Bank Teller
- ResRef
- bankteller
- Tag
- BankTeller
- Race
- Human
- Appearance
- Human
- Class(es)
- Outsider 1
- HP
- 4
- CR
- 0.25
- Faction
- Merchant (id 3)
- Conversation
- bankconvo
Abilities
| Str | 10 | Dex | 10 | Con | 10 | Int | 10 | Wis | 10 | Cha | 10 |
|---|
Combat
| HP | 4 | AC | 10 (10 base + +0 Dex) | BAB | +0 |
|---|
| Fort | +0 | Ref | +0 | Will | +0 |
|---|
Saves shown = stored bonus + ability mod; class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Creature weapon (R) | nw_it_crewpsp001 | | Melee | +0 | — | |
| Creature weapon (L) | nw_it_crewpsp001 | | Melee | +0 | — | |
| Creature weapon (bite) | nw_it_crewps001 | | Melee | +0 | — | |
Equipment
| Slot | Item |
|---|
| Chest | zep_kimono2 |
| Creature weapon (R) | nw_it_crewpsp001 |
| Creature weapon (L) | nw_it_crewpsp001 |
| Creature weapon (bite) | nw_it_crewps001 |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | |
| ScriptOnNotice | |
| ScriptEndRound | |
| ScriptDialogue | bank_tellerconvo |
| ScriptAttacked | |
| ScriptDamaged | |
| ScriptDeath | |
| ScriptDisturbed | |
| ScriptSpawn | bank_tellerspawn |
| ScriptRested | |
| ScriptSpellAt | |
| ScriptUserDefine | |
| ScriptOnBlocked | |