A Golden Protector

Area
Kerufall's Lair
Blueprint
shguard001
ResRef
shguard001
Tag
AGoldenProtector
Position (X, Y, Z)
58.40, 70.97, 0.00
Race
Construct
Appearance
Shield Guardian
Class(es)
Construct 40
HP
2180
CR
102.0
Faction
Hostile (id 1)
Conversation

Abilities

Str45Dex20Con45Int20Wis20Cha20

Created by spellcasters and controlled by means of a special amulet, Shield Guardians are predominantly defensive in combat, protecting their masters with unswerving loyalty.

Combat

HP2180AC41 (10 base + +5 Dex + +26 natural (NaturalAC))BAB+30
Fort+17Ref+5Will+5

Saves shown = stored bonus + ability mod; class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Creature weapon (bite)GolemslammerCreature Bludgeon WeaponMelee+54/+49/+44/+3920/x2

Equipment

SlotItem
Left ringDrot'durtor
Right ringRing of All Seeing
BeltBelt of Dark Warding
Creature weapon (bite)Golemslammer
Creature hide[TLK#13155]

Inventory (3)

ItemResRef
Gold Pieceit_gold003
Gold Pieceit_gold004
Gold Pieceit_gold005

Feats (17)

Spells

Special abilities

Spell/abilityCaster levelUses
Fireball62/day
Magic Missile62/day
Melf's Acid Arrow62/day

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte