Appearance Changer
- Area
- Appearance Changer and Character Modifying Area
- Blueprint
- Appearance Changer
- ResRef
- cow001
- Tag
NW_COW
- Position (X, Y, Z)
- 19.75, 17.68, 0.00
- Race
- Halfling
- Appearance
- Wraith
- Class(es)
- Animal 1
- HP
- 5
- CR
- 0.3333
- Faction
- Merchant (id 3)
- Conversation
- sd_appear_conv
Abilities
| Str | 10 | Dex | 5 | Con | 10 | Int | 3 | Wis | 10 | Cha | 6 |
|---|
[TLK#12427]
Combat
| HP | 5 | AC | 7 (10 base + -3 Dex) | BAB | +0 |
|---|
| Fort | +0 | Ref | -3 | Will | +0 |
|---|
Saves shown = stored bonus + ability mod; class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Feats (1)
- Weapon Proficiency (creature)
Skills
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_herbivore |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |