Guardian of Light
- Area
- 0 Mount Homer (DMHQ) 0
- Blueprint
- Guardian of Light
- ResRef
- guardianoflig002
- Tag
GuardianofLight
- Position (X, Y, Z)
- 42.61, 37.52, 0.00
- Race
- Undead
- Appearance
- Spectre
- Class(es)
- Undead 7
- HP
- 45
- CR
- 4.0
- Faction
- Commoner (id 2)
- Conversation
- goodtele
Abilities
| Str | 10 | Dex | 16 | Con | 10 | Int | 14 | Wis | 14 | Cha | 15 |
|---|
Spectres are incorporeal undead often mistaken for Ghosts. They haunt the places where they died, retaining their sentience but now hating all living things.
Combat
| HP | 45 | AC | 13 (10 base + +3 Dex) | BAB | +5 |
|---|
| Fort | +0 | Ref | +3 | Will | +2 |
|---|
Saves shown = stored bonus + ability mod; class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Creature weapon (R) | [TLK#13272] | Creature Slash Piercing Weapon | Melee | +5 | — | 20/x2 |
| Creature weapon (L) | [TLK#13272] | Creature Slash Piercing Weapon | Melee | +5 | — | 20/x2 |
Equipment
Feats (3)
- Alertness
- Darkvision
- Weapon Proficiency (creature)
Skills
| Skill | Ranks |
|---|
| Hide | 13 |
| Listen | 13 |
| Search | 10 |
| Spot | 13 |
Spells
Special abilities
| Spell/ability | Caster level | Uses |
|---|
| Aura of Unnatural | 1 | 1/day |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |