Penguin Merchant
- Area
- Castle Homeless (Ground Floor)
- Blueprint
penguinmerchant
- ResRef
- penguinmerchant
- Tag
PenguinMerchant
- Position (X, Y, Z)
- 155.07, 82.59, 0.00
- Race
- Animal
- Appearance
- Pack Penguin*
- Class(es)
- Animal 1
- HP
- 6
- CR
- 0.1667
- Faction
- Merchant (id 3)
- Conversation
- homelessstore002
Abilities
| Str | 13 | Dex | 17 | Con | 15 | Int | 3 | Wis | 12 | Cha | 6 |
|---|
Combat
| HP | 6 | AC | 13 (10 base + +3 Dex) | BAB | +0 |
|---|
| Fort | +2 | Ref | +3 | Will | +1 |
|---|
Saves shown = stored bonus + ability mod; class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Skills
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | x2_def_heartbeat |
| ScriptOnNotice | x2_def_percept |
| ScriptEndRound | x2_def_endcombat |
| ScriptDialogue | x2_def_onconv |
| ScriptAttacked | x2_def_attacked |
| ScriptDamaged | x2_def_ondamage |
| ScriptDeath | x2_def_ondeath |
| ScriptDisturbed | x2_def_ondisturb |
| ScriptSpawn | x2_def_spawn |
| ScriptRested | x2_def_rested |
| ScriptSpellAt | x2_def_spellcast |
| ScriptUserDefine | x2_def_userdef |
| ScriptOnBlocked | x2_def_onblocked |