Ellorien Da'allenin
Abilities
| Str | 25 | Dex | 40 | Con | 20 | Int | 20 | Wis | 50 | Cha | 20 |
|---|
Combat
| HP | 720 | AC | 40 (10 base + +15 Dex + +12 natural (NaturalAC) + +3 armor enchant) | BAB | +43 |
|---|---|---|---|---|---|
| Fort | +5 | Ref | +15 | Will | +20 |
AC extras: +3 AC Bonus
Saves shown = stored bonus + ability mod; class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Right hand | Staff of the Mallorn | Magic Staff | Melee | +50/+45/+40/+35 | 1d6+7 (8–13) | 20/x2 |
Equipment
| Slot | Item |
|---|---|
| Chest | Warder Garb |
| Right hand | Staff of the Mallorn |
Inventory (3)
| Item | ResRef |
|---|---|
| nw_it_mpotion018 | nw_it_mpotion018 |
| nw_it_mpotion017 | nw_it_mpotion017 |
| nw_it_mpotion003 | nw_it_mpotion003 |
Feats (41)
- Alertness
- Animal Companion
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Combat Casting
- Dodge
- Elemental Shape
- Elemental Shape (2x day)
- Elemental Shape (3x day)
- Favored Enemy: Giants
- Favored Enemy: Goblinoids
- Hardiness vs. Enchantments
- Immunity To Sleep
- Improved Critical (scimitar)
- Improved Elemental Shape
- Keen Sense
- Low-light Vision
- Nature Sense
- Point Blank Shot
- Resist Nature's Lure
- Shield Proficiency
- Skill Affinity (Listen)
- Skill Affinity (Search)
- Skill Affinity (Spot)
- Spell Focus (Enchantment)
- Spell Penetration
- Trackless Step
- Venom Immunity
- Weapon Finesse
- Weapon Focus (scimitar)
- Weapon Proficiency (druid)
- Weapon Proficiency (Elf)
- Weapon Proficiency (martial)
- Weapon Proficiency (simple)
- Wild Shape
- Wild Shape
- Wild Shape (2x day)
- Wild Shape (3x day)
- Wild Shape (4x day)
- Wild Shape (5x day)
- Woodland Stride
Skills
| Skill | Ranks |
|---|---|
| Animal Empathy | 28 |
| Concentration | 23 |
| Discipline | 5 |
| Heal | 23 |
| Listen | 16 |
| Spot | 5 |
Spells
Druid
| Cantrips (Memorized) | Cure Minor Wounds, Light, Light, Virtue, Virtue, Virtue |
|---|---|
| Level 1 (Memorized) | Cure Light Wounds, Cure Light Wounds, Entangle, Entangle, Sleep |
| Level 2 (Memorized) | Barkskin, Charm Person or Animal, Flame Lash, Flame Lash, Hold Animal |
| Level 3 (Memorized) | Call Lightning, Call Lightning, Cure Moderate Wounds, Cure Moderate Wounds, Neutralize Poison |
| Level 4 (Memorized) | Flame Strike, Flame Strike, Flame Strike, Hold Monster, Hold Monster |
| Level 5 (Memorized) | Cure Critical Wounds, Cure Critical Wounds, Slay Living, Spell Resistance, Summon Creature V |
| Level 6 (Memorized) | Greater Dispelling, Greater Stoneskin, Healing Circle, Summon Creature VI |
| Level 7 (Memorized) | Fire Storm, Heal, Heal, Summon Creature VII |
| Level 8 (Memorized) | Bombardment, Bombardment, Bombardment, Finger of Death, Finger of Death, Finger of Death, Nature's Balance, Nature's Balance, Premonition, Premonition, Summon Creature VIII, Sunbeam |
| Level 9 (Memorized) | Earthquake, Earthquake, Earthquake, Elemental Swarm, Elemental Swarm, Elemental Swarm, Mass Heal, Mass Heal, Mass Heal, Summon Creature IX |
Cleric
| Level 9 (Memorized) | Energy Drain, Gate, Implosion, Undeath's Eternal Foe |
|---|
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | staticspawn |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |