House Guard

Area
Minas Tirith: Watchman Defender's Head Quarters
Blueprint
nw_guard
ResRef
nw_guard
Tag
NW_GUARD
Position (X, Y, Z)
45.06, 21.79, 0.00
Race
Human
Appearance
House Guard
Class(es)
Fighter 1
HP
12
CR
0.5
Faction
Merchant (id 3)
Conversation
store045

Abilities

Str15Dex13Con12Int10Wis12Cha8

Combat

HP12AC12 (10 base + +1 Dex + +1 natural (NaturalAC))BAB+1
Fort+1Ref+1Will+1

Saves shown = stored bonus + ability mod; class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right hand[TLK#106]Short SwordMelee+31d6+2 (3–8)19-20/x2

Equipment

SlotItem
Right hand[TLK#106]

Feats (4)

Skills

SkillRanks
Discipline2
Lore2
Perform2
Taunt2

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte