Modred DM
- ResRef
- modreddm
- Tag
- ModredDM
- Race
- Halfling
- Appearance
- Balrog*
- Class(es)
- Weapon Master 60/Monk 60/Shadowdancer 60
- HP
- 8675
- CR
- 10217.0
- Faction
- Commoner (id 2)
- Conversation
Abilities
| Str | 90 | Dex | 100 | Con | 100 | Int | 100 | Wis | 100 | Cha | 100 |
|---|
Combat
| HP | 8675 | AC | 75 (10 base + +45 Dex + +20 armor enchant) | BAB | +150 |
|---|
| Fort | +45 | Ref | +45 | Will | +45 |
|---|
AC extras: +20 AC Bonus
Saves shown = stored bonus + ability mod; class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Spell resistance: granted by feats: Improved Spell Resistance I, Improved Spell Resistance II, Improved Spell Resistance III, Improved Spell Resistance IV, Improved Spell Resistance IX, Improved Spell Resistance V, Improved Spell Resistance VI, Improved Spell Resistance VII, Improved Spell Resistance VIII, Improved Spell Resistance X
Weapons
Unarmed: +190/+185/+180/+175 ยท 1d6 +40
Equipment
Inventory (1)
Feats (1025)
- Air Domain Powers
- Alertness
- Ambidexterity
- Animal Companion
- Animal Domain Powers
- Animate Dead
- Arcane Defense (Abjuration)
- Arcane Defense (Conjuration)
- Arcane Defense (Divination)
- Arcane Defense (Enchantment)
- Arcane Defense (Evocation)
- Arcane Defense (Illusion)
- Arcane Defense (Necromancy)
- Arcane Defense (Transmutation)
- Armor Proficiency (heavy)
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Armor Skin
- Arrow of Death
- Artist
- Aura of Courage
- Automatic Quicken Spell I
- Automatic Quicken Spell II
- Automatic Quicken Spell III
- Automatic Silent Spell I
- Automatic Silent Spell II
- Automatic Silent Spell III
- Automatic Still Spell I
- Automatic Still Spell II
- Automatic Still Spell III
- Bane of Enemies
- Barbarian Rage (1x per day)
- Barbarian Rage (2x per day)
- Barbarian Rage (3x per day)
- Barbarian Rage (4x per day)
- Bard Song
- Bard Song
- Bard Song
- Bard Song
- Bard Song
- Bard Song
- Bard Song
- Bard Song
- Bard Song
- Bard Song
- Bard Song
- Bard Song
- Bard Song
- Bard Song
- Bard Song
- Bard Song
- Bard Song
- Bard Song
- Bard Song
- Bard Song
- Bardic Knowledge
- Battle Training vs. Giants
- Battle Training vs. Goblins
- Battle Training vs. Orcs
- Battle Training vs. Reptilians
- Blind-Fight
- Blinding Speed
- Blindsight, 60 foot radius
- Blooded
- Bone Skin
- Brew Potion
- Bull's Strength
- Bullheaded
- Called Shot
- Cat's Grace
- Circle Kick
- Cleave
- Combat Casting
- Construct Shape
- Contagion
- Courteous Magocracy
- Craft Harper Item
- Craft Wand
- Create Undead
- Crippling Strike
- Curse Song
- Damage Reduction 1
- Damage Reduction 2
- Damage Reduction 3
- Damage Reduction 4
- Dark Blessing
- Darkness
- Darkvision
- Death Attack (+10d6)
- Death Attack (+11d6)
- Death Attack (+12d6)
- Death Attack (+13d6)
- Death Attack (+14d6)
- Death Attack (+15d6)
- Death Attack (+16d6)
- Death Attack (+17d6)
- Death Attack (+18d6)
- Death Attack (+19d6)
- Death Attack (+1d6)
- Death Attack (+20d6)
- Death Attack (+2d6)
- Death Attack (+3d6)
- Death Attack (+4d6)
- Death Attack (+5d6)
- Death Attack (+6d6)
- Death Attack (+7d6)
- Death Attack (+8d6)
- Death Attack (+9d6)
- Death Domain Powers
- Deathless Master Touch
- Deathless Mastery
- Deathless Vigor
- Defensive Awareness (1)
- Defensive Awareness (2)
- Defensive Awareness (3)
- Defensive Roll
- Defensive Stance
- Deflect Arrows
- Deneir's Eye
- Destruction Domain Powers
- Devastating Critical (bastard sword)
- Devastating Critical (battleaxe)
- Devastating Critical (club)
- Devastating Critical (creature)
- Devastating Critical (dagger)
- Devastating Critical (dart)
- Devastating Critical (dire mace)
- Devastating Critical (double axe)
- Devastating Critical (dwarven waraxe)
- Devastating Critical (greataxe)
- Devastating Critical (greatsword)
- Devastating Critical (halberd)
- Devastating Critical (handaxe)
- Devastating Critical (heavy crossbow)
- Devastating Critical (heavy flail)
- Devastating Critical (kama)
- Devastating Critical (katana)
- Devastating Critical (kukri)
- Devastating Critical (light crossbow)
- Devastating Critical (light flail)
- Devastating Critical (light hammer)
- Devastating Critical (longbow)
- Devastating Critical (longsword)
- Devastating Critical (mace)
- Devastating Critical (morningstar)
- Devastating Critical (quarterstaff)
- Devastating Critical (rapier)
- Devastating Critical (scimitar)
- Devastating Critical (scythe)
- Devastating Critical (shortbow)
- Devastating Critical (shortsword)
- Devastating Critical (shuriken)
- Devastating Critical (sickle)
- Devastating Critical (sling)
- Devastating Critical (spear)
- Devastating Critical (throwing axe)
- Devastating Critical (two-bladed sword)
- Devastating Critical (unarmed strike)
- Devastating Critical (warhammer)
- Devastating Critical (whip)
- Diamond Body
- Diamond Soul
- Dirty Fighting
- Disarm
- Divine Grace
- Divine Health
- Divine Might
- Divine Shield
- Divine Wrath
- Dodge
- Draconic Armor
- Dragon Abilities
- Dragon Breath
- Dragon Shape
- Dual-Wield
- Dwarven Defender Damage Reduction
- Eagle's Splendor
- Earth Domain Powers
- Elemental Shape
- Elemental Shape (2x day)
- Elemental Shape (3x day)
- Empower Spell
- Empty Body
- Enchant Arrow I
- Enchant Arrow II
- Enchant Arrow III
- Enchant Arrow IV
- Enchant Arrow IX
- Enchant Arrow V
- Enchant Arrow VI
- Enchant Arrow VII
- Enchant Arrow VIII
- Enchant Arrow X
- Enchant Arrow XI
- Enchant Arrow XII
- Enchant Arrow XIII
- Enchant Arrow XIV
- Enchant Arrow XIX
- Enchant Arrow XV
- Enchant Arrow XVI
- Enchant Arrow XVII
- Enchant Arrow XVIII
- Enchant Arrow XX
- Energy Resistance, Acid I
- Energy Resistance, Acid II
- Energy Resistance, Acid III
- Energy Resistance, Acid IV
- Energy Resistance, Acid IX
- Energy Resistance, Acid V
- Energy Resistance, Acid VI
- Energy Resistance, Acid VII
- Energy Resistance, Acid VIII
- Energy Resistance, Acid X
- Energy Resistance, Cold I
- Energy Resistance, Cold II
- Energy Resistance, Cold III
- Energy Resistance, Cold IV
- Energy Resistance, Cold IX
- Energy Resistance, Cold V
- Energy Resistance, Cold VI
- Energy Resistance, Cold VII
- Energy Resistance, Cold VIII
- Energy Resistance, Cold X
- Energy Resistance, Electrical I
- Energy Resistance, Electrical II
- Energy Resistance, Electrical III
- Energy Resistance, Electrical IV
- Energy Resistance, Electrical IX
- Energy Resistance, Electrical V
- Energy Resistance, Electrical VI
- Energy Resistance, Electrical VII
- Energy Resistance, Electrical VIII
- Energy Resistance, Electrical X
- Energy Resistance, Fire I
- Energy Resistance, Fire II
- Energy Resistance, Fire III
- Energy Resistance, Fire IV
- Energy Resistance, Fire IX
- Energy Resistance, Fire V
- Energy Resistance, Fire VI
- Energy Resistance, Fire VII
- Energy Resistance, Fire VIII
- Energy Resistance, Fire X
- Energy Resistance, Sonic I
- Energy Resistance, Sonic II
- Energy Resistance, Sonic III
- Energy Resistance, Sonic IV
- Energy Resistance, Sonic IX
- Energy Resistance, Sonic V
- Energy Resistance, Sonic VI
- Energy Resistance, Sonic VII
- Energy Resistance, Sonic VIII
- Energy Resistance, Sonic X
- Epic Arcane Archer
- Epic Assassin
- Epic Barbarian
- Epic Barbarian Damage Reduction
- Epic Bard
- Epic Blackguard
- Epic Champion of Torm
- Epic Character
- Epic Cleric
- Epic Damage Reduction I
- Epic Damage Reduction II
- Epic Damage Reduction III
- Epic Dodge
- Epic Druid
- Epic Dwarven Defender
- Epic Fiendish Servant
- Epic Fighter
- Epic Fortitude
- Epic Monk
- Epic Paladin
- Epic Palemaster
- Epic Prowess
- Epic Ranger
- Epic Red Dragon Disciple
- Epic Reflexes
- Epic Reputation
- Epic Rogue
- Epic Shadowdancer
- Epic Shadowlord
- Epic Shifter
- Epic Skill Focus (Animal Empathy)
- Epic Skill Focus (Appraise)
- Epic Skill Focus (Bluff)
- Epic Skill Focus (Concentration)
- Epic Skill Focus (Craft Armor)
- Epic Skill Focus (Craft Trap)
- Epic Skill Focus (Craft Weapon)
- Epic Skill Focus (Disable Trap)
- Epic Skill Focus (Discipline)
- Epic Skill Focus (Heal)
- Epic Skill Focus (Hide)
- Epic Skill Focus (Intimidate)
- Epic Skill Focus (Listen)
- Epic Skill Focus (Lore)
- Epic Skill Focus (Move Silently)
- Epic Skill Focus (Open Lock)
- Epic Skill Focus (Parry)
- Epic Skill Focus (Perform)
- Epic Skill Focus (Persuade)
- Epic Skill Focus (Pick Pocket)
- Epic Skill Focus (Search)
- Epic Skill Focus (Set Trap)
- Epic Skill Focus (Spellcraft)
- Epic Skill Focus (Spot)
- Epic Skill Focus (Taunt)
- Epic Skill Focus (Tumble)
- Epic Skill Focus (Use Magic Device)
- Epic Sorcerer
- Epic Spell Focus (Abjuration)
- Epic Spell Focus (Conjuration)
- Epic Spell Focus (Divination)
- Epic Spell Focus (Enchantment)
- Epic Spell Focus (Evocation)
- Epic Spell Focus (Illusion)
- Epic Spell Focus (Necromancy)
- Epic Spell Focus (Transmutation)
- Epic Spell Penetration
- Epic Spell: Dragon Knight
- Epic Spell: Epic Mage Armor
- Epic Spell: Epic Warding
- Epic Spell: Greater Ruin
- Epic Spell: Hellball
- Epic Spell: Mummy Dust
- Epic Superior Weapon Focus
- Epic Toughness I
- Epic Toughness II
- Epic Toughness III
- Epic Toughness IV
- Epic Toughness IX
- Epic Toughness V
- Epic Toughness VI
- Epic Toughness VII
- Epic Toughness VIII
- Epic Toughness X
- Epic Weapon Focus (bastard sword)
- Epic Weapon Focus (battleaxe)
- Epic Weapon Focus (club)
- Epic Weapon Focus (creature weapon)
- Epic Weapon Focus (dagger)
- Epic Weapon Focus (dart)
- Epic Weapon Focus (dire mace)
- Epic Weapon Focus (double axe)
- Epic Weapon Focus (dwarven waraxe)
- Epic Weapon Focus (greataxe)
- Epic Weapon Focus (greatsword)
- Epic Weapon Focus (halberd)
- Epic Weapon Focus (handaxe)
- Epic Weapon Focus (heavy crossbow)
- Epic Weapon Focus (heavy flail)
- Epic Weapon Focus (kama)
- Epic Weapon Focus (katana)
- Epic Weapon Focus (kukri)
- Epic Weapon Focus (light crossbow)
- Epic Weapon Focus (light flail)
- Epic Weapon Focus (light hammer)
- Epic Weapon Focus (longbow)
- Epic Weapon Focus (longsword)
- Epic Weapon Focus (mace)
- Epic Weapon Focus (morningstar)
- Epic Weapon Focus (quarterstaff)
- Epic Weapon Focus (rapier)
- Epic Weapon Focus (scimitar)
- Epic Weapon Focus (scythe)
- Epic Weapon Focus (shortbow)
- Epic Weapon Focus (shortsword)
- Epic Weapon Focus (shuriken)
- Epic Weapon Focus (sickle)
- Epic Weapon Focus (sling)
- Epic Weapon Focus (spear)
- Epic Weapon Focus (throwing axe)
- Epic Weapon Focus (two-bladed sword)
- Epic Weapon Focus (unarmed strike)
- Epic Weapon Focus (warhammer)
- Epic Weapon Focus (whip)
- Epic Weapon Master
- Epic Weapon Specialization (bastard sword)
- Epic Weapon Specialization (battleaxe)
- Epic Weapon Specialization (club)
- Epic Weapon Specialization (creature weapon)
- Epic Weapon Specialization (dagger)
- Epic Weapon Specialization (dart)
- Epic Weapon Specialization (dire mace)
- Epic Weapon Specialization (double axe)
- Epic Weapon Specialization (dwarven waraxe)
- Epic Weapon Specialization (greataxe)
- Epic Weapon Specialization (greatsword)
- Epic Weapon Specialization (halberd)
- Epic Weapon Specialization (handaxe)
- Epic Weapon Specialization (heavy crossbow)
- Epic Weapon Specialization (heavy flail)
- Epic Weapon Specialization (kama)
- Epic Weapon Specialization (katana)
- Epic Weapon Specialization (kukri)
- Epic Weapon Specialization (light crossbow)
- Epic Weapon Specialization (light flail)
- Epic Weapon Specialization (light hammer)
- Epic Weapon Specialization (longbow)
- Epic Weapon Specialization (longsword)
- Epic Weapon Specialization (mace)
- Epic Weapon Specialization (morningstar)
- Epic Weapon Specialization (quarterstaff)
- Epic Weapon Specialization (rapier)
- Epic Weapon Specialization (scimitar)
- Epic Weapon Specialization (scythe)
- Epic Weapon Specialization (shortbow)
- Epic Weapon Specialization (shortsword)
- Epic Weapon Specialization (shuriken)
- Epic Weapon Specialization (sickle)
- Epic Weapon Specialization (sling)
- Epic Weapon Specialization (spear)
- Epic Weapon Specialization (throwing axe)
- Epic Weapon Specialization (two-bladed sword)
- Epic Weapon Specialization (unarmed strike)
- Epic Weapon Specialization (warhammer)
- Epic Weapon Specialization (whip)
- Epic Will
- Epic Wizard
- Evasion
- Evil Domain Powers
- Expertise
- Extend Spell
- Extra Music
- Extra Smiting
- Extra Stunning Attacks
- Extra Turning
- Favored Enemy: Aberrations
- Favored Enemy: Animals
- Favored Enemy: Beasts
- Favored Enemy: Constructs
- Favored Enemy: Dragons
- Favored Enemy: Dwarves
- Favored Enemy: Elementals
- Favored Enemy: Elves
- Favored Enemy: Fey
- Favored Enemy: Giants
- Favored Enemy: Gnomes
- Favored Enemy: Goblinoids
- Favored Enemy: Half-Elves
- Favored Enemy: Half-Orcs
- Favored Enemy: Halflings
- Favored Enemy: Humans
- Favored Enemy: Magical Beasts
- Favored Enemy: Monstrous Humanoids
- Favored Enemy: Orcs
- Favored Enemy: Outsiders
- Favored Enemy: Reptilian Humanoids
- Favored Enemy: Shapechangers
- Favored Enemy: Undead
- Favored Enemy: Vermin
- Fearless
- Fire Domain Powers
- Flurry of Blows
- Ghostly Visage
- Good Aim
- Good Domain Powers
- Great Charisma I
- Great Charisma II
- Great Charisma III
- Great Charisma IV
- Great Charisma IX
- Great Charisma V
- Great Charisma VI
- Great Charisma VII
- Great Charisma VIII
- Great Charisma X
- Great Cleave
- Great Constitution I
- Great Constitution II
- Great Constitution III
- Great Constitution IV
- Great Constitution IX
- Great Constitution V
- Great Constitution VI
- Great Constitution VII
- Great Constitution VIII
- Great Constitution X
- Great Dexterity I
- Great Dexterity II
- Great Dexterity III
- Great Dexterity IV
- Great Dexterity IX
- Great Dexterity V
- Great Dexterity VI
- Great Dexterity VII
- Great Dexterity VIII
- Great Dexterity X
- Great Fortitude
- Great Intelligence I
- Great Intelligence II
- Great Intelligence III
- Great Intelligence IV
- Great Intelligence IX
- Great Intelligence V
- Great Intelligence VI
- Great Intelligence VII
- Great Intelligence VIII
- Great Intelligence X
- Great Smiting I
- Great Smiting II
- Great Smiting III
- Great Smiting IV
- Great Smiting IX
- Great Smiting V
- Great Smiting VI
- Great Smiting VII
- Great Smiting VIII
- Great Smiting X
- Great Strength I
- Great Strength II
- Great Strength III
- Great Strength IV
- Great Strength IX
- Great Strength V
- Great Strength VI
- Great Strength VII
- Great Strength VIII
- Great Strength X
- Great Wisdom I
- Great Wisdom II
- Great Wisdom III
- Great Wisdom IV
- Great Wisdom IX
- Great Wisdom V
- Great Wisdom VI
- Great Wisdom VII
- Great Wisdom VIII
- Great Wisdom X
- Greater Rage
- Greater Rage (4x per day)
- Greater Rage (5x per day)
- Greater Spell Focus (Abjuration)
- Greater Spell Focus (Conjuration)
- Greater Spell Focus (Divination)
- Greater Spell Focus (Enchantment)
- Greater Spell Focus (Evocation)
- Greater Spell Focus (Illusion)
- Greater Spell Focus (Necromancy)
- Greater Spell Focus (Transmutation)
- Greater Spell Penetration
- Greater Wildshape I (wyrmling shape)
- Greater Wildshape II
- Greater Wildshape III
- Greater Wildshape IV
- Hail of Arrows
- Hardiness vs. Enchantments
- Hardiness vs. Illusions
- Hardiness vs. Poisons
- Hardiness vs. Spells
- Healing Domain Powers
- Hide in Plain Sight
- Hit Die Increase (d10)
- Hit Die Increase (d6)
- Hit Die Increase (d8)
- Humanoid Shape
- Imbue Arrow
- Immunity to Fire
- Immunity to Paralysis
- Immunity To Sleep
- Improved Combat Casting
- Improved Critical (bastard sword)
- Improved Critical (battleaxe)
- Improved Critical (club)
- Improved Critical (creature)
- Improved Critical (dagger)
- Improved Critical (dart)
- Improved Critical (dire mace)
- Improved Critical (double axe)
- Improved Critical (dwarven waraxe)
- Improved Critical (greataxe)
- Improved Critical (greatsword)
- Improved Critical (halberd)
- Improved Critical (handaxe)
- Improved Critical (heavy crossbow)
- Improved Critical (heavy flail)
- Improved Critical (kama)
- Improved Critical (katana)
- Improved Critical (kukri)
- Improved Critical (light crossbow)
- Improved Critical (light flail)
- Improved Critical (light hammer)
- Improved Critical (longbow)
- Improved Critical (longsword)
- Improved Critical (mace)
- Improved Critical (morningstar)
- Improved Critical (quarterstaff)
- Improved Critical (rapier)
- Improved Critical (scimitar)
- Improved Critical (scythe)
- Improved Critical (short sword)
- Improved Critical (shortbow)
- Improved Critical (shuriken)
- Improved Critical (sickle)
- Improved Critical (sling)
- Improved Critical (spear)
- Improved Critical (throwing axe)
- Improved Critical (two-bladed sword)
- Improved Critical (unarmed strike)
- Improved Critical (warhammer)
- Improved Critical (whip)
- Improved Disarm
- Improved Elemental Shape
- Improved Evasion
- Improved Expertise
- Improved Initiative
- Improved Invisibility
- Improved Ki Strike +4
- Improved Ki Strike +5
- Improved Knockdown
- Improved Parry
- Improved Power Attack
- Improved Sneak Attack I
- Improved Sneak Attack II
- Improved Sneak Attack III
- Improved Sneak Attack IV
- Improved Sneak Attack IX
- Improved Sneak Attack V
- Improved Sneak Attack VI
- Improved Sneak Attack VII
- Improved Sneak Attack VIII
- Improved Sneak Attack X
- Improved Spell Resistance I
- Improved Spell Resistance II
- Improved Spell Resistance III
- Improved Spell Resistance IV
- Improved Spell Resistance IX
- Improved Spell Resistance V
- Improved Spell Resistance VI
- Improved Spell Resistance VII
- Improved Spell Resistance VIII
- Improved Spell Resistance X
- Improved Stunning Fist I
- Improved Stunning Fist II
- Improved Stunning Fist III
- Improved Stunning Fist IV
- Improved Stunning Fist IX
- Improved Stunning Fist V
- Improved Stunning Fist VI
- Improved Stunning Fist VII
- Improved Stunning Fist VIII
- Improved Stunning Fist X
- Improved Two-Weapon Fighting
- Improved Unarmed Strike
- Improved Whirlwind Attack
- Increased Multiplier
- Infinite Elemental Shape
- Infinite Greater Wildshape I
- Infinite Greater Wildshape II
- Infinite Greater Wildshape III
- Infinite Greater Wildshape IV
- Infinite Humanoid Shape
- Infinite Wildshape
- Inflict Critical Wounds
- Inflict Serious Wounds
- Invisibility
- Invisibility
- Iron Will
- Keen Sense
- Ki Critical
- Ki Damage
- Ki Strike +1
- Ki Strike +2
- Ki Strike +3
- Knockdown
- Knowledge Domain Powers
- Lasting Inspiration
- Lay on Hands
- Lightning Reflexes
- Lingering Song
- Lliira's Heart
- Low-light Vision
- Luck of Heroes
- Lucky
- Magic Domain Powers
- Maximize Spell
- Mighty Rage
- Mobility
- Monk AC Bonus
- Monk Speed
- Monster Uncanny Reflex
- Nature Sense
- Opportunist
- Outsider Shape
- Overwhelming Critical (bastard sword)
- Overwhelming Critical (battleaxe)
- Overwhelming Critical (club)
- Overwhelming Critical (creature weapon)
- Overwhelming Critical (dagger)
- Overwhelming Critical (dart)
- Overwhelming Critical (dire mace)
- Overwhelming Critical (double axe)
- Overwhelming Critical (dwarven waraxe)
- Overwhelming Critical (greataxe)
- Overwhelming Critical (greatsword)
- Overwhelming Critical (halberd)
- Overwhelming Critical (handaxe)
- Overwhelming Critical (heavy crossbow)
- Overwhelming Critical (heavy flail)
- Overwhelming Critical (kama)
- Overwhelming Critical (katana)
- Overwhelming Critical (kukri)
- Overwhelming Critical (light crossbow)
- Overwhelming Critical (light flail)
- Overwhelming Critical (light hammer)
- Overwhelming Critical (longbow)
- Overwhelming Critical (longsword)
- Overwhelming Critical (mace)
- Overwhelming Critical (morningstar)
- Overwhelming Critical (quarterstaff)
- Overwhelming Critical (rapier)
- Overwhelming Critical (scimitar)
- Overwhelming Critical (scythe)
- Overwhelming Critical (shortbow)
- Overwhelming Critical (shortsword)
- Overwhelming Critical (shuriken)
- Overwhelming Critical (sickle)
- Overwhelming Critical (sling)
- Overwhelming Critical (spear)
- Overwhelming Critical (throwing axe)
- Overwhelming Critical (two-bladed sword)
- Overwhelming Critical (unarmed strike)
- Overwhelming Critical (warhammer)
- Overwhelming Critical (whip)
- Partial Skill Affinity (Listen)
- Partial Skill Affinity (Search)
- Partial Skill Affinity (Spot)
- Perfect Health
- Perfect Self
- Planar Turning
- Plant Domain Powers
- Point Blank Shot
- Poison Save I
- Poison Save II
- Poison Save III
- Poison Save IV
- Poison Save V
- Poison Save VI+
- Power Attack
- Protection Domain Powers
- Purity of Body
- Quick To Master
- Quicken Spell
- Quivering Palm
- Rapid Reload
- Rapid Shot
- Remove Disease
- Resist Acid Energy
- Resist Cold Energy
- Resist Disease
- Resist Electrical Energy
- Resist Fire Energy
- Resist Nature's Lure
- Resist Poison
- Resist Sonic Energy
- Sacred Defense
- Sap
- Scribe Scroll
- Seeker Arrow I
- Seeker Arrow II
- Self-Concealment I
- Self-Concealment II
- Self-Concealment III
- Self-Concealment IV
- Self-Concealment V
- Shadow Daze
- Shadow Evade
- Shield Proficiency
- Silent Spell
- Silver Palm
- Skill Affinity (Concentration)
- Skill Affinity (Listen)
- Skill Affinity (Lore)
- Skill Affinity (Move Silently)
- Skill Affinity (Search)
- Skill Affinity (Spot)
- Skill Focus (Animal Empathy)
- Skill Focus (Appraise)
- Skill Focus (Bluff)
- Skill Focus (Concentration)
- Skill Focus (Craft Armor)
- Skill Focus (Craft Trap)
- Skill Focus (Craft Weapon)
- Skill Focus (Disable Trap)
- Skill Focus (Discipline)
- Skill Focus (Heal)
- Skill Focus (Hide)
- Skill Focus (Intimidate)
- Skill Focus (Listen)
- Skill Focus (Lore)
- Skill Focus (Move Silently)
- Skill Focus (Open Lock)
- Skill Focus (Parry)
- Skill Focus (Perform)
- Skill Focus (Persuade)
- Skill Focus (Pick Pocket)
- Skill Focus (Search)
- Skill Focus (Set Trap)
- Skill Focus (Spellcraft)
- Skill Focus (Spot)
- Skill Focus (Taunt)
- Skill Focus (Tumble)
- Skill Focus (Use Magic Device)
- Skill Mastery
- Sleep
- Slippery Mind
- Small Stature
- Smite Evil
- Smite Good
- Snake Blood
- Sneak Attack (+10d6)
- Sneak Attack (+11d6)
- Sneak Attack (+12d6)
- Sneak Attack (+13d6)
- Sneak Attack (+14d6)
- Sneak Attack (+15d6)
- Sneak Attack (+16d6)
- Sneak Attack (+17d6)
- Sneak Attack (+18d6)
- Sneak Attack (+19d6)
- Sneak Attack (+1d6)
- Sneak Attack (+20d6)
- Sneak Attack (+2d6)
- Sneak Attack (+3d6)
- Sneak Attack (+4d6)
- Sneak Attack (+5d6)
- Sneak Attack (+6d6)
- Sneak Attack (+7d6)
- Sneak Attack (+8d6)
- Sneak Attack (+9d6)
- Sneak Attack, Blackguard (+10d6)
- Sneak Attack, Blackguard (+11d6)
- Sneak Attack, Blackguard (+12d6)
- Sneak Attack, Blackguard (+13d6)
- Sneak Attack, Blackguard (+14d6)
- Sneak Attack, Blackguard (+15d6)
- Sneak Attack, Blackguard (+1d6)
- Sneak Attack, Blackguard (+2d6)
- Sneak Attack, Blackguard (+3d6)
- Sneak Attack, Blackguard (+4d6)
- Sneak Attack, Blackguard (+5d6)
- Sneak Attack, Blackguard (+6d6)
- Sneak Attack, Blackguard (+7d6)
- Sneak Attack, Blackguard (+8d6)
- Sneak Attack, Blackguard (+9d6)
- Spell Focus (Abjuration)
- Spell Focus (Conjuration)
- Spell Focus (Divination)
- Spell Focus (Enchantment)
- Spell Focus (Evocation)
- Spell Focus (Illusion)
- Spell Focus (Necromancy)
- Spell Focus (Transmutation)
- Spell Penetration
- Spring Attack
- Stealthy
- Still Mind
- Still Spell
- Stonecunning
- Strength Domain Powers
- Strong Soul
- Stunning Fist
- Summon Familiar
- Summon Fiend
- Summon Greater Undead
- Summon Shadow
- Summon Undead
- Sun Domain Powers
- Superior Initiative
- Superior Weapon Focus
- Terrifying Rage
- Thug
- Thundering Rage
- Tough as Bone
- Toughness
- Trackless Step
- Travel Domain Powers
- Trickery Domain Powers
- Turn Undead
- Two-Weapon Fighting
- Tymora's Smile
- Uncanny Dodge I
- Uncanny Dodge II
- Uncanny Dodge III
- Uncanny Dodge IV
- Uncanny Dodge V
- Uncanny Dodge VI+
- Undead Graft I
- Undead Graft II
- Undead Shape
- Use Poison
- Venom Immunity
- War Domain Powers
- Water Domain Powers
- Weapon Finesse
- Weapon Focus (bastard sword)
- Weapon Focus (battleaxe)
- Weapon Focus (club)
- Weapon Focus (creature)
- Weapon Focus (dagger)
- Weapon Focus (dart)
- Weapon Focus (dire mace)
- Weapon Focus (double axe)
- Weapon Focus (dwarven waraxe)
- Weapon Focus (greataxe)
- Weapon Focus (greatsword)
- Weapon Focus (halberd)
- Weapon Focus (handaxe)
- Weapon Focus (heavy crossbow)
- Weapon Focus (heavy flail)
- Weapon Focus (kama)
- Weapon Focus (katana)
- Weapon Focus (kukri)
- Weapon Focus (light crossbow)
- Weapon Focus (light flail)
- Weapon Focus (light hammer)
- Weapon Focus (longbow)
- Weapon Focus (longsword)
- Weapon Focus (mace)
- Weapon Focus (morningstar)
- Weapon Focus (quarterstaff)
- Weapon Focus (rapier)
- Weapon Focus (scimitar)
- Weapon Focus (scythe)
- Weapon Focus (short sword)
- Weapon Focus (shortbow)
- Weapon Focus (shuriken)
- Weapon Focus (sickle)
- Weapon Focus (sling)
- Weapon Focus (spear)
- Weapon Focus (throwing axe)
- Weapon Focus (two-bladed sword)
- Weapon Focus (unarmed strike)
- Weapon Focus (warhammer)
- Weapon Focus (whip)
- Weapon of Choice (bastard sword)
- Weapon of Choice (battleaxe)
- Weapon of Choice (club)
- Weapon of Choice (dagger)
- Weapon of Choice (dire mace)
- Weapon of Choice (double axe)
- Weapon of Choice (dwarven waraxe)
- Weapon of Choice (greataxe)
- Weapon of Choice (greatsword)
- Weapon of Choice (halberd)
- Weapon of Choice (handaxe)
- Weapon of Choice (heavy flail)
- Weapon of Choice (kama)
- Weapon of Choice (katana)
- Weapon of Choice (kukri)
- Weapon of Choice (light flail)
- Weapon of Choice (light hammer)
- Weapon of Choice (longsword)
- Weapon of Choice (mace)
- Weapon of Choice (morningstar)
- Weapon of Choice (quarterstaff)
- Weapon of Choice (rapier)
- Weapon of Choice (scimitar)
- Weapon of Choice (scythe)
- Weapon of Choice (short sword)
- Weapon of Choice (sickle)
- Weapon of Choice (spear)
- Weapon of Choice (two-bladed sword)
- Weapon of Choice (warhammer)
- Weapon of Choice (whip)
- Weapon Proficiency (creature)
- Weapon Proficiency (druid)
- Weapon Proficiency (Elf)
- Weapon Proficiency (exotic)
- Weapon Proficiency (martial)
- Weapon Proficiency (monk)
- Weapon Proficiency (rogue)
- Weapon Proficiency (simple)
- Weapon Proficiency (wizard)
- Weapon Specialization (bastard sword)
- Weapon Specialization (battleaxe)
- Weapon Specialization (club)
- Weapon Specialization (creature)
- Weapon Specialization (dagger)
- Weapon Specialization (dart)
- Weapon Specialization (dire mace)
- Weapon Specialization (double axe)
- Weapon Specialization (dwarven waraxe)
- Weapon Specialization (greataxe)
- Weapon Specialization (greatsword)
- Weapon Specialization (halberd)
- Weapon Specialization (handaxe)
- Weapon Specialization (heavy crossbow)
- Weapon Specialization (heavy flail)
- Weapon Specialization (kama)
- Weapon Specialization (katana)
- Weapon Specialization (kukri)
- Weapon Specialization (light crossbow)
- Weapon Specialization (light flail)
- Weapon Specialization (light hammer)
- Weapon Specialization (longbow)
- Weapon Specialization (longsword)
- Weapon Specialization (mace)
- Weapon Specialization (morningstar)
- Weapon Specialization (quarterstaff)
- Weapon Specialization (rapier)
- Weapon Specialization (scimitar)
- Weapon Specialization (scythe)
- Weapon Specialization (short sword)
- Weapon Specialization (shortbow)
- Weapon Specialization (shuriken)
- Weapon Specialization (sickle)
- Weapon Specialization (sling)
- Weapon Specialization (spear)
- Weapon Specialization (throwing axe)
- Weapon Specialization (two-bladed sword)
- Weapon Specialization (unarmed strike)
- Weapon Specialization (warhammer)
- Weapon Specialization (whip)
- Whirlwind Attack
- Wholeness of Body
- Wild Shape
- Wild Shape
- Wild Shape (2x day)
- Wild Shape (3x day)
- Wild Shape (4x day)
- Wild Shape (5x day)
- Woodland Stride
- Zen Archery
Skills
| Skill | Ranks |
|---|
| Concentration | 88 |
| Disable Trap | 88 |
| Discipline | 61 |
| Heal | 88 |
| Hide | 88 |
| Listen | 61 |
| Lore | 88 |
| Move Silently | 88 |
| Open Lock | 88 |
| Parry | 61 |
| Perform | 88 |
| Persuade | 88 |
| Pick Pocket | 88 |
| Search | 88 |
| Set Trap | 88 |
| Spellcraft | 88 |
| Spot | 88 |
| Taunt | 61 |
| Use Magic Device | 88 |
| Appraise | 88 |
| Tumble | 88 |
| Craft Trap | 2 |
| Bluff | 88 |
| Intimidate | 88 |
| Craft Armor | 88 |
| Craft Weapon | 88 |
Spells
Special abilities
| Spell/ability | Caster level | Uses |
|---|
| Drown | 15 | 6/day |
| Psionic Charm Monster | 0 | 6/day |
| Psionic Inertial Barrier | 0 | 6/day |
| Psionic Mass Concussion | 0 | 8/day |
| Psionic Mind Blast | 0 | 8/day |
| Psionic Mind Blast 10m Radius | 0 | 8/day |
| Pulse, Ability Drain Charisma | 0 | 6/day |
| Pulse, Ability Drain Constitution | 0 | 6/day |
| Pulse, Ability Drain Dexterity | 0 | 6/day |
| Pulse, Ability Drain Intelligence | 0 | 6/day |
| Pulse, Ability Drain Strength | 0 | 6/day |
| Pulse, Ability Drain Wisdom | 0 | 6/day |
| Pulse, Air Elemental Whirlwind | 0 | 6/day |
| Pulse, Cold | 0 | 6/day |
| Pulse, Death | 0 | 6/day |
| Pulse, Disease | 0 | 6/day |
| Pulse, Fire | 0 | 6/day |
| Pulse, Holy | 0 | 6/day |
| Pulse, Level Drain | 0 | 6/day |
| Pulse, Lightning | 0 | 6/day |
| Pulse, Negative | 0 | 6/day |
| Pulse, Poison | 0 | 6/day |
| Pulse, Water Elemental Drown | 0 | 6/day |
| Slay Living | 15 | 6/day |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | x2_def_heartbeat |
| ScriptOnNotice | x2_def_percept |
| ScriptEndRound | x2_def_endcombat |
| ScriptDialogue | x2_def_onconv |
| ScriptAttacked | x2_def_attacked |
| ScriptDamaged | x2_def_ondamage |
| ScriptDeath | x2_def_ondeath |
| ScriptDisturbed | x2_def_ondisturb |
| ScriptSpawn | x2_def_spawn |
| ScriptRested | x2_def_rested |
| ScriptSpellAt | x2_def_spellcast |
| ScriptUserDefine | x2_def_userdef |
| ScriptOnBlocked | x2_def_onblocked |