Skeleton

ResRef
skeleton001
Tag
NW_SKELETON
Race
Undead
Appearance
Skeleton, Common
Class(es)
Undead 1
HP
6
CR
0.5
Faction
Hostile (id 1)
Conversation

Abilities

Str10Dex11Con10Int10Wis10Cha11

The bones of the dead, animated by dark magic, Skeletons have no mind of their own. They are but an extension of their master's will.

Combat

HP6AC10 (10 base + +0 Dex)BAB+0
Fort+0Ref+0Will+0

Saves shown = stored bonus + ability mod; class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handnw_waxbt001Melee+0
Creature weapon (R)nw_it_crewpsp026Melee+0
Creature weapon (L)nw_it_crewpsp026Melee+0

Equipment

SlotItem
Right handnw_waxbt001
Creature weapon (R)nw_it_crewpsp026
Creature weapon (L)nw_it_crewpsp026
Creature hidenw_it_creitemune

Feats (3)

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte

Encounter spawns (1 area)

AreaEncounterEncounter ResRef
Breenw_undeadlownw_undeadlow