Green Dragon Inn Keeper
- Area
- Green Dragon Inn
- Blueprint
greendragoninnke
- ResRef
- greendragoninnke
- Tag
GreenDragonInnKeeper
- Position (X, Y, Z)
- 29.93, 21.20, 0.01
- Race
- Halfling
- Appearance
- Halfling
- Class(es)
- Fighter 1
- HP
- 13
- CR
- 0.5
- Faction
- Commoner (id 2)
- Conversation
- greendragon2
Abilities
| Str | 16 | Dex | 13 | Con | 16 | Int | 10 | Wis | 10 | Cha | 9 |
|---|
Combat
| HP | 13 | AC | 11 (10 base + +1 Dex) | BAB | +1 |
|---|
| Fort | +3 | Ref | +1 | Will | +0 |
|---|
Saves shown = stored bonus + ability mod; class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Weapons
Unarmed: +4 ยท 1d3 +3
Equipment
| Slot | Item |
|---|
| Chest | Green Dragon Inn Keeper clothes 2 |
Feats (10)
- Armor Proficiency (heavy)
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Dodge
- Power Attack
- Quick To Master
- Shield Proficiency
- Weapon Focus (longsword)
- Weapon Proficiency (martial)
- Weapon Proficiency (simple)
Skills
| Skill | Ranks |
|---|
| Concentration | 1 |
| Discipline | 2 |
| Heal | 2 |
| Lore | 1 |
| Parry | 2 |
| Craft Trap | 1 |
| Craft Armor | 1 |
| Craft Weapon | 2 |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | x2_def_heartbeat |
| ScriptOnNotice | x2_def_percept |
| ScriptEndRound | x2_def_endcombat |
| ScriptDialogue | x2_def_onconv |
| ScriptAttacked | x2_def_attacked |
| ScriptDamaged | x2_def_ondamage |
| ScriptDeath | x2_def_ondeath |
| ScriptDisturbed | x2_def_ondisturb |
| ScriptSpawn | x2_def_spawn |
| ScriptRested | x2_def_rested |
| ScriptSpellAt | x2_def_spellcast |
| ScriptUserDefine | x2_def_userdef |
| ScriptOnBlocked | x2_def_onblocked |