Meroim Felklear
- Area
- Brandywine Inn : Second Floor
- Blueprint
- Meroim Felklear
- ResRef
- meroim
- Tag
Meroim
- Position (X, Y, Z)
- 24.41, 6.18, 0.00
- Race
- Halfling
- Appearance
- Halfling
- Class(es)
- Rogue 1
- HP
- 8
- CR
- 0.5
- Faction
- Commoner (id 2)
- Conversation
- —
Abilities
| Str | 12 | Dex | 16 | Con | 14 | Int | 10 | Wis | 12 | Cha | 10 |
|---|
Combat
| HP | 8 | AC | 13 (10 base + +3 Dex) | BAB | +0 |
|---|
| Fort | +2 | Ref | +3 | Will | +1 |
|---|
Saves shown = stored bonus + ability mod; class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Right hand | [TLK#191] | Dagger | Melee | +1 | 1d4+1 (2–5) | 19-20/x2 |
Equipment
| Slot | Item |
|---|
| Chest | [TLK#12905] |
| Right hand | [TLK#191] |
Feats (8)
- Armor Proficiency (light)
- Dodge
- Fearless
- Lucky
- Skill Affinity (Listen)
- Skill Affinity (Move Silently)
- Sneak Attack (+1d6)
- Weapon Proficiency (rogue)
Skills
| Skill | Ranks |
|---|
| Disable Trap | 4 |
| Hide | 4 |
| Listen | 4 |
| Move Silently | 4 |
| Open Lock | 4 |
| Pick Pocket | 4 |
| Spot | 4 |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |