CUSTOM20613>
reply #144 →
dmfi_univ_2<CUSTOM20612>
reply #145 →
dmfi_univ_1<CUSTOM20611>
reply #146
[Cancel]
reply #147 →
dmfi_univ_9Ditto Mode (Creates a stationary voice)
reply #148 →
dmfi_univ_8Turn On/Off DM Spy (Toggle)
reply #150
Cancel
reply #151 →
dmfi_univ_9<CUSTOM20679>
reply #152 →
dmfi_univ_8<CUSTOM20678>
reply #153 →
dmfi_univ_7<CUSTOM20677>
reply #154 →
dmfi_univ_6<CUSTOM20676>
reply #155 →
dmfi_univ_5<CUSTOM20675>
reply #156 →
dmfi_univ_4<CUSTOM20674>
reply #157 →
dmfi_univ_3<CUSTOM20673>
reply #158 →
dmfi_univ_2<CUSTOM20672>
reply #159 →
dmfi_univ_1<CUSTOM20671>
reply #161
Cancel
reply #162 →
dmfi_univ_9<CUSTOM20669>
reply #163 →
dmfi_univ_8<CUSTOM20668>
reply #164 →
dmfi_univ_7<CUSTOM20667>
reply #165 →
dmfi_univ_6<CUSTOM20666>
reply #166 →
dmfi_univ_5<CUSTOM20665>
reply #167 →
dmfi_univ_4<CUSTOM20664>
reply #168 →
dmfi_univ_3<CUSTOM20663>
reply #169 →
dmfi_univ_2<CUSTOM20662>
reply #170 →
dmfi_univ_1<CUSTOM20661>
reply #172
Cancel
reply #173 →
dmfi_univ_9<CUSTOM20659>
reply #174 →
dmfi_univ_8<CUSTOM20658>
reply #175 →
dmfi_univ_7<CUSTOM20657>
reply #176 →
dmfi_univ_6<CUSTOM20656>
reply #177 →
dmfi_univ_5<CUSTOM20655>
reply #178 →
dmfi_univ_4<CUSTOM20654>
reply #179 →
dmfi_univ_3<CUSTOM20653>
reply #180 →
dmfi_univ_2<CUSTOM20652>
reply #181 →
dmfi_univ_1<CUSTOM20651>
reply #183
Cancel
reply #184 →
dmfi_univ_9<CUSTOM20649>
reply #185 →
dmfi_univ_8<CUSTOM20648>
reply #186 →
dmfi_univ_7<CUSTOM20647>
reply #187 →
dmfi_univ_6<CUSTOM20646>
reply #188 →
dmfi_univ_5<CUSTOM20645>
reply #189 →
dmfi_univ_4<CUSTOM20644>
reply #190 →
dmfi_univ_3<CUSTOM20643>
reply #191 →
dmfi_univ_2<CUSTOM20642>
reply #192 →
dmfi_univ_1<CUSTOM20641>
reply #194
Cancel
reply #195 →
dmfi_univ_9<CUSTOM20639>
reply #196 →
dmfi_univ_8<CUSTOM20638>
reply #197 →
dmfi_univ_7<CUSTOM20637>
reply #198 →
dmfi_univ_6<CUSTOM20636>
reply #199 →
dmfi_univ_5<CUSTOM20635>
reply #200 →
dmfi_univ_4<CUSTOM20634>
reply #201 →
dmfi_univ_3<CUSTOM20633>
reply #202 →
dmfi_univ_2<CUSTOM20632>
reply #203 →
dmfi_univ_1<CUSTOM20631>
reply #205
Cancel
reply #206 →
dmfi_univ_9<CUSTOM20629>
reply #207 →
dmfi_univ_8<CUSTOM20628>
reply #208 →
dmfi_univ_7<CUSTOM20627>
reply #209 →
dmfi_univ_6<CUSTOM20626>
reply #210 →
dmfi_univ_5<CUSTOM20625>
reply #211 →
dmfi_univ_4<CUSTOM20624>
reply #212 →
dmfi_univ_3<CUSTOM20623>
reply #213 →
dmfi_univ_2<CUSTOM20622>
reply #214 →
dmfi_univ_1<CUSTOM20621>
reply #216
Cancel
reply #217 →
dmfi_univ_9<CUSTOM20619>
reply #218 →
dmfi_univ_8<CUSTOM20618>
reply #219 →
dmfi_univ_7<CUSTOM20617>
reply #220 →
dmfi_univ_6<CUSTOM20616>
reply #221 →
dmfi_univ_5<CUSTOM20615>
reply #222 →
dmfi_univ_4<CUSTOM20614>
reply #223 →
dmfi_univ_3<CUSTOM20613>
reply #224 →
dmfi_univ_2<CUSTOM20612>
reply #225 →
dmfi_univ_1<CUSTOM20611>
reply #226
[Cancel]
reply #227 →
dmfi_univ_9Ditto Mode (NPC repeats what you say with a colon prefix)
reply #228 →
dmfi_univ_8Mute NPC (Toggle)
reply #229 →
dmfi_univ_7Playback Mode (<CUSTOM20670>)
- → entry #25 “Which phrase will the object say?”
reply #230
Cancel
reply #231 →
dmfi_univ_9<CUSTOM20679>
reply #232 →
dmfi_univ_8<CUSTOM20678>
reply #233 →
dmfi_univ_7<CUSTOM20677>
reply #234 →
dmfi_univ_6<CUSTOM20676>
reply #235 →
dmfi_univ_5<CUSTOM20675>
reply #236 →
dmfi_univ_4<CUSTOM20674>
reply #237 →
dmfi_univ_3<CUSTOM20673>
reply #238 →
dmfi_univ_2<CUSTOM20672>
reply #239 →
dmfi_univ_1<CUSTOM20671>
reply #240 →
dmfi_univ_6Playback Mode (<CUSTOM20660>)
- → entry #26 “Which phrase will the object say?”
reply #241
Cancel
reply #242 →
dmfi_univ_9<CUSTOM20669>
reply #243 →
dmfi_univ_8<CUSTOM20668>
reply #244 →
dmfi_univ_7<CUSTOM20667>
reply #245 →
dmfi_univ_6<CUSTOM20666>
reply #246 →
dmfi_univ_5<CUSTOM20665>
reply #247 →
dmfi_univ_4<CUSTOM20664>
reply #248 →
dmfi_univ_3<CUSTOM20663>
reply #249 →
dmfi_univ_2<CUSTOM20662>
reply #250 →
dmfi_univ_1<CUSTOM20661>
reply #251 →
dmfi_univ_5Playback Mode (<CUSTOM20650>)
- → entry #27 “Which phrase will the object say?”
reply #252
Cancel
reply #253 →
dmfi_univ_9<CUSTOM20659>
reply #254 →
dmfi_univ_8<CUSTOM20658>
reply #255 →
dmfi_univ_7<CUSTOM20657>
reply #256 →
dmfi_univ_6<CUSTOM20656>
reply #257 →
dmfi_univ_5<CUSTOM20655>
reply #258 →
dmfi_univ_4<CUSTOM20654>
reply #259 →
dmfi_univ_3<CUSTOM20653>
reply #260 →
dmfi_univ_2<CUSTOM20652>
reply #261 →
dmfi_univ_1<CUSTOM20651>
reply #262 →
dmfi_univ_4Playback Mode (<CUSTOM20640>)
- → entry #28 “Which phrase will the object say?”
reply #263
Cancel
reply #264 →
dmfi_univ_9<CUSTOM20649>
reply #265 →
dmfi_univ_8<CUSTOM20648>
reply #266 →
dmfi_univ_7<CUSTOM20647>
reply #267 →
dmfi_univ_6<CUSTOM20646>
reply #268 →
dmfi_univ_5<CUSTOM20645>
reply #269 →
dmfi_univ_4<CUSTOM20644>
reply #270 →
dmfi_univ_3<CUSTOM20643>
reply #271 →
dmfi_univ_2<CUSTOM20642>
reply #272 →
dmfi_univ_1<CUSTOM20641>
reply #273 →
dmfi_univ_3Playback Mode (<CUSTOM20630>)
- → entry #29 “Which phrase will the object say?”
reply #274
Cancel
reply #275 →
dmfi_univ_9<CUSTOM20639>
reply #276 →
dmfi_univ_8<CUSTOM20638>
reply #277 →
dmfi_univ_7<CUSTOM20637>
reply #278 →
dmfi_univ_6<CUSTOM20636>
reply #279 →
dmfi_univ_5<CUSTOM20635>
reply #280 →
dmfi_univ_4<CUSTOM20634>
reply #281 →
dmfi_univ_3<CUSTOM20633>
reply #282 →
dmfi_univ_2<CUSTOM20632>
reply #283 →
dmfi_univ_1<CUSTOM20631>
reply #284 →
dmfi_univ_2Playback Mode (<CUSTOM20620>)
- → entry #30 “Which phrase will the object say?”
reply #285
Cancel
reply #286 →
dmfi_univ_9<CUSTOM20629>
reply #287 →
dmfi_univ_8<CUSTOM20628>
reply #288 →
dmfi_univ_7<CUSTOM20627>
reply #289 →
dmfi_univ_6<CUSTOM20626>
reply #290 →
dmfi_univ_5<CUSTOM20625>
reply #291 →
dmfi_univ_4<CUSTOM20624>
reply #292 →
dmfi_univ_3<CUSTOM20623>
reply #293 →
dmfi_univ_2<CUSTOM20622>
reply #294 →
dmfi_univ_1<CUSTOM20621>
reply #295 →
dmfi_univ_1Playback Mode (<CUSTOM20610>)
- → entry #31 “Which phrase will the object say?”
reply #296
Cancel
reply #297 →
dmfi_univ_9<CUSTOM20619>
reply #298 →
dmfi_univ_8<CUSTOM20618>
reply #299 →
dmfi_univ_7<CUSTOM20617>
reply #300 →
dmfi_univ_6<CUSTOM20616>
reply #301 →
dmfi_univ_5<CUSTOM20615>
reply #302 →
dmfi_univ_4<CUSTOM20614>
reply #303 →
dmfi_univ_3<CUSTOM20613>
reply #304 →
dmfi_univ_2<CUSTOM20612>
reply #305 →
dmfi_univ_1<CUSTOM20611>
reply #306
[Cancel]
reply #307 →
dmfi_univ_10Change Broadcast Settings
- → entry #33 “How do you want your die roll to be broadcast?”
reply #308
[Cancel]
reply #309 →
dmfi_univ_4<StartAction>[DM Only]</Start> Broadcast the roll only to the DM.
- → child “DMFI Dicebag : <StartAction>[<CUSTOM20681>]</Start> You are currently targeting…” (if
dmfi_univ_cond)
reply #310 →
dmfi_univ_3<StartAction>[PRIVATE]</Start> Broadcast the roll only to the target and the DM.
- → child “DMFI Dicebag : <StartAction>[<CUSTOM20681>]</Start> You are currently targeting…” (if
dmfi_univ_cond)
reply #311 →
dmfi_univ_2<StartAction>[GLOBAL]</Start> Broadcast the roll to everyone on the server (as Shout)
- → child “DMFI Dicebag : <StartAction>[<CUSTOM20681>]</Start> You are currently targeting…” (if
dmfi_univ_cond)
reply #312 →
dmfi_univ_1<StartAction>[LOCAL]</Start> Broadcast the roll as Talk
- → child “DMFI Dicebag : <StartAction>[<CUSTOM20681>]</Start> You are currently targeting…” (if
dmfi_univ_cond)
reply #314
[Cancel]
reply #315 →
dmfi_univ_10Use Magic Device
reply #316 →
dmfi_univ_9Taunt
reply #317 →
dmfi_univ_8Spot
reply #318 →
dmfi_univ_7Spellcraft
reply #319 →
dmfi_univ_6Set Trap
reply #320 →
dmfi_univ_5Search
reply #321 →
dmfi_univ_4Pick Pocket
reply #322 →
dmfi_univ_3Persuade
reply #323 →
dmfi_univ_2Perform
reply #324 →
dmfi_univ_1Parry
reply #326
[Cancel]
reply #327 →
dmfi_univ_10Open Lock
reply #328 →
dmfi_univ_9Move Silently
reply #329 →
dmfi_univ_8Lore
reply #330 →
dmfi_univ_7Listen
reply #331 →
dmfi_univ_6Hide
reply #332 →
dmfi_univ_5Heal
reply #333 →
dmfi_univ_4Discipline
reply #334 →
dmfi_univ_3Disable Trap
reply #335 →
dmfi_univ_2Concentration
reply #336 →
dmfi_univ_1Animal Empathy
reply #338
[Cancel]
reply #339 →
dmfi_univ_9Will Save
reply #340 →
dmfi_univ_8Reflex Save
reply #341 →
dmfi_univ_7Fortitude Save
reply #342 →
dmfi_univ_6Charisma
reply #343 →
dmfi_univ_5Wisdom
reply #344 →
dmfi_univ_4Intelligence
reply #345 →
dmfi_univ_3Constitution
reply #346 →
dmfi_univ_2Dexterity
reply #347 →
dmfi_univ_1Strength
reply #348 →
dmfi_univ_6Roll a Skill Check (P - Z) for All PCs in the Area (if an NPC is targeted, then all NPCs roll the check instead)
- → entry #37 “Which Skill?”
reply #349
[Cancel]
reply #350 →
dmfi_univ_10Use Magic Device
reply #351 →
dmfi_univ_9Taunt
reply #352 →
dmfi_univ_8Spot
reply #353 →
dmfi_univ_7Spellcraft
reply #354 →
dmfi_univ_6Set Trap
reply #355 →
dmfi_univ_5Search
reply #356 →
dmfi_univ_4Pick Pocket
reply #357 →
dmfi_univ_3Persuade
reply #358 →
dmfi_univ_2Perform
reply #359 →
dmfi_univ_1Parry
reply #360 →
dmfi_univ_5Roll a Skill Check (A - O) for All PCs in the Area (if an NPC is targeted, then all NPCs roll the check instead)
- → entry #38 “Which Skill?”
reply #361
[Cancel]
reply #362 →
dmfi_univ_10Open Lock
reply #363 →
dmfi_univ_9Move Silently
reply #364 →
dmfi_univ_8Lore
reply #365 →
dmfi_univ_7Listen
reply #366 →
dmfi_univ_6Hide
reply #367 →
dmfi_univ_5Heal
reply #368 →
dmfi_univ_4Discipline
reply #369 →
dmfi_univ_3Disable Trap
reply #370 →
dmfi_univ_2Concentration
reply #371 →
dmfi_univ_1Animal Empathy
reply #372 →
dmfi_univ_4Roll an Ability Check/Save for All PCs in the Area (if an NPC is targeted, then all NPCs roll the check instead)
- → entry #39 “Which Ability/Save?”
reply #373
[Cancel]
reply #374 →
dmfi_univ_9Will Save
reply #375 →
dmfi_univ_8Reflex Save
reply #376 →
dmfi_univ_7Fortitude Save
reply #377 →
dmfi_univ_6Charisma
reply #378 →
dmfi_univ_5Wisdom
reply #379 →
dmfi_univ_4Intelligence
reply #380 →
dmfi_univ_3Constitution
reply #381 →
dmfi_univ_2Dexterity
reply #382 →
dmfi_univ_1Strength
reply #384
[Cancel]
reply #385 →
dmfi_univ_10Use Magic Device
reply #386 →
dmfi_univ_9Taunt
reply #387 →
dmfi_univ_8Spot
reply #388 →
dmfi_univ_7Spellcraft
reply #389 →
dmfi_univ_6Set Trap
reply #390 →
dmfi_univ_5Search
reply #391 →
dmfi_univ_4Pick Pocket
reply #392 →
dmfi_univ_3Persuade
reply #393 →
dmfi_univ_2Perform
reply #394 →
dmfi_univ_1Parry
reply #396
[Cancel]
reply #397 →
dmfi_univ_10Open Lock
reply #398 →
dmfi_univ_9Move Silently
reply #399 →
dmfi_univ_8Lore
reply #400 →
dmfi_univ_7Listen
reply #401 →
dmfi_univ_6Hide
reply #402 →
dmfi_univ_5Heal
reply #403 →
dmfi_univ_4Discipline
reply #404 →
dmfi_univ_3Disable Trap
reply #405 →
dmfi_univ_2Concentration
reply #406 →
dmfi_univ_1Animal Empathy
reply #407 →
dmfi_univ_1Roll an Ability Check/Save for <CUSTOM20680>
- → entry #42 “Which Ability/Save?”
reply #408
[Cancel]
reply #409 →
dmfi_univ_9Will Save
reply #410 →
dmfi_univ_8Reflex Save
reply #411 →
dmfi_univ_7Fortitude Save
reply #412 →
dmfi_univ_6Charisma
reply #413 →
dmfi_univ_5Wisdom
reply #414 →
dmfi_univ_4Intelligence
reply #415 →
dmfi_univ_3Constitution
reply #416 →
dmfi_univ_2Dexterity
reply #417 →
dmfi_univ_1Strength
reply #418
[Cancel]
reply #419 →
dmfi_univ_10Roll Misc. Die/Change Settings
- → entry #44 “How do you want your die roll to be broadcast?”
reply #420
[Cancel]
reply #421 →
dmfi_univ_9d100
reply #422 →
dmfi_univ_8d9
reply #423 →
dmfi_univ_7d7
reply #424 →
dmfi_univ_6d5
reply #425 →
dmfi_univ_5d3
reply #426 →
dmfi_univ_4d2
reply #427 →
dmfi_univ_3<StartAction>[PRIVATE]</Start> Broadcast the roll only to me and the DM.
- → child “PC Dicebag : <StartAction>[<CUSTOM20681>]</Start> What kind of die do you want t…” (if
dmfi_univ_cond)
reply #428 →
dmfi_univ_2<StartAction>[GLOBAL]</Start> Broadcast my roll to everyone on the server.
- → child “PC Dicebag : <StartAction>[<CUSTOM20681>]</Start> What kind of die do you want t…” (if
dmfi_univ_cond)
reply #429 →
dmfi_univ_1<StartAction>[LOCAL]</Start> Broadcast my roll to people in my immediate vicinity.
- → child “PC Dicebag : <StartAction>[<CUSTOM20681>]</Start> What kind of die do you want t…” (if
dmfi_univ_cond)
reply #431
[Cancel]
reply #432 →
dmfi_univ_10Use Magic Device
reply #433 →
dmfi_univ_9Taunt
reply #434 →
dmfi_univ_8Spot
reply #435 →
dmfi_univ_7Spellcraft
reply #436 →
dmfi_univ_6Set Trap
reply #437 →
dmfi_univ_5Search
reply #438 →
dmfi_univ_4Pick Pocket
reply #439 →
dmfi_univ_3Persuade
reply #440 →
dmfi_univ_2Perform
reply #441 →
dmfi_univ_1Parry
reply #443
[Cancel]
reply #444 →
dmfi_univ_10Open Lock
reply #445 →
dmfi_univ_9Move Silently
reply #446 →
dmfi_univ_8Lore
reply #447 →
dmfi_univ_7Listen
reply #448 →
dmfi_univ_6Hide
reply #449 →
dmfi_univ_5Heal
reply #450 →
dmfi_univ_4Discipline
reply #451 →
dmfi_univ_3Disable Trap
reply #452 →
dmfi_univ_2Concentration
reply #453 →
dmfi_univ_1Animal Empathy
reply #455
[Cancel]
reply #456 →
dmfi_univ_9Will Save
reply #457 →
dmfi_univ_8Reflex Save
reply #458 →
dmfi_univ_7Fortitude Save
reply #459 →
dmfi_univ_6Charisma
reply #460 →
dmfi_univ_5Wisdom
reply #461 →
dmfi_univ_4Intelligence
reply #462 →
dmfi_univ_3Constitution
reply #463 →
dmfi_univ_2Dexterity
reply #464 →
dmfi_univ_1Strength
reply #466
[Cancel]
reply #467 →
dmfi_univ_1010d20
reply #468 →
dmfi_univ_99d20
reply #469 →
dmfi_univ_88d20
reply #470 →
dmfi_univ_77d20
reply #471 →
dmfi_univ_66d20
reply #472 →
dmfi_univ_55d20
reply #473 →
dmfi_univ_44d20
reply #474 →
dmfi_univ_33d20
reply #475 →
dmfi_univ_22d20
reply #476 →
dmfi_univ_11d20
reply #478
[Cancel]
reply #479 →
dmfi_univ_1010d12
reply #480 →
dmfi_univ_99d12
reply #481 →
dmfi_univ_88d12
reply #482 →
dmfi_univ_77d12
reply #483 →
dmfi_univ_66d12
reply #484 →
dmfi_univ_55d12
reply #485 →
dmfi_univ_44d12
reply #486 →
dmfi_univ_33d12
reply #487 →
dmfi_univ_22d12
reply #488 →
dmfi_univ_11d12
reply #490
[Cancel]
reply #491 →
dmfi_univ_1010d10
reply #492 →
dmfi_univ_99d10
reply #493 →
dmfi_univ_88d10
reply #494 →
dmfi_univ_77d10
reply #495 →
dmfi_univ_66d10
reply #496 →
dmfi_univ_55d10
reply #497 →
dmfi_univ_44d10
reply #498 →
dmfi_univ_33d10
reply #499 →
dmfi_univ_22d10
reply #500 →
dmfi_univ_11d10
reply #502
[Cancel]
reply #503 →
dmfi_univ_1010d8
reply #504 →
dmfi_univ_99d8
reply #505 →
dmfi_univ_88d8
reply #506 →
dmfi_univ_77d8
reply #507 →
dmfi_univ_66d8
reply #508 →
dmfi_univ_55d8
reply #509 →
dmfi_univ_44d8
reply #510 →
dmfi_univ_33d8
reply #511 →
dmfi_univ_22d8
reply #512 →
dmfi_univ_11d8
reply #514
[Cancel]
reply #515 →
dmfi_univ_1010d6
reply #516 →
dmfi_univ_99d6
reply #517 →
dmfi_univ_88d6
reply #518 →
dmfi_univ_77d6
reply #519 →
dmfi_univ_66d6
reply #520 →
dmfi_univ_55d6
reply #521 →
dmfi_univ_44d6
reply #522 →
dmfi_univ_33d6
reply #523 →
dmfi_univ_22d6
reply #524 →
dmfi_univ_11d6
reply #526
[Cancel]
reply #527 →
dmfi_univ_1010d4
reply #528 →
dmfi_univ_99d4
reply #529 →
dmfi_univ_88d4
reply #530 →
dmfi_univ_77d4
reply #531 →
dmfi_univ_66d4
reply #532 →
dmfi_univ_55d4
reply #533 →
dmfi_univ_44d4
reply #534 →
dmfi_univ_33d4
reply #535 →
dmfi_univ_22d4
reply #536 →
dmfi_univ_11d4
reply #537
[Cancel]
reply #539
[Cancel]
reply #540 →
dmfi_univ_9(no text)
reply #541 →
dmfi_univ_8(no text)
reply #542 →
dmfi_univ_7(no text)
reply #543 →
dmfi_univ_6(no text)
reply #544 →
dmfi_univ_5(no text)
reply #545 →
dmfi_univ_4(no text)
reply #546 →
dmfi_univ_3XP Wand
reply #547 →
dmfi_univ_2Voice Wand
reply #548 →
dmfi_univ_1Sound FX Wand
reply #549 →
dmfi_univ_8Music Wand
reply #550 →
dmfi_univ_7FX Wand
reply #551 →
dmfi_univ_6Encounter Wand
reply #552 →
dmfi_univ_5Emote Wand
reply #553 →
dmfi_univ_4DM Wand
reply #554 →
dmfi_univ_3Dicebag
reply #555 →
dmfi_univ_2Control Wand
reply #556 →
dmfi_univ_1Rod of Affliction
reply #557
[Cancel]
reply #559
Cancel
reply #560 →
dmfi_univ_4See the XP NEEDED for each party member to level.
reply #561 →
dmfi_univ_3See XP GIVEN to all party members for this session.
reply #562 →
dmfi_univ_2See XP/GP/Net Worth TOTAL for all party members.
reply #563 →
dmfi_univ_1See XP/GP/Net Worth details for the targeted creature.
reply #564 →
dmfi_univ_5Give raw XP award to Party.
- → entry #58 “How much XP to give to each party member?”
reply #565
Cancel
reply #566 →
dmfi_univ_52000 XP
reply #567 →
dmfi_univ_41000 XP
reply #568 →
dmfi_univ_3500 XP
reply #569 →
dmfi_univ_2250 XP
reply #570 →
dmfi_univ_1100 XP
reply #571 →
dmfi_univ_4Grant a "best of game" roleplaying bonus.
- → entry #59 “What percentage XP bonus to give (based on amount required to increase one level…”
reply #572
Cancel
reply #573 →
dmfi_univ_550% of current XP needed to level.
reply #574 →
dmfi_univ_433% of current XP needed to level.
reply #575 →
dmfi_univ_325% of current XP needed to level.
reply #576 →
dmfi_univ_220% of current XP needed to level.
reply #577 →
dmfi_univ_110% of current XP needed to level.
reply #578 →
dmfi_univ_3Main plot XP reward (Entire Party)
- → entry #60 “What percentage XP bonus to give (based on amount required to increase one level…”
reply #579
Cancel
reply #580 →
dmfi_univ_550% of current XP needed to level.
reply #581 →
dmfi_univ_433% of current XP needed to level.
reply #582 →
dmfi_univ_325% of current XP needed to level.
reply #583 →
dmfi_univ_220% of current XP needed to level.
reply #584 →
dmfi_univ_110% of current XP needed to level.
reply #585 →
dmfi_univ_2Main plot XP reward (Single Player)
- → entry #61 “What percentage XP bonus to give (based on amount required to increase one level…”
reply #586
Cancel
reply #587 →
dmfi_univ_550% of current XP needed to level.
reply #588 →
dmfi_univ_433% of current XP needed to level.
reply #589 →
dmfi_univ_325% of current XP needed to level.
reply #590 →
dmfi_univ_220% of current XP needed to level.
reply #591 →
dmfi_univ_110% of current XP needed to level.
reply #592 →
dmfi_univ_1Grant a small roleplaying bonus
- → entry #62 “Which percentage XP bonus to give (based on amount required to increase one leve…”
reply #593
Cancel
reply #594 →
dmfi_univ_55% of current XP needed to level.
reply #595 →
dmfi_univ_44% of current XP needed to level.
reply #596 →
dmfi_univ_33% of current XP needed to level.
reply #597 →
dmfi_univ_22% of current XP needed to level.
reply #598 →
dmfi_univ_11% of current XP needed to level.
reply #599
[Cancel]
reply #601
Cancel
reply #602 →
dmfi_univ_9Stop Battle Music
reply #603 →
dmfi_univ_8Change and Play Battle Music
reply #604 →
dmfi_univ_7Stop Background Music
reply #605 →
dmfi_univ_6Play Background Music
reply #606 →
dmfi_univ_5Change Night Music
reply #607 →
dmfi_univ_4Change Day Music
reply #608 →
dmfi_univ_2Sound Delay
reply #610
Cancel
reply #611 →
dmfi_univ_8Weather Change: Default
reply #612 →
dmfi_univ_7Weather Change: Snow
reply #613 →
dmfi_univ_6Weather Change: Rain
reply #614 →
dmfi_univ_5Weather Change: Clear
reply #615 →
dmfi_univ_4Wind Gust
reply #616 →
dmfi_univ_3Thunder Rolls
reply #617 →
dmfi_univ_2Thunderclap
reply #618 →
dmfi_univ_1Soft Wind
reply #620
Cancel
reply #621 →
dmfi_univ_9Zombie Moans
reply #622 →
dmfi_univ_8Woman Screams
reply #623 →
dmfi_univ_7Wolf Howls
reply #624 →
dmfi_univ_6Owl Hoots
reply #625 →
dmfi_univ_5Spooky Laughs
reply #626 →
dmfi_univ_4Harsh Whispers
reply #627 →
dmfi_univ_3Don't Leave Me
reply #628 →
dmfi_univ_2Crow Caws
reply #629 →
dmfi_univ_1Chanting
reply #631
Cancel
reply #632 →
dmfi_univ_9Help Me!
reply #633 →
dmfi_univ_8Female Sings
reply #634 →
dmfi_univ_7Female Laughs
reply #635 →
dmfi_univ_6Female Crying
reply #636 →
dmfi_univ_5Drunk Male Sings
reply #637 →
dmfi_univ_4Crowd Boos
reply #638 →
dmfi_univ_3Child Laughs
reply #639 →
dmfi_univ_2Battle Cries
reply #640 →
dmfi_univ_1Applause
reply #642
Cancel
reply #643 →
dmfi_univ_9Tinkles
reply #644 →
dmfi_univ_8Teleport Out
reply #645 →
dmfi_univ_7Teleport In
reply #646 →
dmfi_univ_6Portal Sounds
reply #647 →
dmfi_univ_5Ice Crystal
reply #648 →
dmfi_univ_4Crystal
reply #649 →
dmfi_univ_3Chants
reply #650 →
dmfi_univ_2Bubbling Cauldron
reply #651 →
dmfi_univ_1Bubbling Beaker
reply #653
Cancel
reply #654 →
dmfi_univ_9Toads Croaking
reply #655 →
dmfi_univ_8Songbirds Chirping
reply #656 →
dmfi_univ_7Seagulls
reply #657 →
dmfi_univ_6Leaf Rustles
reply #658 →
dmfi_univ_5Hawk Cry
reply #659 →
dmfi_univ_4Grass Rustles
reply #660 →
dmfi_univ_3Birds Flap
reply #661 →
dmfi_univ_2Bush Rustles
reply #662 →
dmfi_univ_1Animal Cry
reply #664
Cancel
reply #665 →
dmfi_univ_9Waterfall
reply #666 →
dmfi_univ_8Water Stream
reply #667 →
dmfi_univ_7Water Laps
reply #668 →
dmfi_univ_6Water Dripping (continuous)
reply #669 →
dmfi_univ_5Sea Surf
reply #670 →
dmfi_univ_4Roaring Fire
reply #671 →
dmfi_univ_3Lava Pool
reply #672 →
dmfi_univ_2Lava Pillar
reply #673 →
dmfi_univ_1Crackling Fire
reply #675
Cancel
reply #676 →
dmfi_univ_9Smith Hammerings
reply #677 →
dmfi_univ_8Ship Bell Ringing
reply #678 →
dmfi_univ_7Sawing
reply #679 →
dmfi_univ_6Mill Wheel
reply #680 →
dmfi_univ_5Market Calls
reply #681 →
dmfi_univ_4Gong Sound
reply #682 →
dmfi_univ_3Glass Breaks
reply #683 →
dmfi_univ_2Clay Breaks
reply #684 →
dmfi_univ_1Bell Tower
reply #686
Cancel
reply #687 →
dmfi_univ_9Wind Gust
reply #688 →
dmfi_univ_8Rocks Fall
reply #689 →
dmfi_univ_7Rock Crumbles
reply #690 →
dmfi_univ_6Rat Squeaks
reply #691 →
dmfi_univ_5Mine Pickings
reply #692 →
dmfi_univ_4Orc Grunts
reply #693 →
dmfi_univ_3Crypt Moans
reply #694 →
dmfi_univ_2Bug Sounds
reply #695 →
dmfi_univ_1Bats Flapping
reply #696
[Cancel]
reply #698
Cancel
reply #699 →
dmfi_univ_9Theme Morag
reply #700 →
dmfi_univ_8Theme Maugrim
reply #701 →
dmfi_univ_7Theme Aarin Gend
reply #702 →
dmfi_univ_6Theme Aribeth Bad
reply #703 →
dmfi_univ_5Theme Aribeth Good
reply #704 →
dmfi_univ_4Theme Chapter 4
reply #705 →
dmfi_univ_3Theme Chapter 3
reply #706 →
dmfi_univ_2Theme Chapter 2
reply #707 →
dmfi_univ_1Theme Chapter 1
reply #709
Cancel
reply #710 →
dmfi_univ_6Forest Night
reply #711 →
dmfi_univ_5Forest Day 2
reply #712 →
dmfi_univ_4Forest Day 1
reply #713 →
dmfi_univ_3Rural Night
reply #714 →
dmfi_univ_2Rural Day 2
reply #715 →
dmfi_univ_1Rural Day 1
reply #717
Cancel
reply #718 →
dmfi_univ_9Evil Dungeon 2
reply #719 →
dmfi_univ_8Evil Dungeon 1
reply #720 →
dmfi_univ_7Crypt 2
reply #721 →
dmfi_univ_6Crypt 1
reply #722 →
dmfi_univ_5Mines 2
reply #723 →
dmfi_univ_4Mines 1
reply #724 →
dmfi_univ_3Sewers
reply #725 →
dmfi_univ_2Generic Dungeon
reply #726 →
dmfi_univ_1Temple Evil
reply #728
Cancel
reply #729 →
dmfi_univ_9Generic Castle
reply #730 →
dmfi_univ_8Temple Good 2
reply #731 →
dmfi_univ_7Temple Good 1
reply #732 →
dmfi_univ_6Generic Store
reply #733 →
dmfi_univ_5Rich House
reply #734 →
dmfi_univ_4Tavern 4
reply #735 →
dmfi_univ_3Tavern 3
reply #736 →
dmfi_univ_2Tavern 2
reply #737 →
dmfi_univ_1Tavern 1
reply #739
Cancel
reply #740 →
dmfi_univ_8Theme Neverwinter Nights
reply #741 →
dmfi_univ_7City Night
reply #742 →
dmfi_univ_6City Market
reply #743 →
dmfi_univ_5City Wealthy
reply #744 →
dmfi_univ_4City Docks Night
reply #745 →
dmfi_univ_3City Docks Day
reply #746 →
dmfi_univ_2City Slum Night
reply #747 →
dmfi_univ_1City Slum Day
reply #749
Cancel
reply #750 →
dmfi_univ_6Battle Endgame Boss
reply #751 →
dmfi_univ_5Battle Aribeth
reply #752 →
dmfi_univ_4Battle Dragon
reply #753 →
dmfi_univ_3Battle Lizard Boss
reply #754 →
dmfi_univ_2Battle Forest Boss
reply #755 →
dmfi_univ_1Battle Cityboss
reply #757
Cancel
reply #758 →
dmfi_univ_9Battle City 3
reply #759 →
dmfi_univ_8Battle City 2
reply #760 →
dmfi_univ_7Battle City 1
reply #761 →
dmfi_univ_6Battle Dungeon 3
reply #762 →
dmfi_univ_5Battle Dungeon 2
reply #763 →
dmfi_univ_4Battle Dungeon 1
reply #764 →
dmfi_univ_3Battle Forest 2
reply #765 →
dmfi_univ_2Battle Forest 1
reply #766 →
dmfi_univ_1Battle Rural 1
reply #767 →
dmfi_univ_2Stop Music
reply #768 →
dmfi_univ_1Start Music
reply #769
[Cancel]
reply #771
Cancel
reply #772 →
dmfi_univ_9Stop Battle Music
reply #773 →
dmfi_univ_8Change and Play Battle Music
reply #774 →
dmfi_univ_7Stop Background Music
reply #775 →
dmfi_univ_6Play Background Music
reply #776 →
dmfi_univ_5Change Night Music
reply #777 →
dmfi_univ_4Change Day Music
reply #778 →
dmfi_univ_3Beam Duration
reply #779 →
dmfi_univ_2Delay
reply #780 →
dmfi_univ_1Duration
reply #782
Cancel
reply #783 →
dmfi_univ_9Weird
reply #784 →
dmfi_univ_8Power Word: Kill
reply #785 →
dmfi_univ_7Horrid Wilting
reply #786 →
dmfi_univ_6Disjunction
reply #787 →
dmfi_univ_5Mind Explosion
reply #788 →
dmfi_univ_4Meteor Swarm
reply #789 →
dmfi_univ_3Nature's Balance
reply #790 →
dmfi_univ_2Summon Gate
reply #791 →
dmfi_univ_1Summon Celestial
reply #793
Cancel
reply #794 →
dmfi_univ_9Word of Faith
reply #795 →
dmfi_univ_8Power Word Kill
reply #796 →
dmfi_univ_7Nature's Balance
reply #797 →
dmfi_univ_6Summon Undead
reply #798 →
dmfi_univ_5Summon Gate
reply #799 →
dmfi_univ_4Summon Celestial
reply #800 →
dmfi_univ_3Summon Monster III
reply #801 →
dmfi_univ_2Summon Monster II
reply #802 →
dmfi_univ_1Summon Monster I
reply #804
Cancel
reply #805 →
dmfi_univ_9Weather Change: Default
reply #806 →
dmfi_univ_8Weather Change: Snow
reply #807 →
dmfi_univ_7Weather Change: Rain
reply #808 →
dmfi_univ_6Weather Change: Clear
reply #809 →
dmfi_univ_5Sunbeam
reply #810 →
dmfi_univ_4Ice Storm
reply #811 →
dmfi_univ_3Earthquake
reply #812 →
dmfi_univ_2Firestorm
reply #813 →
dmfi_univ_1Lightning Bolt
reply #815
Cancel
reply #816 →
dmfi_univ_9Multibeam
reply #817 →
dmfi_univ_8Odd Beam
reply #818 →
dmfi_univ_7Mind Beam
reply #819 →
dmfi_univ_6Lightning Bolt
reply #820 →
dmfi_univ_5Holy Beam
reply #821 →
dmfi_univ_4Fire Lash
reply #822 →
dmfi_univ_3Fire Beam
reply #823 →
dmfi_univ_2Evil Beam
reply #824 →
dmfi_univ_1Cold Beam
reply #826
Cancel
reply #827 →
dmfi_univ_9Yellow
reply #828 →
dmfi_univ_8White
reply #829 →
dmfi_univ_7Red
reply #830 →
dmfi_univ_6Purple
reply #831 →
dmfi_univ_5Orange
reply #832 →
dmfi_univ_4Grey
reply #833 →
dmfi_univ_3Blue
reply #834 →
dmfi_univ_2Light
reply #835 →
dmfi_univ_1Darken
reply #837
Cancel
reply #838 →
dmfi_univ_9Weird
reply #839 →
dmfi_univ_8Wail of the Banshee
reply #840 →
dmfi_univ_7Strike: Holy
reply #841 →
dmfi_univ_6Sound Burst
reply #842 →
dmfi_univ_5Screen Bump
reply #843 →
dmfi_univ_4Meteor Swarm
reply #844 →
dmfi_univ_3Horrid Wilting
reply #845 →
dmfi_univ_2Firestorm
reply #846 →
dmfi_univ_1Fireball
reply #848
Cancel
reply #849 →
dmfi_univ_9Blind
reply #850 →
dmfi_univ_8Globe
reply #851 →
dmfi_univ_7Bard Song
reply #852 →
dmfi_univ_6Invisibility
reply #853 →
dmfi_univ_5Blue Glow
reply #854 →
dmfi_univ_4Purple Glow
reply #855 →
dmfi_univ_3Grow Leaves
reply #856 →
dmfi_univ_2Stoneskin
reply #857 →
dmfi_univ_1Barkskin
reply #859
Cancel
reply #860 →
dmfi_univ_9Implosion
reply #861 →
dmfi_univ_8Disjunction
reply #862 →
dmfi_univ_7Warcry
reply #863 →
dmfi_univ_6Smoke Puff
reply #864 →
dmfi_univ_5Evil Radius
reply #865 →
dmfi_univ_4Holy Radius
reply #866 →
dmfi_univ_3Mind Explosion
reply #867 →
dmfi_univ_2Web
reply #868 →
dmfi_univ_1Tentacles
reply #869
[Cancel]
reply #871
Cancel
reply #872 →
dmfi_univ_9High Mercenary (Mixed)
reply #873 →
dmfi_univ_8High Drow (Mixed)
reply #874 →
dmfi_univ_7Medium Mercenary (Mixed)
reply #875 →
dmfi_univ_6Low Drow (Mixed)
reply #876 →
dmfi_univ_5Elven Ranger
reply #877 →
dmfi_univ_4Low Mercenary (Mixed)
reply #878 →
dmfi_univ_3Medium Bandit (Mixed)
reply #879 →
dmfi_univ_2Low Bandit
reply #880 →
dmfi_univ_1Low Gypsy
reply #882
Cancel
reply #883 →
dmfi_univ_9Vampire (Mixed)
reply #884 →
dmfi_univ_8Doom Knight
reply #885 →
dmfi_univ_7Curst (Mixed)
reply #886 →
dmfi_univ_6High Skeleton (Mixed)
reply #887 →
dmfi_univ_5Mummy
reply #888 →
dmfi_univ_4Shadow
reply #889 →
dmfi_univ_3Ghoul
reply #890 →
dmfi_univ_2Low Skeleton
reply #891 →
dmfi_univ_1Low Zombie
reply #893
Cancel
reply #894 →
dmfi_univ_9Queen Spider
reply #895 →
dmfi_univ_8Dire Spider
reply #896 →
dmfi_univ_7Stag Beetle
reply #897 →
dmfi_univ_6Wraith Spider
reply #898 →
dmfi_univ_5Sword Spider
reply #899 →
dmfi_univ_4Giant Spider
reply #900 →
dmfi_univ_3Low Beetle (Mixed)
reply #901 →
dmfi_univ_2Spitting Fire Beetle
reply #902 →
dmfi_univ_1Fire Beetle
reply #904
Cancel
reply #905 →
dmfi_univ_9Yuan-ti (Mixed)
reply #906 →
dmfi_univ_8Fey
reply #907 →
dmfi_univ_7Minotaur (Wiz)
reply #908 →
dmfi_univ_6Lizardfolk
reply #909 →
dmfi_univ_5Bugbear
reply #910 →
dmfi_univ_4High Orc (Wiz)
reply #911 →
dmfi_univ_3Low Orc
reply #912 →
dmfi_univ_2Kobold
reply #913 →
dmfi_univ_1Goblin
reply #915
Cancel
reply #916 →
dmfi_univ_9Ogre Mage (Boss)
reply #917 →
dmfi_univ_8Fire Giant
reply #918 →
dmfi_univ_7Frost Giant
reply #919 →
dmfi_univ_6Hill Giant
reply #920 →
dmfi_univ_5Ettin
reply #921 →
dmfi_univ_4High Troll
reply #922 →
dmfi_univ_3High Ogre
reply #923 →
dmfi_univ_2Low Troll
reply #924 →
dmfi_univ_1Low Ogre
reply #926
Cancel
reply #927 →
dmfi_univ_9Elemental Swarm (Mixed)
reply #928 →
dmfi_univ_8Huge Water Elemental
reply #929 →
dmfi_univ_7Huge Fire Elemental
reply #930 →
dmfi_univ_6Huge Earth Elemental
reply #931 →
dmfi_univ_5Huge Air Elemental
reply #932 →
dmfi_univ_4Water Elemental
reply #933 →
dmfi_univ_3Fire Elemental
reply #934 →
dmfi_univ_2Earth Elemental
reply #935 →
dmfi_univ_1Air Elemental
reply #937
Cancel
reply #938 →
dmfi_univ_9Ancient Red Dragon
reply #939 →
dmfi_univ_8Old Red Dragon
reply #940 →
dmfi_univ_7Old Blue Dragon
reply #941 →
dmfi_univ_6Old White Dragon
reply #942 →
dmfi_univ_5Adult Red Dragon
reply #943 →
dmfi_univ_4Adult Blue Dragon
reply #944 →
dmfi_univ_3Adult Green Dragon
reply #945 →
dmfi_univ_2Adult Black Dragon
reply #946 →
dmfi_univ_1Adult White Dragon
reply #948
Cancel
reply #949 →
dmfi_univ_9Iron Golem
reply #950 →
dmfi_univ_8Shield Guardian
reply #951 →
dmfi_univ_7Battle Horror
reply #952 →
dmfi_univ_6Stone Golem
reply #953 →
dmfi_univ_5Helmed Horror
reply #954 →
dmfi_univ_4Bone Golem
reply #955 →
dmfi_univ_3Clay Golem
reply #956 →
dmfi_univ_2Minogon
reply #957 →
dmfi_univ_1Flesh Golem
reply #959
Cancel
reply #960 →
dmfi_univ_9High Bear
reply #961 →
dmfi_univ_8High Feline
reply #962 →
dmfi_univ_7High Canine
reply #963 →
dmfi_univ_6Medium Feline
reply #964 →
dmfi_univ_5Boar
reply #965 →
dmfi_univ_4Low Bear
reply #966 →
dmfi_univ_3Low Feline
reply #967 →
dmfi_univ_2Low Canine
reply #968 →
dmfi_univ_1Low Badger
reply #969
[Cancel]
reply #970 →
dmfi_univ_10Toggle *emote* commands
reply #972
[Cancel]
reply #973 →
dmfi_univ_9[More Emotes]
- → entry #103 “<StartAction>[More Emotes]</Start> - What would you like to do?”
reply #974
[Cancel]
reply #975 →
dmfi_univ_9Threaten
- → child “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #976 →
dmfi_univ_8Smoke
- → child “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #977 →
dmfi_univ_7Sit on the Floor and Read (if you are already sitting, you continue to sit)
- → child “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #978 →
dmfi_univ_6Sit on the Floor and Drink (if you are already sitting, you continue to sit)
- → child “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #979 →
dmfi_univ_5Sit in Nearest Chair
- → child “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #980 →
dmfi_univ_4Get Mid
- → child “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #981 →
dmfi_univ_3Get Low
- → child “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #982 →
dmfi_univ_2Dance
- → child “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #984 →
dmfi_univ_8Worship
- → child “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #985 →
dmfi_univ_7Sit on the Floor
- → child “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #987 →
dmfi_univ_5Meditate/Pray
- → child “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #988 →
dmfi_univ_4Follow Nearest PC
- → child “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #989 →
dmfi_univ_3Fall Prone
- → child “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #990 →
dmfi_univ_2Drunk
- → child “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #991 →
dmfi_univ_1Drink
- → child “<StartAction>[Loop Mode]</Start> - What would you like to do?”
reply #992 →
dmfi_univ_9[More Emotes]
- → entry #104 “<StartAction>[More Emotes]</Start> - What would you like to do?”
reply #993
[Cancel]
reply #994 →
dmfi_univ_9Threaten
reply #995 →
dmfi_univ_8Smoke
reply #996 →
dmfi_univ_7Sit on the Floor and Read (if you are already sitting, you continue to sit)
reply #997 →
dmfi_univ_6Sit on the Floor and Drink (if you are already sitting, you continue to sit)
reply #998 →
dmfi_univ_5Sit in Nearest Chair
reply #999 →
dmfi_univ_4Get Mid
reply #1000 →
dmfi_univ_3Get Low
reply #1001 →
dmfi_univ_2Dance
reply #1002 →
dmfi_univ_1Beg
reply #1003 →
dmfi_univ_8Worship
reply #1004 →
dmfi_univ_7Sit on the Floor
reply #1005 →
dmfi_univ_6Read
reply #1006 →
dmfi_univ_5Meditate/Pray
reply #1007 →
dmfi_univ_4Follow Nearest PC
reply #1008 →
dmfi_univ_3Fall Prone
reply #1009 →
dmfi_univ_2Drunk
reply #1010 →
dmfi_univ_1Drink
reply #1011
[Cancel]
reply #1013
Cancel
reply #1014 →
dmfi_univ_1Duration of Status Effects
reply #1016
Cancel
reply #1017 →
dmfi_univ_9Restore Wipeout (allows PC to act, stand up)
reply #1018 →
dmfi_univ_8Remove ALL status effects
reply #1019 →
dmfi_univ_7Remove Silence
reply #1020 →
dmfi_univ_6Remove Paralyze
reply #1021 →
dmfi_univ_5Remove Fear
reply #1022 →
dmfi_univ_4Remove Curse
reply #1023 →
dmfi_univ_3Remove Blindness
reply #1024 →
dmfi_univ_2All Disease
reply #1025 →
dmfi_univ_1All Poison
reply #1026 →
dmfi_univ_7XP Penalty
- → entry #108 “How much? (Note: this may remove one or more levels)”
reply #1027
Cancel
reply #1028 →
dmfi_univ_9Take ALL levels (sets XP to 1)
reply #1029 →
dmfi_univ_8Take 1 level
reply #1030 →
dmfi_univ_7Reduce to minimum needed to keep level
reply #1031 →
dmfi_univ_62000
reply #1032 →
dmfi_univ_51000
reply #1033 →
dmfi_univ_4500
reply #1034 →
dmfi_univ_3250
reply #1035 →
dmfi_univ_2100
reply #1036 →
dmfi_univ_150
reply #1038
Cancel
reply #1039 →
dmfi_univ_9Wipeout (1 HP, cannot act, falls prone)
reply #1040 →
dmfi_univ_8Knockdown
reply #1041 →
dmfi_univ_7Slow
reply #1042 →
dmfi_univ_6Sleep
reply #1043 →
dmfi_univ_5Silence
reply #1044 →
dmfi_univ_4Paralyze
reply #1045 →
dmfi_univ_3Fear
reply #1046 →
dmfi_univ_2Curse
reply #1047 →
dmfi_univ_1Blindness
reply #1049
Cancel
reply #1050 →
dmfi_univ_9Gargantuan Spider Venom: DC36; Str 2d6; Str -2d6
reply #1051 →
dmfi_univ_8Black Lotus Extract: DC20; Con -3d6; Con -3d6
reply #1052 →
dmfi_univ_7Wyvern Poison: DC17; Con -2d6; Con -2d6
reply #1053 →
dmfi_univ_6Pit Fiend Ichor: DC21; Con -3d6; Death
reply #1054 →
dmfi_univ_5Iron Golem Fumes: DC17; Con -1d4; Death
reply #1055 →
dmfi_univ_4Purple Worm Poison: DC24; Str -1d6; Str -1d6
reply #1056 →
dmfi_univ_3Large Spider Venom: DC18; Str -1d6; Str -1d6
reply #1057 →
dmfi_univ_2Shadow Essence: DC17; Str -1 Perm; Str -2d6
reply #1058 →
dmfi_univ_1Lich Dust: DC17; Str -2d6; Str -1d6
reply #1060
Cancel
reply #1061 →
dmfi_univ_9Phase Spider Venom: DC15; Con -2d6; Con -2d6
reply #1062 →
dmfi_univ_8Nitharit: DC13, None; Con -3d6
reply #1063 →
dmfi_univ_7Greenblood Oil: DC13, Con -1; Con -1d2
reply #1064 →
dmfi_univ_6Arsenic: DC13, Con -1; Con -2d8
reply #1065 →
dmfi_univ_5Oil of Taggit: DC15; None; Sleep 10rds
reply #1066 →
dmfi_univ_4Carrion Crawler Brain Juice: DC13, Paralysis; No 2nd
reply #1067 →
dmfi_univ_3Medium Spider Venom: DC14; Str -1d4; Str -1d4
reply #1068 →
dmfi_univ_2Aranea Venom: DC13, Str -1d6; Str -2d6
reply #1069 →
dmfi_univ_1Tiny Spider Venom: DC11, Str -1d2; Str -1d2
reply #1071
Cancel
reply #1072 →
dmfi_univ_8Soldier Shakes: DC25, S. Perm. Rnd. Ability -1 @ 24hrs.
reply #1073 →
dmfi_univ_7Mummy Rot: DC20, Con -1d6, S
reply #1074 →
dmfi_univ_6Ghoul Rot: DC18, Con -1d6, Str -1d6, S
reply #1075 →
dmfi_univ_5Demon Fever: DC18, Con -1d6, S. Perm Con -1, if fail Fort @ DC18.
reply #1076 →
dmfi_univ_4Red Slaad Eggs: DC17, Dex -2d6, Str -2d6, Con -2d6, E. 4d6 Mag Dam @ 1hr, Knockdown, Red Slaad will burst from PC.
reply #1077 →
dmfi_univ_3Burrowing Maggots: DC17, Int -1d4, Wis -1d4, S
reply #1078 →
dmfi_univ_2Cackle Fever: DC16, Wis -1d6, E
reply #1079 →
dmfi_univ_1Blinding Sickness: DC16, Str -1d4, E. @ 24hrs, 40% Chance Blindness.
reply #1081
Cancel
reply #1082 →
dmfi_univ_9Zombie Creep: DC15, Dex -1d4, Con -1d4, S
reply #1083 →
dmfi_univ_8Red Ache: DC15, Str -1d6, E
reply #1084 →
dmfi_univ_7Slimy Doom: DC14, Dex -1d4, E
reply #1085 →
dmfi_univ_6Devil Chills: DC14, Str -1d4, S
reply #1086 →
dmfi_univ_5Vermin Madness: DC13, Int -1, Wis -1, Cha -1, E
reply #1087 →
dmfi_univ_4Shakes: DC13, Str -1d6, E
reply #1088 →
dmfi_univ_3Dread Blisters: DC13, Cha -1d4, Con -1d4, S
reply #1089 →
dmfi_univ_2Mindfire: DC12, Int -1d4, E
reply #1090 →
dmfi_univ_1Filth Fever: DC12, Con -1d3, Int -1d3, E
reply #1092
Cancel
reply #1093 →
dmfi_univ_9Reduce target to 1 HP
reply #1094 →
dmfi_univ_875% of target's current HP
reply #1095 →
dmfi_univ_750% of target's current HP
reply #1096 →
dmfi_univ_625% of target's current HP
reply #1097 →
dmfi_univ_550 points
reply #1098 →
dmfi_univ_425 points
reply #1099 →
dmfi_univ_310 points
reply #1100 →
dmfi_univ_25 points
reply #1101 →
dmfi_univ_11 point
reply #1102
[That's all for now.]