Conversation: eviltele
Triggered by
- blueprint NPC Guardian of Darkness
guardianofdar002— in Castle Homeless (Ground Floor), 0 Mount Homer (DMHQ) 0, House of Homer, "Well of Eru" - blueprint NPC Guardian of Darkness
guardianofdarkne - instance NPC Guardian of Darkness (blueprint Guardian of Darkness) — in Castle Homeless (Ground Floor)
- instance NPC Guardian of Darkness (blueprint Guardian of Darkness) — in 0 Mount Homer (DMHQ) 0
- instance NPC Guardian of Darkness (blueprint Guardian of Darkness) — in House of Homer
- instance NPC Guardian of Darkness (blueprint Guardian of Darkness) — in "Well of Eru"
Teleport destinations
| Waypoint / object tag | Destination area | Via script | From node |
|---|---|---|---|
GladWP2 | Arena - Gladiator | _homerglad | reply #1 |
battle | Arena - Team | _homerbattle | reply #2 |
tour2 | Arena | arenaenter | reply #3 |
blackenter | Morannon - The Black Gate | blackenter | reply #4 |
baradenter | Barad-Dûr: City | baradtele | reply #5 |
isenenter | Isengard (Innerrim) | isentele | reply #6 |
cirithenter | Cirith Ungol | cirithtele | reply #7 |
carnenter | Carn Dum: City | carntele | reply #8 |
laketwonenter | Esgaroth (Lake Town) | laketele | reply #9 |
tharenter | Tharbad Bridge | thrtele | reply #10 |
fornostenter | unresolved | fornostjump | reply #11 |
breeenter | Bree | breetele | reply #12 |
Scripts referenced
| Script | Slot | In module | Notes |
|---|---|---|---|
_homerglad | action | ✓ | teleports to: GladWP2 (Arena - Gladiator) |
_homerbattle | action | ✓ | teleports to: battle (Arena - Team) |
arenaenter | action | ✓ | teleports to: tour2 (Arena) |
blackenter | action | ✓ | teleports to: blackenter (Morannon - The Black Gate) |
baradtele | action | ✓ | teleports to: baradenter (Barad-Dûr: City) |
isentele | action | ✓ | teleports to: isenenter (Isengard (Innerrim)) |
cirithtele | action | ✓ | teleports to: cirithenter (Cirith Ungol) |
carntele | action | ✓ | teleports to: carnenter (Carn Dum: City) |
laketele | action | ✓ | teleports to: laketwonenter (Esgaroth (Lake Town)) |
thrtele | action | ✓ | teleports to: tharenter (Tharbad Bridge) |
fornostjump | action | ✓ | teleports to: fornostenter |
breetele | action | ✓ | teleports to: breeenter (Bree) |
Starting entries
- entry #0 — Welcome <FullName>! Tell me where you wish to be sent.
Conversation flow
Each starting entry is expanded recursively. Repeated nodes (cycles, shared continuations) appear inline as ↩ link backrefs to the first occurrence.
entry #0 ¶
Welcome <FullName>! Tell me where you wish to be sent.
reply #12 → breetele ¶
Bree.
reply #11 → fornostjump ¶
Fornost.
reply #10 → thrtele ¶
Tharbad.
reply #9 → laketele ¶
Lake Town.
reply #8 → carntele ¶
Carn Dum.
reply #7 → cirithtele ¶
Cirith Ungol.
reply #6 → isentele ¶
Isengrad, Innerrim.
reply #5 → baradtele ¶
Barad - Dur.
reply #4 → blackenter ¶
Morannan (The Black Gate).
reply #3 → arenaenter ¶
Arena.
reply #2 → _homerbattle ¶
Arena - .Team.
reply #1 → _homerglad ¶
Arena - Gladiator.
reply #0 ¶
Exit.
NPC lines (entries) — flat index
entry #0
Welcome <FullName>! Tell me where you wish to be sent.
- → reply #12 “Bree.”
- → reply #11 “Fornost.”
- → reply #10 “Tharbad.”
- → reply #9 “Lake Town.”
- → reply #8 “Carn Dum.”
- → reply #7 “Cirith Ungol.”
- → reply #6 “Isengrad, Innerrim.”
- → reply #5 “Barad - Dur.”
- → reply #4 “Morannan (The Black Gate).”
- → reply #3 “Arena.”
- → reply #2 “Arena - .Team.”
- → reply #1 “Arena - Gladiator.”
- → reply #0 “Exit.”
PC replies — flat index
reply #0
Exit.
reply #1 →
_homergladArena - Gladiator.
reply #2 →
_homerbattleArena - .Team.
reply #3 →
arenaenterArena.
reply #4 →
blackenterMorannan (The Black Gate).
reply #5 →
baradteleBarad - Dur.
reply #6 →
isenteleIsengrad, Innerrim.
reply #7 →
cirithteleCirith Ungol.
reply #8 →
carnteleCarn Dum.
reply #9 →
laketeleLake Town.
reply #10 →
thrteleTharbad.
reply #11 →
fornostjumpFornost.
reply #12 →
breeteleBree.