A Rabid Hound
- ResRef
- fenhound001
- Tag
- NW_FENHOUND
- Race
- Outsider
- Appearance
- Dog, Fenhound
- Class(es)
- Outsider 14
- HP
- 260
- CR
- 17.0
- Faction
- Hostile (id 1)
- Conversation
Abilities
| Str | 30 | Dex | 20 | Con | 30 | Int | 18 | Wis | 18 | Cha | 18 |
|---|
Fenhounds serve as avenging spirits and guardians of the darkest moors and bogs. They draw their power from the mists of the places they protect.
Combat
| HP | 260 | AC | 19 (10 base + +5 Dex + +4 natural (NaturalAC)) | BAB | +10 |
|---|
| Fort | +10 | Ref | +5 | Will | +4 |
|---|
Saves shown = stored bonus + ability mod; class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Creature weapon (R) | nw_it_crewps016 | | Melee | +20/+15 | — | |
Equipment
| Slot | Item |
|---|
| Creature weapon (R) | nw_it_crewps016 |
| Creature hide | nw_it_creitem043 |
Inventory (1)
Feats (3)
- Alertness
- Darkvision
- Weapon Proficiency (creature)
Skills
| Skill | Ranks |
|---|
| Hide | 5 |
| Listen | 8 |
| Move Silently | 5 |
| Spot | 8 |
Spells
Special abilities
| Spell/ability | Caster level | Uses |
|---|
| Howl, Fear | 5 | 1/day |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |
Encounter spawns (3 areas)
| Area | Encounter | Encounter ResRef |
|---|
| Mindalf | woldanimals2 | woldanimals006 |
| Wold North | woldanimals2 | woldanimals006 |
| Wold South | woldanimals2 | woldanimals006 |