Beorning (Shifted)
Abilities
| Str | 36 | Dex | 24 | Con | 12 | Int | 28 | Wis | 52 | Cha | 30 |
|---|
Combat
| HP | 450 | AC | 20 (10 base + +7 Dex + +3 natural (NaturalAC)) | BAB | +33 |
|---|---|---|---|---|---|
| Fort | +2 | Ref | +8 | Will | +25 |
Saves shown = stored bonus + ability mod; class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Right hand | Shaklar's Lightning Tip | Miscellaneous Small | Melee | +46/+41/+36/+31 | — | |
| Left hand | Shaklar's Lightning Tip | Miscellaneous Small | Melee | +46/+41/+36/+31 | — |
Equipment
| Slot | Item |
|---|---|
| Chest | Shaklar's Bracelet |
| Boots | Improved Boots of Speed |
| Right hand | Shaklar's Lightning Tip |
| Left hand | Shaklar's Lightning Tip |
| Cloak | Cloak of Lothlorien |
| Belt | Belt of Agility +6 |
Feats (89)
- Alertness
- Ambidexterity
- Animal Companion
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Automatic Quicken Spell I
- Automatic Quicken Spell II
- Automatic Quicken Spell III
- Automatic Silent Spell I
- Automatic Silent Spell II
- Automatic Silent Spell III
- Automatic Still Spell I
- Automatic Still Spell II
- Automatic Still Spell III
- Blind-Fight
- Called Shot
- Cleave
- Combat Casting
- Construct Shape
- Disarm
- Dual-Wield
- Empower Spell
- Epic Prowess
- Epic Spell Focus (Evocation)
- Epic Spell Focus (Necromancy)
- Epic Spell Penetration
- Epic Spell: Greater Ruin
- Epic Weapon Focus (sickle)
- Epic Weapon Specialization (sickle)
- Extend Spell
- Great Cleave
- Greater Spell Penetration
- Greater Wildshape I (wyrmling shape)
- Humanoid Shape
- Improved Critical (sickle)
- Improved Disarm
- Improved Elemental Shape
- Improved Knockdown
- Improved Parry
- Improved Power Attack
- Improved Two-Weapon Fighting
- Infinite Elemental Shape
- Infinite Greater Wildshape I
- Infinite Greater Wildshape II
- Infinite Greater Wildshape III
- Infinite Greater Wildshape IV
- Infinite Humanoid Shape
- Infinite Wildshape
- Keen Sense
- Knockdown
- Low-light Vision
- Maximize Spell
- Mighty Rage
- Nature Sense
- Outsider Shape
- Overwhelming Critical (sickle)
- Power Attack
- Quicken Spell
- Rapid Shot
- Resist Nature's Lure
- Sap
- Shield Proficiency
- Silent Spell
- Skill Focus (Animal Empathy)
- Spell Focus (Abjuration)
- Spell Focus (Conjuration)
- Spell Focus (Divination)
- Spell Focus (Enchantment)
- Spell Focus (Evocation)
- Spell Penetration
- Spring Attack
- Stealthy
- Still Spell
- Stunning Fist
- Superior Initiative
- Trackless Step
- Two-Weapon Fighting
- Undead Shape
- Venom Immunity
- Weapon Focus (sickle)
- Weapon Proficiency (druid)
- Weapon Specialization (sickle)
- Wild Shape
- Wild Shape
- Wild Shape (2x day)
- Wild Shape (3x day)
- Wild Shape (4x day)
- Wild Shape (5x day)
- Woodland Stride
Skills
| Skill | Ranks |
|---|---|
| Animal Empathy | 21 |
| Concentration | 21 |
| Discipline | 10 |
| Heal | 21 |
| Lore | 2 |
| Parry | 2 |
| Persuade | 21 |
| Spellcraft | 2 |
| Craft Trap | 2 |
Spells
Druid
| Cantrips (Memorized) | Cure Minor Wounds, Flare, Flare, Light, Resistance, Virtue |
|---|---|
| Level 1 (Memorized) | Cure Light Wounds, Cure Light Wounds, Cure Light Wounds, Entangle, Grease, Sleep |
| Level 2 (Memorized) | Barkskin, Barkskin, Flame Lash, Hold Animal, Lesser Dispel, Lesser Restoration |
| Level 3 (Memorized) | Call Lightning, Call Lightning, Call Lightning, Cure Moderate Wounds, Dominate Animal, Quillfire |
| Level 4 (Memorized) | Cure Serious Wounds, Dispel Magic, Flame Strike, Flame Strike, Freedom of Movement, Hold Monster |
| Level 5 (Memorized) | Cure Critical Wounds, Ice Storm, Inferno, Slay Living, Summon Creature V, Wall of Fire |
| Level 6 (Memorized) | Drown, Greater Dispelling, Regenerate, Summon Creature VI |
| Level 7 (Memorized) | Creeping Doom, Fire Storm, Harm, Summon Creature VII |
| Level 8 (Memorized) | Finger of Death, Nature's Balance, Premonition, Sunbeam |
| Level 9 (Memorized) | Earthquake, Elemental Swarm, Shapechange, Storm of Vengeance |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | x2_def_heartbeat |
| ScriptOnNotice | x2_def_percept |
| ScriptEndRound | x2_def_endcombat |
| ScriptDialogue | x2_def_onconv |
| ScriptAttacked | x2_def_attacked |
| ScriptDamaged | x2_def_ondamage |
| ScriptDeath | x2_def_ondeath |
| ScriptDisturbed | x2_def_ondisturb |
| ScriptSpawn | x2_def_spawn |
| ScriptRested | x2_def_rested |
| ScriptSpellAt | x2_def_spellcast |
| ScriptUserDefine | x2_def_userdef |
| ScriptOnBlocked | x2_def_onblocked |